[2350] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _Shader_H__ |
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| 30 | #define _Shader_H__ |
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| 31 | |
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| 32 | #include "OrxonoxPrereqs.h" |
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[3131] | 33 | |
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| 34 | #include <map> |
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| 35 | #include <string> |
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| 36 | #include <vector> |
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[2350] | 37 | |
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[3192] | 38 | #include "util/OgreForwardRefs.h" |
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[3177] | 39 | #include "interfaces/Tickable.h" |
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[2350] | 40 | |
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| 41 | namespace orxonox |
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| 42 | { |
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| 43 | class _OrxonoxExport Shader : public Tickable |
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| 44 | { |
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| 45 | typedef std::pair<bool, void*> ParameterPointer; |
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| 46 | typedef std::map<std::string, ParameterPointer> ParameterMap; |
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| 47 | typedef std::vector<ParameterMap> PassVector; |
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| 48 | typedef std::vector<PassVector> TechniqueVector; |
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| 49 | typedef std::map<std::string, TechniqueVector> MaterialMap; |
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| 50 | |
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| 51 | public: |
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| 52 | Shader(Ogre::SceneManager* scenemanager = 0); |
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| 53 | virtual ~Shader(); |
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| 54 | |
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| 55 | virtual void tick(float dt); |
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| 56 | |
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| 57 | inline void setVisible(bool bVisible) |
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| 58 | { |
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| 59 | if (this->bVisible_ != bVisible) |
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| 60 | { |
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| 61 | this->bVisible_ = bVisible; |
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| 62 | this->updateVisibility(); |
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| 63 | } |
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| 64 | } |
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| 65 | inline bool isVisible() const |
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| 66 | { return this->bVisible_; } |
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| 67 | void updateVisibility(); |
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| 68 | |
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| 69 | inline void setCompositor(const std::string& compositor) |
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| 70 | { |
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| 71 | if (this->compositor_ != compositor) |
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| 72 | { |
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| 73 | this->compositor_ = compositor; |
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| 74 | this->changedCompositor(); |
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| 75 | } |
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| 76 | } |
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| 77 | inline const std::string& getCompositor() const |
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| 78 | { return this->compositor_; } |
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| 79 | void changedCompositor(); |
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| 80 | |
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| 81 | void setSceneManager(Ogre::SceneManager* scenemanager); |
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| 82 | inline Ogre::SceneManager* getSceneManager() const |
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| 83 | { return this->scenemanager_; } |
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| 84 | |
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| 85 | void setParameter(const std::string& material, size_t technique, size_t pass, const std::string& parameter, float value); |
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| 86 | void setParameter(const std::string& material, size_t technique, size_t pass, const std::string& parameter, int value); |
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| 87 | |
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| 88 | static bool _setParameter(const std::string& material, size_t technique, size_t pass, const std::string& parameter, float value); |
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| 89 | static bool _setParameter(const std::string& material, size_t technique, size_t pass, const std::string& parameter, int value); |
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| 90 | static float getParameter(const std::string& material, size_t technique, size_t pass, const std::string& parameter); |
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| 91 | static bool getParameterIsFloat(const std::string& material, size_t technique, size_t pass, const std::string& parameter); |
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| 92 | static bool getParameterIsInt (const std::string& material, size_t technique, size_t pass, const std::string& parameter); |
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| 93 | static ParameterPointer* getParameterPointer(const std::string& material, size_t technique, size_t pass, const std::string& parameter); |
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| 94 | |
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| 95 | private: |
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| 96 | Ogre::SceneManager* scenemanager_; |
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| 97 | Ogre::CompositorInstance* compositorInstance_; |
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| 98 | bool bVisible_; |
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| 99 | bool bLoadCompositor_; |
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| 100 | bool bViewportInitialized_; |
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| 101 | std::string compositor_; |
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| 102 | std::string oldcompositor_; |
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[2358] | 103 | |
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[2350] | 104 | static MaterialMap parameters_s; |
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| 105 | static bool bLoadedCgPlugin_s; |
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| 106 | }; |
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| 107 | } |
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| 108 | |
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| 109 | #endif /* _Shader_H__ */ |
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