[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #ifndef QUANTIZED_BVH_H |
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| 17 | #define QUANTIZED_BVH_H |
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| 18 | |
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| 19 | //#define DEBUG_CHECK_DEQUANTIZATION 1 |
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| 20 | #ifdef DEBUG_CHECK_DEQUANTIZATION |
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| 21 | #ifdef __SPU__ |
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| 22 | #define printf spu_printf |
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| 23 | #endif //__SPU__ |
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| 24 | |
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| 25 | #include <stdio.h> |
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| 26 | #include <stdlib.h> |
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| 27 | #endif //DEBUG_CHECK_DEQUANTIZATION |
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| 28 | |
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| 29 | #include "LinearMath/btVector3.h" |
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| 30 | #include "LinearMath/btAlignedAllocator.h" |
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| 31 | |
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| 32 | |
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| 33 | //http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclang/html/vclrf__m128.asp |
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| 34 | |
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| 35 | |
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| 36 | //Note: currently we have 16 bytes per quantized node |
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| 37 | #define MAX_SUBTREE_SIZE_IN_BYTES 2048 |
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| 38 | |
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| 39 | // 10 gives the potential for 1024 parts, with at most 2^21 (2097152) (minus one |
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| 40 | // actually) triangles each (since the sign bit is reserved |
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| 41 | #define MAX_NUM_PARTS_IN_BITS 10 |
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| 42 | |
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| 43 | ///btQuantizedBvhNode is a compressed aabb node, 16 bytes. |
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| 44 | ///Node can be used for leafnode or internal node. Leafnodes can point to 32-bit triangle index (non-negative range). |
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| 45 | ATTRIBUTE_ALIGNED16 (struct) btQuantizedBvhNode |
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| 46 | { |
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| 47 | BT_DECLARE_ALIGNED_ALLOCATOR(); |
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| 48 | |
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| 49 | //12 bytes |
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| 50 | unsigned short int m_quantizedAabbMin[3]; |
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| 51 | unsigned short int m_quantizedAabbMax[3]; |
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| 52 | //4 bytes |
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| 53 | int m_escapeIndexOrTriangleIndex; |
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| 54 | |
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| 55 | bool isLeafNode() const |
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| 56 | { |
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| 57 | //skipindex is negative (internal node), triangleindex >=0 (leafnode) |
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| 58 | return (m_escapeIndexOrTriangleIndex >= 0); |
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| 59 | } |
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| 60 | int getEscapeIndex() const |
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| 61 | { |
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| 62 | btAssert(!isLeafNode()); |
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| 63 | return -m_escapeIndexOrTriangleIndex; |
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| 64 | } |
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| 65 | int getTriangleIndex() const |
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| 66 | { |
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| 67 | btAssert(isLeafNode()); |
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| 68 | // Get only the lower bits where the triangle index is stored |
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| 69 | return (m_escapeIndexOrTriangleIndex&~((~0)<<(31-MAX_NUM_PARTS_IN_BITS))); |
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| 70 | } |
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| 71 | int getPartId() const |
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| 72 | { |
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| 73 | btAssert(isLeafNode()); |
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| 74 | // Get only the highest bits where the part index is stored |
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| 75 | return (m_escapeIndexOrTriangleIndex>>(31-MAX_NUM_PARTS_IN_BITS)); |
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| 76 | } |
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| 77 | } |
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| 78 | ; |
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| 79 | |
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| 80 | /// btOptimizedBvhNode contains both internal and leaf node information. |
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| 81 | /// Total node size is 44 bytes / node. You can use the compressed version of 16 bytes. |
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| 82 | ATTRIBUTE_ALIGNED16 (struct) btOptimizedBvhNode |
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| 83 | { |
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| 84 | BT_DECLARE_ALIGNED_ALLOCATOR(); |
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| 85 | |
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| 86 | //32 bytes |
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| 87 | btVector3 m_aabbMinOrg; |
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| 88 | btVector3 m_aabbMaxOrg; |
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| 89 | |
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| 90 | //4 |
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| 91 | int m_escapeIndex; |
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| 92 | |
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| 93 | //8 |
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| 94 | //for child nodes |
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| 95 | int m_subPart; |
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| 96 | int m_triangleIndex; |
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| 97 | int m_padding[5];//bad, due to alignment |
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| 98 | |
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| 99 | |
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| 100 | }; |
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| 101 | |
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| 102 | |
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| 103 | ///btBvhSubtreeInfo provides info to gather a subtree of limited size |
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| 104 | ATTRIBUTE_ALIGNED16(class) btBvhSubtreeInfo |
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| 105 | { |
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| 106 | public: |
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| 107 | BT_DECLARE_ALIGNED_ALLOCATOR(); |
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| 108 | |
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| 109 | //12 bytes |
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| 110 | unsigned short int m_quantizedAabbMin[3]; |
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| 111 | unsigned short int m_quantizedAabbMax[3]; |
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| 112 | //4 bytes, points to the root of the subtree |
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| 113 | int m_rootNodeIndex; |
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| 114 | //4 bytes |
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| 115 | int m_subtreeSize; |
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| 116 | int m_padding[3]; |
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| 117 | |
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| 118 | btBvhSubtreeInfo() |
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| 119 | { |
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| 120 | //memset(&m_padding[0], 0, sizeof(m_padding)); |
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| 121 | } |
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| 122 | |
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| 123 | |
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| 124 | void setAabbFromQuantizeNode(const btQuantizedBvhNode& quantizedNode) |
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| 125 | { |
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| 126 | m_quantizedAabbMin[0] = quantizedNode.m_quantizedAabbMin[0]; |
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| 127 | m_quantizedAabbMin[1] = quantizedNode.m_quantizedAabbMin[1]; |
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| 128 | m_quantizedAabbMin[2] = quantizedNode.m_quantizedAabbMin[2]; |
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| 129 | m_quantizedAabbMax[0] = quantizedNode.m_quantizedAabbMax[0]; |
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| 130 | m_quantizedAabbMax[1] = quantizedNode.m_quantizedAabbMax[1]; |
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| 131 | m_quantizedAabbMax[2] = quantizedNode.m_quantizedAabbMax[2]; |
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| 132 | } |
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| 133 | } |
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| 134 | ; |
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| 135 | |
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| 136 | |
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| 137 | class btNodeOverlapCallback |
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| 138 | { |
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| 139 | public: |
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| 140 | virtual ~btNodeOverlapCallback() {}; |
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| 141 | |
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| 142 | virtual void processNode(int subPart, int triangleIndex) = 0; |
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| 143 | }; |
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| 144 | |
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| 145 | #include "LinearMath/btAlignedAllocator.h" |
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| 146 | #include "LinearMath/btAlignedObjectArray.h" |
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| 147 | |
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| 148 | |
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| 149 | |
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| 150 | ///for code readability: |
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| 151 | typedef btAlignedObjectArray<btOptimizedBvhNode> NodeArray; |
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| 152 | typedef btAlignedObjectArray<btQuantizedBvhNode> QuantizedNodeArray; |
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| 153 | typedef btAlignedObjectArray<btBvhSubtreeInfo> BvhSubtreeInfoArray; |
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| 154 | |
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| 155 | |
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| 156 | ///The btQuantizedBvh class stores an AABB tree that can be quickly traversed on CPU and Cell SPU. |
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| 157 | ///It is used by the btBvhTriangleMeshShape as midphase, and by the btMultiSapBroadphase. |
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| 158 | ///It is recommended to use quantization for better performance and lower memory requirements. |
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| 159 | ATTRIBUTE_ALIGNED16(class) btQuantizedBvh |
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| 160 | { |
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| 161 | protected: |
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| 162 | |
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| 163 | NodeArray m_leafNodes; |
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| 164 | NodeArray m_contiguousNodes; |
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| 165 | |
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| 166 | QuantizedNodeArray m_quantizedLeafNodes; |
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| 167 | |
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| 168 | QuantizedNodeArray m_quantizedContiguousNodes; |
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| 169 | |
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| 170 | int m_curNodeIndex; |
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| 171 | |
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| 172 | |
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| 173 | //quantization data |
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| 174 | bool m_useQuantization; |
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| 175 | btVector3 m_bvhAabbMin; |
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| 176 | btVector3 m_bvhAabbMax; |
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| 177 | btVector3 m_bvhQuantization; |
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| 178 | public: |
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| 179 | BT_DECLARE_ALIGNED_ALLOCATOR(); |
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| 180 | |
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| 181 | enum btTraversalMode |
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| 182 | { |
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| 183 | TRAVERSAL_STACKLESS = 0, |
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| 184 | TRAVERSAL_STACKLESS_CACHE_FRIENDLY, |
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| 185 | TRAVERSAL_RECURSIVE |
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| 186 | }; |
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| 187 | protected: |
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| 188 | |
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| 189 | btTraversalMode m_traversalMode; |
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| 190 | |
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| 191 | BvhSubtreeInfoArray m_SubtreeHeaders; |
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| 192 | |
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| 193 | //This is only used for serialization so we don't have to add serialization directly to btAlignedObjectArray |
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| 194 | int m_subtreeHeaderCount; |
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| 195 | |
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| 196 | |
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| 197 | ///two versions, one for quantized and normal nodes. This allows code-reuse while maintaining readability (no template/macro!) |
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| 198 | ///this might be refactored into a virtual, it is usually not calculated at run-time |
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| 199 | void setInternalNodeAabbMin(int nodeIndex, const btVector3& aabbMin) |
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| 200 | { |
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| 201 | if (m_useQuantization) |
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| 202 | { |
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| 203 | quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] ,aabbMin,0); |
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| 204 | } else |
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| 205 | { |
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| 206 | m_contiguousNodes[nodeIndex].m_aabbMinOrg = aabbMin; |
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| 207 | |
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| 208 | } |
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| 209 | } |
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| 210 | void setInternalNodeAabbMax(int nodeIndex,const btVector3& aabbMax) |
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| 211 | { |
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| 212 | if (m_useQuantization) |
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| 213 | { |
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| 214 | quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0],aabbMax,1); |
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| 215 | } else |
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| 216 | { |
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| 217 | m_contiguousNodes[nodeIndex].m_aabbMaxOrg = aabbMax; |
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| 218 | } |
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| 219 | } |
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| 220 | |
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| 221 | btVector3 getAabbMin(int nodeIndex) const |
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| 222 | { |
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| 223 | if (m_useQuantization) |
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| 224 | { |
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| 225 | return unQuantize(&m_quantizedLeafNodes[nodeIndex].m_quantizedAabbMin[0]); |
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| 226 | } |
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| 227 | //non-quantized |
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| 228 | return m_leafNodes[nodeIndex].m_aabbMinOrg; |
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| 229 | |
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| 230 | } |
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| 231 | btVector3 getAabbMax(int nodeIndex) const |
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| 232 | { |
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| 233 | if (m_useQuantization) |
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| 234 | { |
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| 235 | return unQuantize(&m_quantizedLeafNodes[nodeIndex].m_quantizedAabbMax[0]); |
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| 236 | } |
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| 237 | //non-quantized |
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| 238 | return m_leafNodes[nodeIndex].m_aabbMaxOrg; |
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| 239 | |
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| 240 | } |
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| 241 | |
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| 242 | |
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| 243 | void setInternalNodeEscapeIndex(int nodeIndex, int escapeIndex) |
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| 244 | { |
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| 245 | if (m_useQuantization) |
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| 246 | { |
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| 247 | m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex = -escapeIndex; |
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| 248 | } |
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| 249 | else |
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| 250 | { |
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| 251 | m_contiguousNodes[nodeIndex].m_escapeIndex = escapeIndex; |
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| 252 | } |
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| 253 | |
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| 254 | } |
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| 255 | |
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| 256 | void mergeInternalNodeAabb(int nodeIndex,const btVector3& newAabbMin,const btVector3& newAabbMax) |
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| 257 | { |
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| 258 | if (m_useQuantization) |
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| 259 | { |
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| 260 | unsigned short int quantizedAabbMin[3]; |
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| 261 | unsigned short int quantizedAabbMax[3]; |
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| 262 | quantize(quantizedAabbMin,newAabbMin,0); |
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| 263 | quantize(quantizedAabbMax,newAabbMax,1); |
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| 264 | for (int i=0;i<3;i++) |
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| 265 | { |
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| 266 | if (m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[i] > quantizedAabbMin[i]) |
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| 267 | m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[i] = quantizedAabbMin[i]; |
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| 268 | |
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| 269 | if (m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[i] < quantizedAabbMax[i]) |
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| 270 | m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[i] = quantizedAabbMax[i]; |
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| 271 | |
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| 272 | } |
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| 273 | } else |
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| 274 | { |
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| 275 | //non-quantized |
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| 276 | m_contiguousNodes[nodeIndex].m_aabbMinOrg.setMin(newAabbMin); |
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| 277 | m_contiguousNodes[nodeIndex].m_aabbMaxOrg.setMax(newAabbMax); |
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| 278 | } |
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| 279 | } |
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| 280 | |
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| 281 | void swapLeafNodes(int firstIndex,int secondIndex); |
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| 282 | |
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| 283 | void assignInternalNodeFromLeafNode(int internalNode,int leafNodeIndex); |
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| 284 | |
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| 285 | protected: |
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| 286 | |
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| 287 | |
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| 288 | |
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| 289 | void buildTree (int startIndex,int endIndex); |
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| 290 | |
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| 291 | int calcSplittingAxis(int startIndex,int endIndex); |
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| 292 | |
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| 293 | int sortAndCalcSplittingIndex(int startIndex,int endIndex,int splitAxis); |
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| 294 | |
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| 295 | void walkStacklessTree(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const; |
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| 296 | |
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| 297 | void walkStacklessQuantizedTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const; |
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| 298 | void walkStacklessQuantizedTree(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax,int startNodeIndex,int endNodeIndex) const; |
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| 299 | |
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| 300 | ///tree traversal designed for small-memory processors like PS3 SPU |
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| 301 | void walkStacklessQuantizedTreeCacheFriendly(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const; |
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| 302 | |
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| 303 | ///use the 16-byte stackless 'skipindex' node tree to do a recursive traversal |
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| 304 | void walkRecursiveQuantizedTreeAgainstQueryAabb(const btQuantizedBvhNode* currentNode,btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const; |
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| 305 | |
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| 306 | ///use the 16-byte stackless 'skipindex' node tree to do a recursive traversal |
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| 307 | void walkRecursiveQuantizedTreeAgainstQuantizedTree(const btQuantizedBvhNode* treeNodeA,const btQuantizedBvhNode* treeNodeB,btNodeOverlapCallback* nodeCallback) const; |
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| 308 | |
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| 309 | |
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| 310 | #define USE_BANCHLESS 1 |
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| 311 | #ifdef USE_BANCHLESS |
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| 312 | //This block replaces the block below and uses no branches, and replaces the 8 bit return with a 32 bit return for improved performance (~3x on XBox 360) |
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| 313 | SIMD_FORCE_INLINE unsigned testQuantizedAabbAgainstQuantizedAabb(unsigned short int* aabbMin1,unsigned short int* aabbMax1,const unsigned short int* aabbMin2,const unsigned short int* aabbMax2) const |
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| 314 | { |
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| 315 | return static_cast<unsigned int>(btSelect((unsigned)((aabbMin1[0] <= aabbMax2[0]) & (aabbMax1[0] >= aabbMin2[0]) |
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| 316 | & (aabbMin1[2] <= aabbMax2[2]) & (aabbMax1[2] >= aabbMin2[2]) |
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| 317 | & (aabbMin1[1] <= aabbMax2[1]) & (aabbMax1[1] >= aabbMin2[1])), |
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| 318 | 1, 0)); |
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| 319 | } |
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| 320 | #else |
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| 321 | SIMD_FORCE_INLINE bool testQuantizedAabbAgainstQuantizedAabb(unsigned short int* aabbMin1,unsigned short int* aabbMax1,const unsigned short int* aabbMin2,const unsigned short int* aabbMax2) const |
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| 322 | { |
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| 323 | bool overlap = true; |
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| 324 | overlap = (aabbMin1[0] > aabbMax2[0] || aabbMax1[0] < aabbMin2[0]) ? false : overlap; |
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| 325 | overlap = (aabbMin1[2] > aabbMax2[2] || aabbMax1[2] < aabbMin2[2]) ? false : overlap; |
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| 326 | overlap = (aabbMin1[1] > aabbMax2[1] || aabbMax1[1] < aabbMin2[1]) ? false : overlap; |
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| 327 | return overlap; |
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| 328 | } |
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| 329 | #endif //USE_BANCHLESS |
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| 330 | |
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| 331 | void updateSubtreeHeaders(int leftChildNodexIndex,int rightChildNodexIndex); |
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| 332 | |
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| 333 | public: |
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| 334 | btQuantizedBvh(); |
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| 335 | |
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| 336 | virtual ~btQuantizedBvh(); |
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| 337 | |
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| 338 | |
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| 339 | ///***************************************** expert/internal use only ************************* |
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| 340 | void setQuantizationValues(const btVector3& bvhAabbMin,const btVector3& bvhAabbMax,btScalar quantizationMargin=btScalar(1.0)); |
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| 341 | QuantizedNodeArray& getLeafNodeArray() { return m_quantizedLeafNodes; } |
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| 342 | ///buildInternal is expert use only: assumes that setQuantizationValues and LeafNodeArray are initialized |
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| 343 | void buildInternal(); |
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| 344 | ///***************************************** expert/internal use only ************************* |
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| 345 | |
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| 346 | void reportAabbOverlappingNodex(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const; |
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| 347 | void reportRayOverlappingNodex (btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget) const; |
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| 348 | void reportBoxCastOverlappingNodex(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin,const btVector3& aabbMax) const; |
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| 349 | |
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| 350 | SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point,int isMax) const |
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| 351 | { |
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| 352 | |
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| 353 | btAssert(m_useQuantization); |
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| 354 | |
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| 355 | btAssert(point.getX() <= m_bvhAabbMax.getX()); |
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| 356 | btAssert(point.getY() <= m_bvhAabbMax.getY()); |
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| 357 | btAssert(point.getZ() <= m_bvhAabbMax.getZ()); |
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| 358 | |
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| 359 | btAssert(point.getX() >= m_bvhAabbMin.getX()); |
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| 360 | btAssert(point.getY() >= m_bvhAabbMin.getY()); |
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| 361 | btAssert(point.getZ() >= m_bvhAabbMin.getZ()); |
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| 362 | |
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| 363 | btVector3 v = (point - m_bvhAabbMin) * m_bvhQuantization; |
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| 364 | ///Make sure rounding is done in a way that unQuantize(quantizeWithClamp(...)) is conservative |
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| 365 | ///end-points always set the first bit, so that they are sorted properly (so that neighbouring AABBs overlap properly) |
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| 366 | ///todo: double-check this |
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| 367 | if (isMax) |
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| 368 | { |
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| 369 | out[0] = (unsigned short) (((unsigned short)(v.getX()+btScalar(1.)) | 1)); |
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| 370 | out[1] = (unsigned short) (((unsigned short)(v.getY()+btScalar(1.)) | 1)); |
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| 371 | out[2] = (unsigned short) (((unsigned short)(v.getZ()+btScalar(1.)) | 1)); |
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| 372 | } else |
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| 373 | { |
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| 374 | out[0] = (unsigned short) (((unsigned short)(v.getX()) & 0xfffe)); |
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| 375 | out[1] = (unsigned short) (((unsigned short)(v.getY()) & 0xfffe)); |
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| 376 | out[2] = (unsigned short) (((unsigned short)(v.getZ()) & 0xfffe)); |
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| 377 | } |
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| 378 | |
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| 379 | |
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| 380 | #ifdef DEBUG_CHECK_DEQUANTIZATION |
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| 381 | btVector3 newPoint = unQuantize(out); |
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| 382 | if (isMax) |
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| 383 | { |
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| 384 | if (newPoint.getX() < point.getX()) |
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| 385 | { |
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| 386 | printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n",newPoint.getX()-point.getX(), newPoint.getX(),point.getX()); |
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| 387 | } |
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| 388 | if (newPoint.getY() < point.getY()) |
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| 389 | { |
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| 390 | printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n",newPoint.getY()-point.getY(), newPoint.getY(),point.getY()); |
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| 391 | } |
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| 392 | if (newPoint.getZ() < point.getZ()) |
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| 393 | { |
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| 394 | |
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| 395 | printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ()); |
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| 396 | } |
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| 397 | } else |
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| 398 | { |
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| 399 | if (newPoint.getX() > point.getX()) |
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| 400 | { |
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| 401 | printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n",newPoint.getX()-point.getX(), newPoint.getX(),point.getX()); |
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| 402 | } |
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| 403 | if (newPoint.getY() > point.getY()) |
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| 404 | { |
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| 405 | printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n",newPoint.getY()-point.getY(), newPoint.getY(),point.getY()); |
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| 406 | } |
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| 407 | if (newPoint.getZ() > point.getZ()) |
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| 408 | { |
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| 409 | printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ()); |
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| 410 | } |
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| 411 | } |
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| 412 | #endif //DEBUG_CHECK_DEQUANTIZATION |
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| 413 | |
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| 414 | } |
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| 415 | |
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| 416 | |
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| 417 | SIMD_FORCE_INLINE void quantizeWithClamp(unsigned short* out, const btVector3& point2,int isMax) const |
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| 418 | { |
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| 419 | |
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| 420 | btAssert(m_useQuantization); |
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| 421 | |
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| 422 | btVector3 clampedPoint(point2); |
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| 423 | clampedPoint.setMax(m_bvhAabbMin); |
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| 424 | clampedPoint.setMin(m_bvhAabbMax); |
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| 425 | |
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| 426 | quantize(out,clampedPoint,isMax); |
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| 427 | |
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| 428 | } |
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| 429 | |
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| 430 | SIMD_FORCE_INLINE btVector3 unQuantize(const unsigned short* vecIn) const |
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| 431 | { |
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| 432 | btVector3 vecOut; |
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| 433 | vecOut.setValue( |
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| 434 | (btScalar)(vecIn[0]) / (m_bvhQuantization.getX()), |
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| 435 | (btScalar)(vecIn[1]) / (m_bvhQuantization.getY()), |
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| 436 | (btScalar)(vecIn[2]) / (m_bvhQuantization.getZ())); |
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| 437 | vecOut += m_bvhAabbMin; |
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| 438 | return vecOut; |
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| 439 | } |
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| 440 | |
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| 441 | ///setTraversalMode let's you choose between stackless, recursive or stackless cache friendly tree traversal. Note this is only implemented for quantized trees. |
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| 442 | void setTraversalMode(btTraversalMode traversalMode) |
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| 443 | { |
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| 444 | m_traversalMode = traversalMode; |
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| 445 | } |
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| 446 | |
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| 447 | |
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| 448 | SIMD_FORCE_INLINE QuantizedNodeArray& getQuantizedNodeArray() |
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| 449 | { |
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| 450 | return m_quantizedContiguousNodes; |
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| 451 | } |
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| 452 | |
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| 453 | |
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| 454 | SIMD_FORCE_INLINE BvhSubtreeInfoArray& getSubtreeInfoArray() |
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| 455 | { |
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| 456 | return m_SubtreeHeaders; |
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| 457 | } |
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| 458 | |
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| 459 | |
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| 460 | /////Calculate space needed to store BVH for serialization |
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| 461 | unsigned calculateSerializeBufferSize(); |
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| 462 | |
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| 463 | /// Data buffer MUST be 16 byte aligned |
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| 464 | virtual bool serialize(void *o_alignedDataBuffer, unsigned i_dataBufferSize, bool i_swapEndian); |
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| 465 | |
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| 466 | ///deSerializeInPlace loads and initializes a BVH from a buffer in memory 'in place' |
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| 467 | static btQuantizedBvh *deSerializeInPlace(void *i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian); |
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| 468 | |
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| 469 | static unsigned int getAlignmentSerializationPadding(); |
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| 470 | |
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| 471 | SIMD_FORCE_INLINE bool isQuantized() |
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| 472 | { |
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| 473 | return m_useQuantization; |
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| 474 | } |
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| 475 | |
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| 476 | private: |
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| 477 | // Special "copy" constructor that allows for in-place deserialization |
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| 478 | // Prevents btVector3's default constructor from being called, but doesn't inialize much else |
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| 479 | // ownsMemory should most likely be false if deserializing, and if you are not, don't call this (it also changes the function signature, which we need) |
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| 480 | btQuantizedBvh(btQuantizedBvh &other, bool ownsMemory); |
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| 481 | |
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| 482 | } |
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| 483 | ; |
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| 484 | |
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| 485 | |
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| 486 | #endif //QUANTIZED_BVH_H |
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