[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #ifndef CONVEX_CONCAVE_COLLISION_ALGORITHM_H |
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| 17 | #define CONVEX_CONCAVE_COLLISION_ALGORITHM_H |
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| 18 | |
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| 19 | #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" |
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| 20 | #include "BulletCollision/BroadphaseCollision/btDispatcher.h" |
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| 21 | #include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h" |
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| 22 | #include "BulletCollision/CollisionShapes/btTriangleCallback.h" |
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| 23 | #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" |
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| 24 | class btDispatcher; |
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| 25 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" |
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| 26 | #include "btCollisionCreateFunc.h" |
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| 27 | |
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| 28 | ///For each triangle in the concave mesh that overlaps with the AABB of a convex (m_convexProxy), processTriangle is called. |
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| 29 | class btConvexTriangleCallback : public btTriangleCallback |
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| 30 | { |
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| 31 | btCollisionObject* m_convexBody; |
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| 32 | btCollisionObject* m_triBody; |
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| 33 | |
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| 34 | btVector3 m_aabbMin; |
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| 35 | btVector3 m_aabbMax ; |
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| 36 | |
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| 37 | btManifoldResult* m_resultOut; |
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| 38 | |
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| 39 | btDispatcher* m_dispatcher; |
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| 40 | const btDispatcherInfo* m_dispatchInfoPtr; |
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| 41 | btScalar m_collisionMarginTriangle; |
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| 42 | |
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| 43 | public: |
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| 44 | int m_triangleCount; |
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| 45 | |
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| 46 | btPersistentManifold* m_manifoldPtr; |
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| 47 | |
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| 48 | btConvexTriangleCallback(btDispatcher* dispatcher,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped); |
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| 49 | |
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| 50 | void setTimeStepAndCounters(btScalar collisionMarginTriangle,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); |
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| 51 | |
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| 52 | virtual ~btConvexTriangleCallback(); |
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| 53 | |
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| 54 | virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex); |
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| 55 | |
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| 56 | void clearCache(); |
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| 57 | |
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| 58 | SIMD_FORCE_INLINE const btVector3& getAabbMin() const |
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| 59 | { |
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| 60 | return m_aabbMin; |
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| 61 | } |
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| 62 | SIMD_FORCE_INLINE const btVector3& getAabbMax() const |
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| 63 | { |
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| 64 | return m_aabbMax; |
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| 65 | } |
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| 66 | |
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| 67 | }; |
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| 68 | |
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| 69 | |
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| 70 | |
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| 71 | |
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| 72 | /// btConvexConcaveCollisionAlgorithm supports collision between convex shapes and (concave) trianges meshes. |
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| 73 | class btConvexConcaveCollisionAlgorithm : public btCollisionAlgorithm |
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| 74 | { |
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| 75 | |
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| 76 | bool m_isSwapped; |
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| 77 | |
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| 78 | btConvexTriangleCallback m_btConvexTriangleCallback; |
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| 79 | |
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| 80 | |
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| 81 | public: |
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| 82 | |
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| 83 | btConvexConcaveCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped); |
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| 84 | |
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| 85 | virtual ~btConvexConcaveCollisionAlgorithm(); |
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| 86 | |
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| 87 | virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); |
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| 88 | |
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| 89 | btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); |
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| 90 | |
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| 91 | virtual void getAllContactManifolds(btManifoldArray& manifoldArray); |
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| 92 | |
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| 93 | void clearCache(); |
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| 94 | |
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| 95 | struct CreateFunc :public btCollisionAlgorithmCreateFunc |
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| 96 | { |
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| 97 | virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1) |
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| 98 | { |
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| 99 | void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexConcaveCollisionAlgorithm)); |
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| 100 | return new(mem) btConvexConcaveCollisionAlgorithm(ci,body0,body1,false); |
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| 101 | } |
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| 102 | }; |
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| 103 | |
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| 104 | struct SwappedCreateFunc :public btCollisionAlgorithmCreateFunc |
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| 105 | { |
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| 106 | virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1) |
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| 107 | { |
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| 108 | void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexConcaveCollisionAlgorithm)); |
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| 109 | return new(mem) btConvexConcaveCollisionAlgorithm(ci,body0,body1,true); |
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| 110 | } |
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| 111 | }; |
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| 112 | |
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| 113 | }; |
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| 114 | |
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| 115 | #endif //CONVEX_CONCAVE_COLLISION_ALGORITHM_H |
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