1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #ifndef COLLISION_SHAPE_H |
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17 | #define COLLISION_SHAPE_H |
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18 | |
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19 | #include "LinearMath/btTransform.h" |
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20 | #include "LinearMath/btVector3.h" |
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21 | #include "LinearMath/btMatrix3x3.h" |
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22 | #include "LinearMath/btPoint3.h" |
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23 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" //for the shape types |
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24 | |
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25 | ///The btCollisionShape class provides an interface for collision shapes that can be shared among btCollisionObjects. |
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26 | class btCollisionShape |
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27 | { |
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28 | protected: |
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29 | int m_shapeType; |
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30 | void* m_userPointer; |
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31 | |
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32 | public: |
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33 | |
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34 | btCollisionShape() : m_shapeType (INVALID_SHAPE_PROXYTYPE), m_userPointer(0) |
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35 | { |
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36 | } |
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37 | |
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38 | virtual ~btCollisionShape() |
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39 | { |
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40 | } |
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41 | |
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42 | ///getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t. |
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43 | virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const =0; |
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44 | |
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45 | virtual void getBoundingSphere(btVector3& center,btScalar& radius) const; |
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46 | |
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47 | ///getAngularMotionDisc returns the maximus radius needed for Conservative Advancement to handle time-of-impact with rotations. |
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48 | virtual btScalar getAngularMotionDisc() const; |
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49 | |
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50 | |
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51 | ///calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) |
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52 | ///result is conservative |
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53 | void calculateTemporalAabb(const btTransform& curTrans,const btVector3& linvel,const btVector3& angvel,btScalar timeStep, btVector3& temporalAabbMin,btVector3& temporalAabbMax) const; |
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54 | |
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55 | #ifndef __SPU__ |
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56 | |
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57 | SIMD_FORCE_INLINE bool isPolyhedral() const |
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58 | { |
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59 | return btBroadphaseProxy::isPolyhedral(getShapeType()); |
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60 | } |
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61 | |
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62 | SIMD_FORCE_INLINE bool isConvex() const |
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63 | { |
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64 | return btBroadphaseProxy::isConvex(getShapeType()); |
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65 | } |
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66 | SIMD_FORCE_INLINE bool isConcave() const |
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67 | { |
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68 | return btBroadphaseProxy::isConcave(getShapeType()); |
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69 | } |
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70 | SIMD_FORCE_INLINE bool isCompound() const |
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71 | { |
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72 | return btBroadphaseProxy::isCompound(getShapeType()); |
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73 | } |
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74 | |
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75 | ///isInfinite is used to catch simulation error (aabb check) |
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76 | SIMD_FORCE_INLINE bool isInfinite() const |
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77 | { |
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78 | return btBroadphaseProxy::isInfinite(getShapeType()); |
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79 | } |
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80 | |
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81 | |
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82 | virtual void setLocalScaling(const btVector3& scaling) =0; |
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83 | virtual const btVector3& getLocalScaling() const =0; |
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84 | virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const = 0; |
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85 | |
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86 | |
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87 | //debugging support |
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88 | virtual const char* getName()const =0 ; |
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89 | #endif //__SPU__ |
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90 | |
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91 | |
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92 | int getShapeType() const { return m_shapeType; } |
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93 | virtual void setMargin(btScalar margin) = 0; |
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94 | virtual btScalar getMargin() const = 0; |
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95 | |
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96 | |
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97 | ///optional user data pointer |
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98 | void setUserPointer(void* userPtr) |
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99 | { |
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100 | m_userPointer = userPtr; |
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101 | } |
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102 | |
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103 | void* getUserPointer() const |
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104 | { |
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105 | return m_userPointer; |
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106 | } |
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107 | |
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108 | }; |
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109 | |
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110 | #endif //COLLISION_SHAPE_H |
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111 | |
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