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source: code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConeShape.cpp @ 1983

Last change on this file since 1983 was 1963, checked in by rgrieder, 16 years ago

Added Bullet physics engine.

  • Property svn:eol-style set to native
File size: 3.5 KB
Line 
1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#include "btConeShape.h"
17#include "LinearMath/btPoint3.h"
18
19
20
21btConeShape::btConeShape (btScalar radius,btScalar height): btConvexInternalShape (),
22m_radius (radius),
23m_height(height)
24{
25        m_shapeType = CONE_SHAPE_PROXYTYPE;
26        setConeUpIndex(1);
27        btVector3 halfExtents;
28        m_sinAngle = (m_radius / btSqrt(m_radius * m_radius + m_height * m_height));
29}
30
31btConeShapeZ::btConeShapeZ (btScalar radius,btScalar height):
32btConeShape(radius,height)
33{
34        setConeUpIndex(2);
35}
36
37btConeShapeX::btConeShapeX (btScalar radius,btScalar height):
38btConeShape(radius,height)
39{
40        setConeUpIndex(0);
41}
42
43///choose upAxis index
44void    btConeShape::setConeUpIndex(int upIndex)
45{
46        switch (upIndex)
47        {
48        case 0:
49                        m_coneIndices[0] = 1;
50                        m_coneIndices[1] = 0;
51                        m_coneIndices[2] = 2;
52                break;
53        case 1:
54                        m_coneIndices[0] = 0;
55                        m_coneIndices[1] = 1;
56                        m_coneIndices[2] = 2;
57                break;
58        case 2:
59                        m_coneIndices[0] = 0;
60                        m_coneIndices[1] = 2;
61                        m_coneIndices[2] = 1;
62                break;
63        default:
64                assert(0);
65        };
66}
67
68btVector3 btConeShape::coneLocalSupport(const btVector3& v) const
69{
70       
71        btScalar halfHeight = m_height * btScalar(0.5);
72
73 if (v[m_coneIndices[1]] > v.length() * m_sinAngle)
74 {
75        btVector3 tmp;
76
77        tmp[m_coneIndices[0]] = btScalar(0.);
78        tmp[m_coneIndices[1]] = halfHeight;
79        tmp[m_coneIndices[2]] = btScalar(0.);
80        return tmp;
81 }
82  else {
83    btScalar s = btSqrt(v[m_coneIndices[0]] * v[m_coneIndices[0]] + v[m_coneIndices[2]] * v[m_coneIndices[2]]);
84    if (s > SIMD_EPSILON) {
85      btScalar d = m_radius / s;
86          btVector3 tmp;
87          tmp[m_coneIndices[0]] = v[m_coneIndices[0]] * d;
88          tmp[m_coneIndices[1]] = -halfHeight;
89          tmp[m_coneIndices[2]] = v[m_coneIndices[2]] * d;
90          return tmp;
91    }
92    else  {
93                btVector3 tmp;
94                tmp[m_coneIndices[0]] = btScalar(0.);
95                tmp[m_coneIndices[1]] = -halfHeight;
96                tmp[m_coneIndices[2]] = btScalar(0.);
97                return tmp;
98        }
99  }
100
101}
102
103btVector3       btConeShape::localGetSupportingVertexWithoutMargin(const btVector3& vec) const
104{
105                return coneLocalSupport(vec);
106}
107
108void    btConeShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
109{
110        for (int i=0;i<numVectors;i++)
111        {
112                const btVector3& vec = vectors[i];
113                supportVerticesOut[i] = coneLocalSupport(vec);
114        }
115}
116
117
118btVector3       btConeShape::localGetSupportingVertex(const btVector3& vec)  const
119{
120        btVector3 supVertex = coneLocalSupport(vec);
121        if ( getMargin()!=btScalar(0.) )
122        {
123                btVector3 vecnorm = vec;
124                if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON))
125                {
126                        vecnorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.));
127                } 
128                vecnorm.normalize();
129                supVertex+= getMargin() * vecnorm;
130        }
131        return supVertex;
132}
133
134
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