1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | #include "btConvexPointCloudShape.h" |
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16 | #include "BulletCollision/CollisionShapes/btCollisionMargin.h" |
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17 | |
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18 | #include "LinearMath/btQuaternion.h" |
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19 | |
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20 | btConvexPointCloudShape::btConvexPointCloudShape (btVector3* points,int numPoints) : btPolyhedralConvexShape () |
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21 | { |
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22 | m_shapeType = CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE; |
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23 | m_points = points; |
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24 | m_numPoints = numPoints; |
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25 | |
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26 | recalcLocalAabb(); |
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27 | } |
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28 | |
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29 | void btConvexPointCloudShape::setPoints (btVector3* points, int numPoints) |
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30 | { |
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31 | m_points = points; |
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32 | m_numPoints = numPoints; |
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33 | |
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34 | recalcLocalAabb(); |
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35 | } |
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36 | |
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37 | |
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38 | void btConvexPointCloudShape::setLocalScaling(const btVector3& scaling) |
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39 | { |
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40 | m_localScaling = scaling; |
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41 | recalcLocalAabb(); |
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42 | } |
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43 | |
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44 | btVector3 btConvexPointCloudShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const |
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45 | { |
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46 | btVector3 supVec(btScalar(0.),btScalar(0.),btScalar(0.)); |
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47 | btScalar newDot,maxDot = btScalar(-1e30); |
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48 | |
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49 | btVector3 vec = vec0; |
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50 | btScalar lenSqr = vec.length2(); |
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51 | if (lenSqr < btScalar(0.0001)) |
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52 | { |
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53 | vec.setValue(1,0,0); |
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54 | } else |
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55 | { |
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56 | btScalar rlen = btScalar(1.) / btSqrt(lenSqr ); |
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57 | vec *= rlen; |
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58 | } |
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59 | |
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60 | |
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61 | for (int i=0;i<m_numPoints;i++) |
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62 | { |
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63 | btPoint3 vtx = m_points[i] * m_localScaling; |
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64 | |
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65 | newDot = vec.dot(vtx); |
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66 | if (newDot > maxDot) |
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67 | { |
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68 | maxDot = newDot; |
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69 | supVec = vtx; |
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70 | } |
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71 | } |
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72 | return supVec; |
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73 | } |
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74 | |
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75 | void btConvexPointCloudShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const |
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76 | { |
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77 | btScalar newDot; |
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78 | //use 'w' component of supportVerticesOut? |
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79 | { |
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80 | for (int i=0;i<numVectors;i++) |
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81 | { |
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82 | supportVerticesOut[i][3] = btScalar(-1e30); |
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83 | } |
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84 | } |
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85 | for (int i=0;i<m_numPoints;i++) |
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86 | { |
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87 | btPoint3 vtx = m_points[i] * m_localScaling; |
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88 | |
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89 | for (int j=0;j<numVectors;j++) |
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90 | { |
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91 | const btVector3& vec = vectors[j]; |
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92 | |
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93 | newDot = vec.dot(vtx); |
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94 | if (newDot > supportVerticesOut[j][3]) |
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95 | { |
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96 | //WARNING: don't swap next lines, the w component would get overwritten! |
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97 | supportVerticesOut[j] = vtx; |
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98 | supportVerticesOut[j][3] = newDot; |
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99 | } |
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100 | } |
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101 | } |
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102 | |
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103 | |
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104 | |
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105 | } |
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106 | |
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107 | |
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108 | |
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109 | btVector3 btConvexPointCloudShape::localGetSupportingVertex(const btVector3& vec)const |
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110 | { |
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111 | btVector3 supVertex = localGetSupportingVertexWithoutMargin(vec); |
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112 | |
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113 | if ( getMargin()!=btScalar(0.) ) |
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114 | { |
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115 | btVector3 vecnorm = vec; |
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116 | if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON)) |
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117 | { |
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118 | vecnorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.)); |
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119 | } |
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120 | vecnorm.normalize(); |
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121 | supVertex+= getMargin() * vecnorm; |
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122 | } |
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123 | return supVertex; |
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124 | } |
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125 | |
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126 | |
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127 | |
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128 | |
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129 | |
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130 | |
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131 | |
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132 | |
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133 | |
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134 | //currently just for debugging (drawing), perhaps future support for algebraic continuous collision detection |
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135 | //Please note that you can debug-draw btConvexHullShape with the Raytracer Demo |
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136 | int btConvexPointCloudShape::getNumVertices() const |
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137 | { |
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138 | return m_numPoints; |
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139 | } |
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140 | |
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141 | int btConvexPointCloudShape::getNumEdges() const |
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142 | { |
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143 | return 0; |
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144 | } |
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145 | |
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146 | void btConvexPointCloudShape::getEdge(int i,btPoint3& pa,btPoint3& pb) const |
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147 | { |
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148 | btAssert (0); |
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149 | } |
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150 | |
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151 | void btConvexPointCloudShape::getVertex(int i,btPoint3& vtx) const |
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152 | { |
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153 | vtx = m_points[i]*m_localScaling; |
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154 | } |
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155 | |
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156 | int btConvexPointCloudShape::getNumPlanes() const |
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157 | { |
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158 | return 0; |
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159 | } |
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160 | |
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161 | void btConvexPointCloudShape::getPlane(btVector3& ,btPoint3& ,int ) const |
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162 | { |
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163 | |
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164 | btAssert(0); |
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165 | } |
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166 | |
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167 | //not yet |
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168 | bool btConvexPointCloudShape::isInside(const btPoint3& ,btScalar ) const |
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169 | { |
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170 | assert(0); |
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171 | return false; |
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172 | } |
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173 | |
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