[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #include "btMultiSphereShape.h" |
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| 17 | #include "BulletCollision/CollisionShapes/btCollisionMargin.h" |
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| 18 | #include "LinearMath/btQuaternion.h" |
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| 19 | |
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| 20 | btMultiSphereShape::btMultiSphereShape (const btVector3& inertiaHalfExtents,const btVector3* positions,const btScalar* radi,int numSpheres) |
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| 21 | :btConvexInternalShape (), m_inertiaHalfExtents(inertiaHalfExtents) |
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| 22 | { |
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| 23 | m_shapeType = MULTI_SPHERE_SHAPE_PROXYTYPE; |
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| 24 | btScalar startMargin = btScalar(1e30); |
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| 25 | |
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| 26 | m_numSpheres = numSpheres; |
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| 27 | for (int i=0;i<m_numSpheres;i++) |
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| 28 | { |
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| 29 | m_localPositions[i] = positions[i]; |
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| 30 | m_radi[i] = radi[i]; |
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| 31 | if (radi[i] < startMargin) |
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| 32 | startMargin = radi[i]; |
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| 33 | } |
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| 34 | setMargin(startMargin); |
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| 35 | |
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| 36 | } |
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| 37 | |
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| 38 | |
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| 39 | |
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| 40 | |
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| 41 | btVector3 btMultiSphereShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const |
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| 42 | { |
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| 43 | int i; |
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| 44 | btVector3 supVec(0,0,0); |
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| 45 | |
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| 46 | btScalar maxDot(btScalar(-1e30)); |
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| 47 | |
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| 48 | |
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| 49 | btVector3 vec = vec0; |
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| 50 | btScalar lenSqr = vec.length2(); |
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| 51 | if (lenSqr < (SIMD_EPSILON*SIMD_EPSILON)) |
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| 52 | { |
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| 53 | vec.setValue(1,0,0); |
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| 54 | } else |
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| 55 | { |
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| 56 | btScalar rlen = btScalar(1.) / btSqrt(lenSqr ); |
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| 57 | vec *= rlen; |
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| 58 | } |
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| 59 | |
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| 60 | btVector3 vtx; |
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| 61 | btScalar newDot; |
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| 62 | |
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| 63 | const btVector3* pos = &m_localPositions[0]; |
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| 64 | const btScalar* rad = &m_radi[0]; |
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| 65 | |
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| 66 | for (i=0;i<m_numSpheres;i++) |
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| 67 | { |
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| 68 | vtx = (*pos) +vec*m_localScaling*(*rad) - vec * getMargin(); |
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| 69 | pos++; |
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| 70 | rad++; |
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| 71 | newDot = vec.dot(vtx); |
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| 72 | if (newDot > maxDot) |
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| 73 | { |
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| 74 | maxDot = newDot; |
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| 75 | supVec = vtx; |
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| 76 | } |
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| 77 | } |
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| 78 | |
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| 79 | return supVec; |
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| 80 | |
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| 81 | } |
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| 82 | |
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| 83 | void btMultiSphereShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const |
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| 84 | { |
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| 85 | |
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| 86 | for (int j=0;j<numVectors;j++) |
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| 87 | { |
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| 88 | btScalar maxDot(btScalar(-1e30)); |
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| 89 | |
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| 90 | const btVector3& vec = vectors[j]; |
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| 91 | |
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| 92 | btVector3 vtx; |
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| 93 | btScalar newDot; |
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| 94 | |
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| 95 | const btVector3* pos = &m_localPositions[0]; |
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| 96 | const btScalar* rad = &m_radi[0]; |
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| 97 | |
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| 98 | for (int i=0;i<m_numSpheres;i++) |
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| 99 | { |
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| 100 | vtx = (*pos) +vec*m_localScaling*(*rad) - vec * getMargin(); |
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| 101 | pos++; |
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| 102 | rad++; |
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| 103 | newDot = vec.dot(vtx); |
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| 104 | if (newDot > maxDot) |
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| 105 | { |
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| 106 | maxDot = newDot; |
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| 107 | supportVerticesOut[j] = vtx; |
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| 108 | } |
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| 109 | } |
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| 110 | } |
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| 111 | } |
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| 112 | |
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| 113 | |
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| 114 | |
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| 115 | |
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| 116 | |
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| 117 | |
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| 118 | |
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| 119 | |
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| 120 | void btMultiSphereShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const |
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| 121 | { |
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| 122 | //as an approximation, take the inertia of the box that bounds the spheres |
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| 123 | |
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| 124 | btTransform ident; |
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| 125 | ident.setIdentity(); |
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| 126 | // btVector3 aabbMin,aabbMax; |
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| 127 | |
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| 128 | // getAabb(ident,aabbMin,aabbMax); |
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| 129 | |
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| 130 | btVector3 halfExtents = m_inertiaHalfExtents;//(aabbMax - aabbMin)* btScalar(0.5); |
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| 131 | |
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| 132 | btScalar margin = CONVEX_DISTANCE_MARGIN; |
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| 133 | |
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| 134 | btScalar lx=btScalar(2.)*(halfExtents[0]+margin); |
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| 135 | btScalar ly=btScalar(2.)*(halfExtents[1]+margin); |
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| 136 | btScalar lz=btScalar(2.)*(halfExtents[2]+margin); |
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| 137 | const btScalar x2 = lx*lx; |
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| 138 | const btScalar y2 = ly*ly; |
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| 139 | const btScalar z2 = lz*lz; |
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| 140 | const btScalar scaledmass = mass * btScalar(.08333333); |
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| 141 | |
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| 142 | inertia[0] = scaledmass * (y2+z2); |
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| 143 | inertia[1] = scaledmass * (x2+z2); |
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| 144 | inertia[2] = scaledmass * (x2+y2); |
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| 145 | |
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| 146 | } |
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| 147 | |
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| 148 | |
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| 149 | |
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