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source: code/branches/physics/src/bullet/BulletCollision/GIMPACT/btClipPolygon.h @ 2274

Last change on this file since 2274 was 2192, checked in by rgrieder, 16 years ago

Reverted all changes of attempt to update physics branch.

  • Property svn:eol-style set to native
File size: 4.4 KB
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[1963]1#ifndef BT_CLIP_POLYGON_H_INCLUDED
2#define BT_CLIP_POLYGON_H_INCLUDED
3
4/*! \file btClipPolygon.h
5\author Francisco Len Nßjera
6*/
7/*
8This source file is part of GIMPACT Library.
9
10For the latest info, see http://gimpact.sourceforge.net/
11
12Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
13email: projectileman@yahoo.com
14
15
16This software is provided 'as-is', without any express or implied warranty.
17In no event will the authors be held liable for any damages arising from the use of this software.
18Permission is granted to anyone to use this software for any purpose,
19including commercial applications, and to alter it and redistribute it freely,
20subject to the following restrictions:
21
221. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
232. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
243. This notice may not be removed or altered from any source distribution.
25*/
26
27#include "LinearMath/btTransform.h"
28#include "LinearMath/btGeometryUtil.h"
29
30/*! \addtogroup GEOMETRIC_OPERATIONS
31*/
32//! @{
33
34SIMD_FORCE_INLINE btScalar bt_distance_point_plane(const btVector4 & plane,const btVector3 &point)
35{
36        return point.dot(plane) - plane[3];
37}
38
39/*! Vector blending
40Takes two vectors a, b, blends them together*/
41SIMD_FORCE_INLINE void bt_vec_blend(btVector3 &vr, const btVector3 &va,const btVector3 &vb, btScalar blend_factor)
42{
43        vr = (1-blend_factor)*va + blend_factor*vb;
44}
45
46//! This function calcs the distance from a 3D plane
47SIMD_FORCE_INLINE void bt_plane_clip_polygon_collect(
48                                                const btVector3 & point0,
49                                                const btVector3 & point1,
50                                                btScalar dist0,
51                                                btScalar dist1,
52                                                btVector3 * clipped,
53                                                int & clipped_count)
54{
55        bool _prevclassif = (dist0>SIMD_EPSILON);
56        bool _classif = (dist1>SIMD_EPSILON);
57        if(_classif!=_prevclassif)
58        {
59                btScalar blendfactor = -dist0/(dist1-dist0);
60                bt_vec_blend(clipped[clipped_count],point0,point1,blendfactor);
61                clipped_count++;
62        }
63        if(!_classif)
64        {
65                clipped[clipped_count] = point1;
66                clipped_count++;
67        }
68}
69
70
71//! Clips a polygon by a plane
72/*!
73*\return The count of the clipped counts
74*/
75SIMD_FORCE_INLINE int bt_plane_clip_polygon(
76                                                const btVector4 & plane,
77                                                const btVector3 * polygon_points,
78                                                int polygon_point_count,
79                                                btVector3 * clipped)
80{
81    int clipped_count = 0;
82
83
84    //clip first point
85        btScalar firstdist = bt_distance_point_plane(plane,polygon_points[0]);;
86        if(!(firstdist>SIMD_EPSILON))
87        {
88                clipped[clipped_count] = polygon_points[0];
89                clipped_count++;
90        }
91
92        btScalar olddist = firstdist;
93        for(int i=1;i<polygon_point_count;i++)
94        {
95                btScalar dist = bt_distance_point_plane(plane,polygon_points[i]);
96
97                bt_plane_clip_polygon_collect(
98                                                polygon_points[i-1],polygon_points[i],
99                                                olddist,
100                                                dist,
101                                                clipped,
102                                                clipped_count);
103
104
105                olddist = dist;
106        }
107
108        //RETURN TO FIRST  point
109
110        bt_plane_clip_polygon_collect(
111                                        polygon_points[polygon_point_count-1],polygon_points[0],
112                                        olddist,
113                                        firstdist,
114                                        clipped,
115                                        clipped_count);
116
117        return clipped_count;
118}
119
120//! Clips a polygon by a plane
121/*!
122*\param clipped must be an array of 16 points.
123*\return The count of the clipped counts
124*/
125SIMD_FORCE_INLINE int bt_plane_clip_triangle(
126                                                const btVector4 & plane,
127                                                const btVector3 & point0,
128                                                const btVector3 & point1,
129                                                const btVector3& point2,
130                                                btVector3 * clipped // an allocated array of 16 points at least
131                                                )
132{
133    int clipped_count = 0;
134
135    //clip first point0
136        btScalar firstdist = bt_distance_point_plane(plane,point0);;
137        if(!(firstdist>SIMD_EPSILON))
138        {
139                clipped[clipped_count] = point0;
140                clipped_count++;
141        }
142
143        // point 1
144        btScalar olddist = firstdist;
145        btScalar dist = bt_distance_point_plane(plane,point1);
146
147        bt_plane_clip_polygon_collect(
148                                        point0,point1,
149                                        olddist,
150                                        dist,
151                                        clipped,
152                                        clipped_count);
153
154        olddist = dist;
155
156
157        // point 2
158        dist = bt_distance_point_plane(plane,point2);
159
160        bt_plane_clip_polygon_collect(
161                                        point1,point2,
162                                        olddist,
163                                        dist,
164                                        clipped,
165                                        clipped_count);
166        olddist = dist;
167
168
169
170        //RETURN TO FIRST  point0
171        bt_plane_clip_polygon_collect(
172                                        point2,point0,
173                                        olddist,
174                                        firstdist,
175                                        clipped,
176                                        clipped_count);
177
178        return clipped_count;
179}
180
181
182
183
184//! @}
185
186#endif // GIM_TRI_COLLISION_H_INCLUDED
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