[2431] | 1 | /*! \file gim_box_set.h |
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| 2 | \author Francisco Len Nßjera |
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| 3 | */ |
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| 4 | /* |
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| 5 | This source file is part of GIMPACT Library. |
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| 6 | |
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| 7 | For the latest info, see http://gimpact.sourceforge.net/ |
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| 8 | |
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| 9 | Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371. |
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| 10 | email: projectileman@yahoo.com |
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| 11 | |
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| 12 | |
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| 13 | This software is provided 'as-is', without any express or implied warranty. |
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| 14 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 15 | Permission is granted to anyone to use this software for any purpose, |
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| 16 | including commercial applications, and to alter it and redistribute it freely, |
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| 17 | subject to the following restrictions: |
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| 18 | |
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| 19 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 20 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 21 | 3. This notice may not be removed or altered from any source distribution. |
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| 22 | */ |
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| 23 | |
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| 24 | #include "btGImpactQuantizedBvh.h" |
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| 25 | #include "LinearMath/btQuickprof.h" |
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| 26 | |
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| 27 | #ifdef TRI_COLLISION_PROFILING |
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| 28 | btClock g_q_tree_clock; |
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| 29 | |
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| 30 | |
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| 31 | float g_q_accum_tree_collision_time = 0; |
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| 32 | int g_q_count_traversing = 0; |
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| 33 | |
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| 34 | |
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| 35 | void bt_begin_gim02_q_tree_time() |
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| 36 | { |
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| 37 | g_q_tree_clock.reset(); |
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| 38 | } |
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| 39 | |
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| 40 | void bt_end_gim02_q_tree_time() |
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| 41 | { |
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| 42 | g_q_accum_tree_collision_time += g_q_tree_clock.getTimeMicroseconds(); |
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| 43 | g_q_count_traversing++; |
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| 44 | } |
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| 45 | |
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| 46 | |
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| 47 | //! Gets the average time in miliseconds of tree collisions |
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| 48 | float btGImpactQuantizedBvh::getAverageTreeCollisionTime() |
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| 49 | { |
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| 50 | if(g_q_count_traversing == 0) return 0; |
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| 51 | |
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| 52 | float avgtime = g_q_accum_tree_collision_time; |
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| 53 | avgtime /= (float)g_q_count_traversing; |
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| 54 | |
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| 55 | g_q_accum_tree_collision_time = 0; |
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| 56 | g_q_count_traversing = 0; |
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| 57 | return avgtime; |
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| 58 | |
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| 59 | // float avgtime = g_q_count_traversing; |
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| 60 | // g_q_count_traversing = 0; |
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| 61 | // return avgtime; |
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| 62 | |
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| 63 | } |
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| 64 | |
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| 65 | #endif //TRI_COLLISION_PROFILING |
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| 66 | |
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| 67 | /////////////////////// btQuantizedBvhTree ///////////////////////////////// |
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| 68 | |
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| 69 | void btQuantizedBvhTree::calc_quantization( |
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| 70 | GIM_BVH_DATA_ARRAY & primitive_boxes, btScalar boundMargin) |
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| 71 | { |
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| 72 | //calc globa box |
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| 73 | btAABB global_bound; |
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| 74 | global_bound.invalidate(); |
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| 75 | |
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| 76 | for (int i=0;i<primitive_boxes.size() ;i++ ) |
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| 77 | { |
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| 78 | global_bound.merge(primitive_boxes[i].m_bound); |
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| 79 | } |
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| 80 | |
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| 81 | bt_calc_quantization_parameters( |
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| 82 | m_global_bound.m_min,m_global_bound.m_max,m_bvhQuantization,global_bound.m_min,global_bound.m_max,boundMargin); |
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| 83 | |
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| 84 | } |
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| 85 | |
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| 86 | |
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| 87 | |
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| 88 | int btQuantizedBvhTree::_calc_splitting_axis( |
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| 89 | GIM_BVH_DATA_ARRAY & primitive_boxes, int startIndex, int endIndex) |
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| 90 | { |
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| 91 | |
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| 92 | int i; |
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| 93 | |
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| 94 | btVector3 means(btScalar(0.),btScalar(0.),btScalar(0.)); |
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| 95 | btVector3 variance(btScalar(0.),btScalar(0.),btScalar(0.)); |
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| 96 | int numIndices = endIndex-startIndex; |
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| 97 | |
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| 98 | for (i=startIndex;i<endIndex;i++) |
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| 99 | { |
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| 100 | btVector3 center = btScalar(0.5)*(primitive_boxes[i].m_bound.m_max + |
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| 101 | primitive_boxes[i].m_bound.m_min); |
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| 102 | means+=center; |
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| 103 | } |
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| 104 | means *= (btScalar(1.)/(btScalar)numIndices); |
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| 105 | |
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| 106 | for (i=startIndex;i<endIndex;i++) |
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| 107 | { |
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| 108 | btVector3 center = btScalar(0.5)*(primitive_boxes[i].m_bound.m_max + |
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| 109 | primitive_boxes[i].m_bound.m_min); |
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| 110 | btVector3 diff2 = center-means; |
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| 111 | diff2 = diff2 * diff2; |
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| 112 | variance += diff2; |
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| 113 | } |
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| 114 | variance *= (btScalar(1.)/ ((btScalar)numIndices-1) ); |
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| 115 | |
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| 116 | return variance.maxAxis(); |
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| 117 | } |
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| 118 | |
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| 119 | |
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| 120 | int btQuantizedBvhTree::_sort_and_calc_splitting_index( |
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| 121 | GIM_BVH_DATA_ARRAY & primitive_boxes, int startIndex, |
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| 122 | int endIndex, int splitAxis) |
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| 123 | { |
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| 124 | int i; |
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| 125 | int splitIndex =startIndex; |
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| 126 | int numIndices = endIndex - startIndex; |
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| 127 | |
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| 128 | // average of centers |
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| 129 | btScalar splitValue = 0.0f; |
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| 130 | |
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| 131 | btVector3 means(btScalar(0.),btScalar(0.),btScalar(0.)); |
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| 132 | for (i=startIndex;i<endIndex;i++) |
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| 133 | { |
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| 134 | btVector3 center = btScalar(0.5)*(primitive_boxes[i].m_bound.m_max + |
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| 135 | primitive_boxes[i].m_bound.m_min); |
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| 136 | means+=center; |
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| 137 | } |
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| 138 | means *= (btScalar(1.)/(btScalar)numIndices); |
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| 139 | |
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| 140 | splitValue = means[splitAxis]; |
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| 141 | |
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| 142 | |
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| 143 | //sort leafNodes so all values larger then splitValue comes first, and smaller values start from 'splitIndex'. |
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| 144 | for (i=startIndex;i<endIndex;i++) |
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| 145 | { |
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| 146 | btVector3 center = btScalar(0.5)*(primitive_boxes[i].m_bound.m_max + |
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| 147 | primitive_boxes[i].m_bound.m_min); |
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| 148 | if (center[splitAxis] > splitValue) |
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| 149 | { |
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| 150 | //swap |
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| 151 | primitive_boxes.swap(i,splitIndex); |
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| 152 | //swapLeafNodes(i,splitIndex); |
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| 153 | splitIndex++; |
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| 154 | } |
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| 155 | } |
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| 156 | |
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| 157 | //if the splitIndex causes unbalanced trees, fix this by using the center in between startIndex and endIndex |
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| 158 | //otherwise the tree-building might fail due to stack-overflows in certain cases. |
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| 159 | //unbalanced1 is unsafe: it can cause stack overflows |
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| 160 | //bool unbalanced1 = ((splitIndex==startIndex) || (splitIndex == (endIndex-1))); |
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| 161 | |
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| 162 | //unbalanced2 should work too: always use center (perfect balanced trees) |
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| 163 | //bool unbalanced2 = true; |
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| 164 | |
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| 165 | //this should be safe too: |
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| 166 | int rangeBalancedIndices = numIndices/3; |
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| 167 | bool unbalanced = ((splitIndex<=(startIndex+rangeBalancedIndices)) || (splitIndex >=(endIndex-1-rangeBalancedIndices))); |
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| 168 | |
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| 169 | if (unbalanced) |
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| 170 | { |
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| 171 | splitIndex = startIndex+ (numIndices>>1); |
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| 172 | } |
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| 173 | |
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| 174 | bool unbal = (splitIndex==startIndex) || (splitIndex == (endIndex)); |
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| 175 | btAssert(!unbal); |
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| 176 | |
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| 177 | return splitIndex; |
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| 178 | |
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| 179 | } |
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| 180 | |
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| 181 | |
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| 182 | void btQuantizedBvhTree::_build_sub_tree(GIM_BVH_DATA_ARRAY & primitive_boxes, int startIndex, int endIndex) |
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| 183 | { |
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| 184 | int curIndex = m_num_nodes; |
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| 185 | m_num_nodes++; |
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| 186 | |
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| 187 | btAssert((endIndex-startIndex)>0); |
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| 188 | |
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| 189 | if ((endIndex-startIndex)==1) |
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| 190 | { |
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| 191 | //We have a leaf node |
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| 192 | setNodeBound(curIndex,primitive_boxes[startIndex].m_bound); |
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| 193 | m_node_array[curIndex].setDataIndex(primitive_boxes[startIndex].m_data); |
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| 194 | |
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| 195 | return; |
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| 196 | } |
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| 197 | //calculate Best Splitting Axis and where to split it. Sort the incoming 'leafNodes' array within range 'startIndex/endIndex'. |
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| 198 | |
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| 199 | //split axis |
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| 200 | int splitIndex = _calc_splitting_axis(primitive_boxes,startIndex,endIndex); |
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| 201 | |
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| 202 | splitIndex = _sort_and_calc_splitting_index( |
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| 203 | primitive_boxes,startIndex,endIndex, |
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| 204 | splitIndex//split axis |
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| 205 | ); |
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| 206 | |
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| 207 | |
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| 208 | //calc this node bounding box |
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| 209 | |
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| 210 | btAABB node_bound; |
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| 211 | node_bound.invalidate(); |
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| 212 | |
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| 213 | for (int i=startIndex;i<endIndex;i++) |
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| 214 | { |
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| 215 | node_bound.merge(primitive_boxes[i].m_bound); |
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| 216 | } |
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| 217 | |
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| 218 | setNodeBound(curIndex,node_bound); |
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| 219 | |
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| 220 | |
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| 221 | //build left branch |
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| 222 | _build_sub_tree(primitive_boxes, startIndex, splitIndex ); |
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| 223 | |
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| 224 | |
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| 225 | //build right branch |
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| 226 | _build_sub_tree(primitive_boxes, splitIndex ,endIndex); |
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| 227 | |
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| 228 | m_node_array[curIndex].setEscapeIndex(m_num_nodes - curIndex); |
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| 229 | |
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| 230 | |
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| 231 | } |
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| 232 | |
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| 233 | //! stackless build tree |
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| 234 | void btQuantizedBvhTree::build_tree( |
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| 235 | GIM_BVH_DATA_ARRAY & primitive_boxes) |
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| 236 | { |
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| 237 | calc_quantization(primitive_boxes); |
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| 238 | // initialize node count to 0 |
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| 239 | m_num_nodes = 0; |
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| 240 | // allocate nodes |
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| 241 | m_node_array.resize(primitive_boxes.size()*2); |
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| 242 | |
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| 243 | _build_sub_tree(primitive_boxes, 0, primitive_boxes.size()); |
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| 244 | } |
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| 245 | |
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| 246 | ////////////////////////////////////class btGImpactQuantizedBvh |
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| 247 | |
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| 248 | void btGImpactQuantizedBvh::refit() |
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| 249 | { |
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| 250 | int nodecount = getNodeCount(); |
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| 251 | while(nodecount--) |
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| 252 | { |
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| 253 | if(isLeafNode(nodecount)) |
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| 254 | { |
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| 255 | btAABB leafbox; |
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| 256 | m_primitive_manager->get_primitive_box(getNodeData(nodecount),leafbox); |
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| 257 | setNodeBound(nodecount,leafbox); |
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| 258 | } |
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| 259 | else |
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| 260 | { |
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| 261 | //const GIM_BVH_TREE_NODE * nodepointer = get_node_pointer(nodecount); |
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| 262 | //get left bound |
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| 263 | btAABB bound; |
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| 264 | bound.invalidate(); |
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| 265 | |
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| 266 | btAABB temp_box; |
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| 267 | |
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| 268 | int child_node = getLeftNode(nodecount); |
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| 269 | if(child_node) |
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| 270 | { |
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| 271 | getNodeBound(child_node,temp_box); |
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| 272 | bound.merge(temp_box); |
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| 273 | } |
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| 274 | |
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| 275 | child_node = getRightNode(nodecount); |
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| 276 | if(child_node) |
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| 277 | { |
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| 278 | getNodeBound(child_node,temp_box); |
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| 279 | bound.merge(temp_box); |
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| 280 | } |
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| 281 | |
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| 282 | setNodeBound(nodecount,bound); |
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| 283 | } |
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| 284 | } |
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| 285 | } |
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| 286 | |
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| 287 | //! this rebuild the entire set |
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| 288 | void btGImpactQuantizedBvh::buildSet() |
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| 289 | { |
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| 290 | //obtain primitive boxes |
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| 291 | GIM_BVH_DATA_ARRAY primitive_boxes; |
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| 292 | primitive_boxes.resize(m_primitive_manager->get_primitive_count()); |
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| 293 | |
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| 294 | for (int i = 0;i<primitive_boxes.size() ;i++ ) |
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| 295 | { |
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| 296 | m_primitive_manager->get_primitive_box(i,primitive_boxes[i].m_bound); |
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| 297 | primitive_boxes[i].m_data = i; |
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| 298 | } |
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| 299 | |
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| 300 | m_box_tree.build_tree(primitive_boxes); |
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| 301 | } |
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| 302 | |
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| 303 | //! returns the indices of the primitives in the m_primitive_manager |
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| 304 | bool btGImpactQuantizedBvh::boxQuery(const btAABB & box, btAlignedObjectArray<int> & collided_results) const |
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| 305 | { |
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| 306 | int curIndex = 0; |
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| 307 | int numNodes = getNodeCount(); |
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| 308 | |
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| 309 | //quantize box |
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| 310 | |
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| 311 | unsigned short quantizedMin[3]; |
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| 312 | unsigned short quantizedMax[3]; |
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| 313 | |
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| 314 | m_box_tree.quantizePoint(quantizedMin,box.m_min); |
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| 315 | m_box_tree.quantizePoint(quantizedMax,box.m_max); |
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| 316 | |
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| 317 | |
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| 318 | while (curIndex < numNodes) |
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| 319 | { |
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| 320 | |
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| 321 | //catch bugs in tree data |
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| 322 | |
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| 323 | bool aabbOverlap = m_box_tree.testQuantizedBoxOverlapp(curIndex, quantizedMin,quantizedMax); |
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| 324 | bool isleafnode = isLeafNode(curIndex); |
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| 325 | |
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| 326 | if (isleafnode && aabbOverlap) |
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| 327 | { |
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| 328 | collided_results.push_back(getNodeData(curIndex)); |
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| 329 | } |
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| 330 | |
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| 331 | if (aabbOverlap || isleafnode) |
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| 332 | { |
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| 333 | //next subnode |
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| 334 | curIndex++; |
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| 335 | } |
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| 336 | else |
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| 337 | { |
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| 338 | //skip node |
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| 339 | curIndex+= getEscapeNodeIndex(curIndex); |
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| 340 | } |
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| 341 | } |
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| 342 | if(collided_results.size()>0) return true; |
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| 343 | return false; |
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| 344 | } |
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| 345 | |
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| 346 | |
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| 347 | |
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| 348 | //! returns the indices of the primitives in the m_primitive_manager |
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| 349 | bool btGImpactQuantizedBvh::rayQuery( |
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| 350 | const btVector3 & ray_dir,const btVector3 & ray_origin , |
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| 351 | btAlignedObjectArray<int> & collided_results) const |
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| 352 | { |
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| 353 | int curIndex = 0; |
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| 354 | int numNodes = getNodeCount(); |
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| 355 | |
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| 356 | while (curIndex < numNodes) |
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| 357 | { |
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| 358 | btAABB bound; |
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| 359 | getNodeBound(curIndex,bound); |
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| 360 | |
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| 361 | //catch bugs in tree data |
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| 362 | |
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| 363 | bool aabbOverlap = bound.collide_ray(ray_origin,ray_dir); |
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| 364 | bool isleafnode = isLeafNode(curIndex); |
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| 365 | |
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| 366 | if (isleafnode && aabbOverlap) |
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| 367 | { |
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| 368 | collided_results.push_back(getNodeData( curIndex)); |
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| 369 | } |
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| 370 | |
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| 371 | if (aabbOverlap || isleafnode) |
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| 372 | { |
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| 373 | //next subnode |
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| 374 | curIndex++; |
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| 375 | } |
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| 376 | else |
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| 377 | { |
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| 378 | //skip node |
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| 379 | curIndex+= getEscapeNodeIndex(curIndex); |
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| 380 | } |
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| 381 | } |
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| 382 | if(collided_results.size()>0) return true; |
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| 383 | return false; |
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| 384 | } |
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| 385 | |
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| 386 | |
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| 387 | SIMD_FORCE_INLINE bool _quantized_node_collision( |
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| 388 | btGImpactQuantizedBvh * boxset0, btGImpactQuantizedBvh * boxset1, |
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| 389 | const BT_BOX_BOX_TRANSFORM_CACHE & trans_cache_1to0, |
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| 390 | int node0 ,int node1, bool complete_primitive_tests) |
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| 391 | { |
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| 392 | btAABB box0; |
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| 393 | boxset0->getNodeBound(node0,box0); |
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| 394 | btAABB box1; |
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| 395 | boxset1->getNodeBound(node1,box1); |
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| 396 | |
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| 397 | return box0.overlapping_trans_cache(box1,trans_cache_1to0,complete_primitive_tests ); |
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| 398 | // box1.appy_transform_trans_cache(trans_cache_1to0); |
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| 399 | // return box0.has_collision(box1); |
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| 400 | |
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| 401 | } |
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| 402 | |
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| 403 | |
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| 404 | //stackless recursive collision routine |
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| 405 | static void _find_quantized_collision_pairs_recursive( |
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| 406 | btGImpactQuantizedBvh * boxset0, btGImpactQuantizedBvh * boxset1, |
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| 407 | btPairSet * collision_pairs, |
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| 408 | const BT_BOX_BOX_TRANSFORM_CACHE & trans_cache_1to0, |
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| 409 | int node0, int node1, bool complete_primitive_tests) |
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| 410 | { |
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| 411 | |
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| 412 | |
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| 413 | |
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| 414 | if( _quantized_node_collision( |
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| 415 | boxset0,boxset1,trans_cache_1to0, |
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| 416 | node0,node1,complete_primitive_tests) ==false) return;//avoid colliding internal nodes |
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| 417 | |
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| 418 | if(boxset0->isLeafNode(node0)) |
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| 419 | { |
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| 420 | if(boxset1->isLeafNode(node1)) |
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| 421 | { |
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| 422 | // collision result |
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| 423 | collision_pairs->push_pair( |
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| 424 | boxset0->getNodeData(node0),boxset1->getNodeData(node1)); |
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| 425 | return; |
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| 426 | } |
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| 427 | else |
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| 428 | { |
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| 429 | |
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| 430 | //collide left recursive |
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| 431 | |
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| 432 | _find_quantized_collision_pairs_recursive( |
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| 433 | boxset0,boxset1, |
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| 434 | collision_pairs,trans_cache_1to0, |
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| 435 | node0,boxset1->getLeftNode(node1),false); |
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| 436 | |
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| 437 | //collide right recursive |
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| 438 | _find_quantized_collision_pairs_recursive( |
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| 439 | boxset0,boxset1, |
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| 440 | collision_pairs,trans_cache_1to0, |
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| 441 | node0,boxset1->getRightNode(node1),false); |
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| 442 | |
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| 443 | |
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| 444 | } |
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| 445 | } |
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| 446 | else |
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| 447 | { |
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| 448 | if(boxset1->isLeafNode(node1)) |
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| 449 | { |
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| 450 | |
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| 451 | //collide left recursive |
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| 452 | _find_quantized_collision_pairs_recursive( |
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| 453 | boxset0,boxset1, |
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| 454 | collision_pairs,trans_cache_1to0, |
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| 455 | boxset0->getLeftNode(node0),node1,false); |
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| 456 | |
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| 457 | |
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| 458 | //collide right recursive |
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| 459 | |
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| 460 | _find_quantized_collision_pairs_recursive( |
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| 461 | boxset0,boxset1, |
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| 462 | collision_pairs,trans_cache_1to0, |
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| 463 | boxset0->getRightNode(node0),node1,false); |
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| 464 | |
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| 465 | |
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| 466 | } |
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| 467 | else |
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| 468 | { |
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| 469 | //collide left0 left1 |
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| 470 | |
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| 471 | |
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| 472 | |
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| 473 | _find_quantized_collision_pairs_recursive( |
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| 474 | boxset0,boxset1, |
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| 475 | collision_pairs,trans_cache_1to0, |
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| 476 | boxset0->getLeftNode(node0),boxset1->getLeftNode(node1),false); |
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| 477 | |
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| 478 | //collide left0 right1 |
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| 479 | |
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| 480 | _find_quantized_collision_pairs_recursive( |
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| 481 | boxset0,boxset1, |
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| 482 | collision_pairs,trans_cache_1to0, |
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| 483 | boxset0->getLeftNode(node0),boxset1->getRightNode(node1),false); |
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| 484 | |
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| 485 | |
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| 486 | //collide right0 left1 |
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| 487 | |
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| 488 | _find_quantized_collision_pairs_recursive( |
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| 489 | boxset0,boxset1, |
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| 490 | collision_pairs,trans_cache_1to0, |
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| 491 | boxset0->getRightNode(node0),boxset1->getLeftNode(node1),false); |
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| 492 | |
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| 493 | //collide right0 right1 |
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| 494 | |
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| 495 | _find_quantized_collision_pairs_recursive( |
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| 496 | boxset0,boxset1, |
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| 497 | collision_pairs,trans_cache_1to0, |
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| 498 | boxset0->getRightNode(node0),boxset1->getRightNode(node1),false); |
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| 499 | |
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| 500 | }// else if node1 is not a leaf |
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| 501 | }// else if node0 is not a leaf |
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| 502 | } |
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| 503 | |
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| 504 | |
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| 505 | void btGImpactQuantizedBvh::find_collision(btGImpactQuantizedBvh * boxset0, const btTransform & trans0, |
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| 506 | btGImpactQuantizedBvh * boxset1, const btTransform & trans1, |
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| 507 | btPairSet & collision_pairs) |
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| 508 | { |
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| 509 | |
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| 510 | if(boxset0->getNodeCount()==0 || boxset1->getNodeCount()==0 ) return; |
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| 511 | |
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| 512 | BT_BOX_BOX_TRANSFORM_CACHE trans_cache_1to0; |
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| 513 | |
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| 514 | trans_cache_1to0.calc_from_homogenic(trans0,trans1); |
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| 515 | |
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| 516 | #ifdef TRI_COLLISION_PROFILING |
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| 517 | bt_begin_gim02_q_tree_time(); |
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| 518 | #endif //TRI_COLLISION_PROFILING |
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| 519 | |
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| 520 | _find_quantized_collision_pairs_recursive( |
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| 521 | boxset0,boxset1, |
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| 522 | &collision_pairs,trans_cache_1to0,0,0,true); |
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| 523 | #ifdef TRI_COLLISION_PROFILING |
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| 524 | bt_end_gim02_q_tree_time(); |
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| 525 | #endif //TRI_COLLISION_PROFILING |
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| 526 | |
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| 527 | } |
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| 528 | |
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| 529 | |
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