[1963] | 1 | |
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| 2 | /* |
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| 3 | Bullet Continuous Collision Detection and Physics Library |
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| 4 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 5 | |
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| 6 | This software is provided 'as-is', without any express or implied warranty. |
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| 7 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 8 | Permission is granted to anyone to use this software for any purpose, |
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| 9 | including commercial applications, and to alter it and redistribute it freely, |
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| 10 | subject to the following restrictions: |
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| 11 | |
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| 12 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 13 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 14 | 3. This notice may not be removed or altered from any source distribution. |
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| 15 | |
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| 16 | Elsevier CDROM license agreements grants nonexclusive license to use the software |
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| 17 | for any purpose, commercial or non-commercial as long as the following credit is included |
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| 18 | identifying the original source of the software: |
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| 19 | |
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| 20 | Parts of the source are "from the book Real-Time Collision Detection by |
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| 21 | Christer Ericson, published by Morgan Kaufmann Publishers, |
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| 22 | (c) 2005 Elsevier Inc." |
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| 23 | |
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| 24 | */ |
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| 25 | |
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| 26 | |
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| 27 | #include "btVoronoiSimplexSolver.h" |
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| 28 | #include <assert.h> |
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| 29 | //#include <stdio.h> |
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| 30 | |
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| 31 | #define VERTA 0 |
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| 32 | #define VERTB 1 |
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| 33 | #define VERTC 2 |
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| 34 | #define VERTD 3 |
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| 35 | |
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| 36 | #define CATCH_DEGENERATE_TETRAHEDRON 1 |
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| 37 | void btVoronoiSimplexSolver::removeVertex(int index) |
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| 38 | { |
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| 39 | |
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| 40 | assert(m_numVertices>0); |
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| 41 | m_numVertices--; |
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| 42 | m_simplexVectorW[index] = m_simplexVectorW[m_numVertices]; |
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| 43 | m_simplexPointsP[index] = m_simplexPointsP[m_numVertices]; |
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| 44 | m_simplexPointsQ[index] = m_simplexPointsQ[m_numVertices]; |
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| 45 | } |
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| 46 | |
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| 47 | void btVoronoiSimplexSolver::reduceVertices (const btUsageBitfield& usedVerts) |
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| 48 | { |
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| 49 | if ((numVertices() >= 4) && (!usedVerts.usedVertexD)) |
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| 50 | removeVertex(3); |
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| 51 | |
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| 52 | if ((numVertices() >= 3) && (!usedVerts.usedVertexC)) |
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| 53 | removeVertex(2); |
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| 54 | |
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| 55 | if ((numVertices() >= 2) && (!usedVerts.usedVertexB)) |
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| 56 | removeVertex(1); |
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| 57 | |
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| 58 | if ((numVertices() >= 1) && (!usedVerts.usedVertexA)) |
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| 59 | removeVertex(0); |
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| 60 | |
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| 61 | } |
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| 62 | |
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| 63 | |
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| 64 | |
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| 65 | |
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| 66 | |
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| 67 | //clear the simplex, remove all the vertices |
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| 68 | void btVoronoiSimplexSolver::reset() |
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| 69 | { |
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| 70 | m_cachedValidClosest = false; |
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| 71 | m_numVertices = 0; |
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| 72 | m_needsUpdate = true; |
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| 73 | m_lastW = btVector3(btScalar(1e30),btScalar(1e30),btScalar(1e30)); |
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| 74 | m_cachedBC.reset(); |
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| 75 | } |
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| 76 | |
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| 77 | |
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| 78 | |
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| 79 | //add a vertex |
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| 80 | void btVoronoiSimplexSolver::addVertex(const btVector3& w, const btPoint3& p, const btPoint3& q) |
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| 81 | { |
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| 82 | m_lastW = w; |
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| 83 | m_needsUpdate = true; |
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| 84 | |
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| 85 | m_simplexVectorW[m_numVertices] = w; |
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| 86 | m_simplexPointsP[m_numVertices] = p; |
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| 87 | m_simplexPointsQ[m_numVertices] = q; |
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| 88 | |
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| 89 | m_numVertices++; |
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| 90 | } |
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| 91 | |
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| 92 | bool btVoronoiSimplexSolver::updateClosestVectorAndPoints() |
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| 93 | { |
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| 94 | |
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| 95 | if (m_needsUpdate) |
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| 96 | { |
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| 97 | m_cachedBC.reset(); |
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| 98 | |
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| 99 | m_needsUpdate = false; |
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| 100 | |
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| 101 | switch (numVertices()) |
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| 102 | { |
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| 103 | case 0: |
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| 104 | m_cachedValidClosest = false; |
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| 105 | break; |
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| 106 | case 1: |
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| 107 | { |
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| 108 | m_cachedP1 = m_simplexPointsP[0]; |
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| 109 | m_cachedP2 = m_simplexPointsQ[0]; |
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| 110 | m_cachedV = m_cachedP1-m_cachedP2; //== m_simplexVectorW[0] |
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| 111 | m_cachedBC.reset(); |
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| 112 | m_cachedBC.setBarycentricCoordinates(btScalar(1.),btScalar(0.),btScalar(0.),btScalar(0.)); |
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| 113 | m_cachedValidClosest = m_cachedBC.isValid(); |
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| 114 | break; |
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| 115 | }; |
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| 116 | case 2: |
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| 117 | { |
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| 118 | //closest point origin from line segment |
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| 119 | const btVector3& from = m_simplexVectorW[0]; |
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| 120 | const btVector3& to = m_simplexVectorW[1]; |
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| 121 | btVector3 nearest; |
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| 122 | |
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| 123 | btVector3 p (btScalar(0.),btScalar(0.),btScalar(0.)); |
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| 124 | btVector3 diff = p - from; |
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| 125 | btVector3 v = to - from; |
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| 126 | btScalar t = v.dot(diff); |
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| 127 | |
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| 128 | if (t > 0) { |
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| 129 | btScalar dotVV = v.dot(v); |
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| 130 | if (t < dotVV) { |
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| 131 | t /= dotVV; |
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| 132 | diff -= t*v; |
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| 133 | m_cachedBC.m_usedVertices.usedVertexA = true; |
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| 134 | m_cachedBC.m_usedVertices.usedVertexB = true; |
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| 135 | } else { |
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| 136 | t = 1; |
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| 137 | diff -= v; |
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| 138 | //reduce to 1 point |
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| 139 | m_cachedBC.m_usedVertices.usedVertexB = true; |
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| 140 | } |
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| 141 | } else |
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| 142 | { |
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| 143 | t = 0; |
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| 144 | //reduce to 1 point |
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| 145 | m_cachedBC.m_usedVertices.usedVertexA = true; |
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| 146 | } |
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| 147 | m_cachedBC.setBarycentricCoordinates(1-t,t); |
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| 148 | nearest = from + t*v; |
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| 149 | |
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| 150 | m_cachedP1 = m_simplexPointsP[0] + t * (m_simplexPointsP[1] - m_simplexPointsP[0]); |
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| 151 | m_cachedP2 = m_simplexPointsQ[0] + t * (m_simplexPointsQ[1] - m_simplexPointsQ[0]); |
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| 152 | m_cachedV = m_cachedP1 - m_cachedP2; |
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| 153 | |
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| 154 | reduceVertices(m_cachedBC.m_usedVertices); |
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| 155 | |
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| 156 | m_cachedValidClosest = m_cachedBC.isValid(); |
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| 157 | break; |
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| 158 | } |
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| 159 | case 3: |
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| 160 | { |
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| 161 | //closest point origin from triangle |
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| 162 | btVector3 p (btScalar(0.),btScalar(0.),btScalar(0.)); |
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| 163 | |
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| 164 | const btVector3& a = m_simplexVectorW[0]; |
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| 165 | const btVector3& b = m_simplexVectorW[1]; |
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| 166 | const btVector3& c = m_simplexVectorW[2]; |
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| 167 | |
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| 168 | closestPtPointTriangle(p,a,b,c,m_cachedBC); |
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| 169 | m_cachedP1 = m_simplexPointsP[0] * m_cachedBC.m_barycentricCoords[0] + |
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| 170 | m_simplexPointsP[1] * m_cachedBC.m_barycentricCoords[1] + |
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| 171 | m_simplexPointsP[2] * m_cachedBC.m_barycentricCoords[2]; |
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| 172 | |
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| 173 | m_cachedP2 = m_simplexPointsQ[0] * m_cachedBC.m_barycentricCoords[0] + |
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| 174 | m_simplexPointsQ[1] * m_cachedBC.m_barycentricCoords[1] + |
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| 175 | m_simplexPointsQ[2] * m_cachedBC.m_barycentricCoords[2]; |
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| 176 | |
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| 177 | m_cachedV = m_cachedP1-m_cachedP2; |
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| 178 | |
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| 179 | reduceVertices (m_cachedBC.m_usedVertices); |
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| 180 | m_cachedValidClosest = m_cachedBC.isValid(); |
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| 181 | |
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| 182 | break; |
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| 183 | } |
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| 184 | case 4: |
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| 185 | { |
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| 186 | |
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| 187 | |
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| 188 | btVector3 p (btScalar(0.),btScalar(0.),btScalar(0.)); |
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| 189 | |
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| 190 | const btVector3& a = m_simplexVectorW[0]; |
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| 191 | const btVector3& b = m_simplexVectorW[1]; |
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| 192 | const btVector3& c = m_simplexVectorW[2]; |
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| 193 | const btVector3& d = m_simplexVectorW[3]; |
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| 194 | |
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| 195 | bool hasSeperation = closestPtPointTetrahedron(p,a,b,c,d,m_cachedBC); |
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| 196 | |
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| 197 | if (hasSeperation) |
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| 198 | { |
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| 199 | |
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| 200 | m_cachedP1 = m_simplexPointsP[0] * m_cachedBC.m_barycentricCoords[0] + |
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| 201 | m_simplexPointsP[1] * m_cachedBC.m_barycentricCoords[1] + |
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| 202 | m_simplexPointsP[2] * m_cachedBC.m_barycentricCoords[2] + |
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| 203 | m_simplexPointsP[3] * m_cachedBC.m_barycentricCoords[3]; |
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| 204 | |
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| 205 | m_cachedP2 = m_simplexPointsQ[0] * m_cachedBC.m_barycentricCoords[0] + |
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| 206 | m_simplexPointsQ[1] * m_cachedBC.m_barycentricCoords[1] + |
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| 207 | m_simplexPointsQ[2] * m_cachedBC.m_barycentricCoords[2] + |
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| 208 | m_simplexPointsQ[3] * m_cachedBC.m_barycentricCoords[3]; |
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| 209 | |
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| 210 | m_cachedV = m_cachedP1-m_cachedP2; |
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| 211 | reduceVertices (m_cachedBC.m_usedVertices); |
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| 212 | } else |
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| 213 | { |
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| 214 | // printf("sub distance got penetration\n"); |
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| 215 | |
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| 216 | if (m_cachedBC.m_degenerate) |
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| 217 | { |
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| 218 | m_cachedValidClosest = false; |
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| 219 | } else |
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| 220 | { |
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| 221 | m_cachedValidClosest = true; |
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| 222 | //degenerate case == false, penetration = true + zero |
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| 223 | m_cachedV.setValue(btScalar(0.),btScalar(0.),btScalar(0.)); |
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| 224 | } |
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| 225 | break; |
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| 226 | } |
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| 227 | |
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| 228 | m_cachedValidClosest = m_cachedBC.isValid(); |
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| 229 | |
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| 230 | //closest point origin from tetrahedron |
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| 231 | break; |
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| 232 | } |
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| 233 | default: |
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| 234 | { |
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| 235 | m_cachedValidClosest = false; |
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| 236 | } |
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| 237 | }; |
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| 238 | } |
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| 239 | |
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| 240 | return m_cachedValidClosest; |
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| 241 | |
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| 242 | } |
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| 243 | |
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| 244 | //return/calculate the closest vertex |
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| 245 | bool btVoronoiSimplexSolver::closest(btVector3& v) |
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| 246 | { |
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| 247 | bool succes = updateClosestVectorAndPoints(); |
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| 248 | v = m_cachedV; |
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| 249 | return succes; |
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| 250 | } |
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| 251 | |
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| 252 | |
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| 253 | |
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| 254 | btScalar btVoronoiSimplexSolver::maxVertex() |
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| 255 | { |
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| 256 | int i, numverts = numVertices(); |
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| 257 | btScalar maxV = btScalar(0.); |
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| 258 | for (i=0;i<numverts;i++) |
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| 259 | { |
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| 260 | btScalar curLen2 = m_simplexVectorW[i].length2(); |
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| 261 | if (maxV < curLen2) |
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| 262 | maxV = curLen2; |
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| 263 | } |
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| 264 | return maxV; |
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| 265 | } |
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| 266 | |
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| 267 | |
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| 268 | |
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| 269 | //return the current simplex |
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| 270 | int btVoronoiSimplexSolver::getSimplex(btPoint3 *pBuf, btPoint3 *qBuf, btVector3 *yBuf) const |
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| 271 | { |
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| 272 | int i; |
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| 273 | for (i=0;i<numVertices();i++) |
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| 274 | { |
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| 275 | yBuf[i] = m_simplexVectorW[i]; |
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| 276 | pBuf[i] = m_simplexPointsP[i]; |
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| 277 | qBuf[i] = m_simplexPointsQ[i]; |
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| 278 | } |
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| 279 | return numVertices(); |
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| 280 | } |
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| 281 | |
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| 282 | |
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| 283 | |
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| 284 | |
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| 285 | bool btVoronoiSimplexSolver::inSimplex(const btVector3& w) |
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| 286 | { |
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| 287 | bool found = false; |
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| 288 | int i, numverts = numVertices(); |
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| 289 | //btScalar maxV = btScalar(0.); |
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| 290 | |
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| 291 | //w is in the current (reduced) simplex |
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| 292 | for (i=0;i<numverts;i++) |
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| 293 | { |
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| 294 | if (m_simplexVectorW[i] == w) |
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| 295 | found = true; |
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| 296 | } |
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| 297 | |
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| 298 | //check in case lastW is already removed |
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| 299 | if (w == m_lastW) |
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| 300 | return true; |
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| 301 | |
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| 302 | return found; |
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| 303 | } |
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| 304 | |
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| 305 | void btVoronoiSimplexSolver::backup_closest(btVector3& v) |
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| 306 | { |
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| 307 | v = m_cachedV; |
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| 308 | } |
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| 309 | |
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| 310 | |
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| 311 | bool btVoronoiSimplexSolver::emptySimplex() const |
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| 312 | { |
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| 313 | return (numVertices() == 0); |
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| 314 | |
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| 315 | } |
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| 316 | |
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| 317 | void btVoronoiSimplexSolver::compute_points(btPoint3& p1, btPoint3& p2) |
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| 318 | { |
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| 319 | updateClosestVectorAndPoints(); |
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| 320 | p1 = m_cachedP1; |
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| 321 | p2 = m_cachedP2; |
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| 322 | |
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| 323 | } |
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| 324 | |
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| 325 | |
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| 326 | |
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| 327 | |
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| 328 | bool btVoronoiSimplexSolver::closestPtPointTriangle(const btPoint3& p, const btPoint3& a, const btPoint3& b, const btPoint3& c,btSubSimplexClosestResult& result) |
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| 329 | { |
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| 330 | result.m_usedVertices.reset(); |
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| 331 | |
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| 332 | // Check if P in vertex region outside A |
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| 333 | btVector3 ab = b - a; |
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| 334 | btVector3 ac = c - a; |
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| 335 | btVector3 ap = p - a; |
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| 336 | btScalar d1 = ab.dot(ap); |
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| 337 | btScalar d2 = ac.dot(ap); |
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| 338 | if (d1 <= btScalar(0.0) && d2 <= btScalar(0.0)) |
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| 339 | { |
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| 340 | result.m_closestPointOnSimplex = a; |
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| 341 | result.m_usedVertices.usedVertexA = true; |
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| 342 | result.setBarycentricCoordinates(1,0,0); |
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| 343 | return true;// a; // barycentric coordinates (1,0,0) |
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| 344 | } |
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| 345 | |
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| 346 | // Check if P in vertex region outside B |
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| 347 | btVector3 bp = p - b; |
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| 348 | btScalar d3 = ab.dot(bp); |
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| 349 | btScalar d4 = ac.dot(bp); |
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| 350 | if (d3 >= btScalar(0.0) && d4 <= d3) |
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| 351 | { |
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| 352 | result.m_closestPointOnSimplex = b; |
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| 353 | result.m_usedVertices.usedVertexB = true; |
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| 354 | result.setBarycentricCoordinates(0,1,0); |
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| 355 | |
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| 356 | return true; // b; // barycentric coordinates (0,1,0) |
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| 357 | } |
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| 358 | // Check if P in edge region of AB, if so return projection of P onto AB |
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| 359 | btScalar vc = d1*d4 - d3*d2; |
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| 360 | if (vc <= btScalar(0.0) && d1 >= btScalar(0.0) && d3 <= btScalar(0.0)) { |
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| 361 | btScalar v = d1 / (d1 - d3); |
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| 362 | result.m_closestPointOnSimplex = a + v * ab; |
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| 363 | result.m_usedVertices.usedVertexA = true; |
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| 364 | result.m_usedVertices.usedVertexB = true; |
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| 365 | result.setBarycentricCoordinates(1-v,v,0); |
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| 366 | return true; |
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| 367 | //return a + v * ab; // barycentric coordinates (1-v,v,0) |
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| 368 | } |
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| 369 | |
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| 370 | // Check if P in vertex region outside C |
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| 371 | btVector3 cp = p - c; |
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| 372 | btScalar d5 = ab.dot(cp); |
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| 373 | btScalar d6 = ac.dot(cp); |
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| 374 | if (d6 >= btScalar(0.0) && d5 <= d6) |
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| 375 | { |
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| 376 | result.m_closestPointOnSimplex = c; |
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| 377 | result.m_usedVertices.usedVertexC = true; |
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| 378 | result.setBarycentricCoordinates(0,0,1); |
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| 379 | return true;//c; // barycentric coordinates (0,0,1) |
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| 380 | } |
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| 381 | |
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| 382 | // Check if P in edge region of AC, if so return projection of P onto AC |
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| 383 | btScalar vb = d5*d2 - d1*d6; |
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| 384 | if (vb <= btScalar(0.0) && d2 >= btScalar(0.0) && d6 <= btScalar(0.0)) { |
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| 385 | btScalar w = d2 / (d2 - d6); |
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| 386 | result.m_closestPointOnSimplex = a + w * ac; |
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| 387 | result.m_usedVertices.usedVertexA = true; |
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| 388 | result.m_usedVertices.usedVertexC = true; |
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| 389 | result.setBarycentricCoordinates(1-w,0,w); |
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| 390 | return true; |
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| 391 | //return a + w * ac; // barycentric coordinates (1-w,0,w) |
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| 392 | } |
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| 393 | |
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| 394 | // Check if P in edge region of BC, if so return projection of P onto BC |
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| 395 | btScalar va = d3*d6 - d5*d4; |
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| 396 | if (va <= btScalar(0.0) && (d4 - d3) >= btScalar(0.0) && (d5 - d6) >= btScalar(0.0)) { |
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| 397 | btScalar w = (d4 - d3) / ((d4 - d3) + (d5 - d6)); |
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| 398 | |
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| 399 | result.m_closestPointOnSimplex = b + w * (c - b); |
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| 400 | result.m_usedVertices.usedVertexB = true; |
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| 401 | result.m_usedVertices.usedVertexC = true; |
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| 402 | result.setBarycentricCoordinates(0,1-w,w); |
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| 403 | return true; |
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| 404 | // return b + w * (c - b); // barycentric coordinates (0,1-w,w) |
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| 405 | } |
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| 406 | |
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| 407 | // P inside face region. Compute Q through its barycentric coordinates (u,v,w) |
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| 408 | btScalar denom = btScalar(1.0) / (va + vb + vc); |
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| 409 | btScalar v = vb * denom; |
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| 410 | btScalar w = vc * denom; |
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| 411 | |
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| 412 | result.m_closestPointOnSimplex = a + ab * v + ac * w; |
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| 413 | result.m_usedVertices.usedVertexA = true; |
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| 414 | result.m_usedVertices.usedVertexB = true; |
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| 415 | result.m_usedVertices.usedVertexC = true; |
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| 416 | result.setBarycentricCoordinates(1-v-w,v,w); |
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| 417 | |
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| 418 | return true; |
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| 419 | // return a + ab * v + ac * w; // = u*a + v*b + w*c, u = va * denom = btScalar(1.0) - v - w |
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| 420 | |
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| 421 | } |
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| 422 | |
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| 423 | |
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| 424 | |
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| 425 | |
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| 426 | |
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| 427 | /// Test if point p and d lie on opposite sides of plane through abc |
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| 428 | int btVoronoiSimplexSolver::pointOutsideOfPlane(const btPoint3& p, const btPoint3& a, const btPoint3& b, const btPoint3& c, const btPoint3& d) |
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| 429 | { |
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| 430 | btVector3 normal = (b-a).cross(c-a); |
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| 431 | |
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| 432 | btScalar signp = (p - a).dot(normal); // [AP AB AC] |
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| 433 | btScalar signd = (d - a).dot( normal); // [AD AB AC] |
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| 434 | |
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| 435 | #ifdef CATCH_DEGENERATE_TETRAHEDRON |
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| 436 | #ifdef BT_USE_DOUBLE_PRECISION |
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| 437 | if (signd * signd < (btScalar(1e-8) * btScalar(1e-8))) |
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| 438 | { |
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| 439 | return -1; |
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| 440 | } |
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| 441 | #else |
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| 442 | if (signd * signd < (btScalar(1e-4) * btScalar(1e-4))) |
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| 443 | { |
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| 444 | // printf("affine dependent/degenerate\n");// |
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| 445 | return -1; |
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| 446 | } |
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| 447 | #endif |
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| 448 | |
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| 449 | #endif |
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| 450 | // Points on opposite sides if expression signs are opposite |
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| 451 | return signp * signd < btScalar(0.); |
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| 452 | } |
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| 453 | |
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| 454 | |
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| 455 | bool btVoronoiSimplexSolver::closestPtPointTetrahedron(const btPoint3& p, const btPoint3& a, const btPoint3& b, const btPoint3& c, const btPoint3& d, btSubSimplexClosestResult& finalResult) |
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| 456 | { |
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| 457 | btSubSimplexClosestResult tempResult; |
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| 458 | |
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| 459 | // Start out assuming point inside all halfspaces, so closest to itself |
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| 460 | finalResult.m_closestPointOnSimplex = p; |
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| 461 | finalResult.m_usedVertices.reset(); |
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| 462 | finalResult.m_usedVertices.usedVertexA = true; |
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| 463 | finalResult.m_usedVertices.usedVertexB = true; |
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| 464 | finalResult.m_usedVertices.usedVertexC = true; |
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| 465 | finalResult.m_usedVertices.usedVertexD = true; |
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| 466 | |
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| 467 | int pointOutsideABC = pointOutsideOfPlane(p, a, b, c, d); |
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| 468 | int pointOutsideACD = pointOutsideOfPlane(p, a, c, d, b); |
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| 469 | int pointOutsideADB = pointOutsideOfPlane(p, a, d, b, c); |
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| 470 | int pointOutsideBDC = pointOutsideOfPlane(p, b, d, c, a); |
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| 471 | |
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| 472 | if (pointOutsideABC < 0 || pointOutsideACD < 0 || pointOutsideADB < 0 || pointOutsideBDC < 0) |
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| 473 | { |
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| 474 | finalResult.m_degenerate = true; |
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| 475 | return false; |
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| 476 | } |
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| 477 | |
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| 478 | if (!pointOutsideABC && !pointOutsideACD && !pointOutsideADB && !pointOutsideBDC) |
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| 479 | { |
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| 480 | return false; |
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| 481 | } |
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| 482 | |
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| 483 | |
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| 484 | btScalar bestSqDist = FLT_MAX; |
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| 485 | // If point outside face abc then compute closest point on abc |
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| 486 | if (pointOutsideABC) |
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| 487 | { |
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| 488 | closestPtPointTriangle(p, a, b, c,tempResult); |
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| 489 | btPoint3 q = tempResult.m_closestPointOnSimplex; |
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| 490 | |
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| 491 | btScalar sqDist = (q - p).dot( q - p); |
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| 492 | // Update best closest point if (squared) distance is less than current best |
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| 493 | if (sqDist < bestSqDist) { |
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| 494 | bestSqDist = sqDist; |
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| 495 | finalResult.m_closestPointOnSimplex = q; |
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| 496 | //convert result bitmask! |
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| 497 | finalResult.m_usedVertices.reset(); |
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| 498 | finalResult.m_usedVertices.usedVertexA = tempResult.m_usedVertices.usedVertexA; |
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| 499 | finalResult.m_usedVertices.usedVertexB = tempResult.m_usedVertices.usedVertexB; |
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| 500 | finalResult.m_usedVertices.usedVertexC = tempResult.m_usedVertices.usedVertexC; |
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| 501 | finalResult.setBarycentricCoordinates( |
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| 502 | tempResult.m_barycentricCoords[VERTA], |
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| 503 | tempResult.m_barycentricCoords[VERTB], |
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| 504 | tempResult.m_barycentricCoords[VERTC], |
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| 505 | 0 |
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| 506 | ); |
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| 507 | |
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| 508 | } |
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| 509 | } |
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| 510 | |
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| 511 | |
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| 512 | // Repeat test for face acd |
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| 513 | if (pointOutsideACD) |
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| 514 | { |
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| 515 | closestPtPointTriangle(p, a, c, d,tempResult); |
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| 516 | btPoint3 q = tempResult.m_closestPointOnSimplex; |
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| 517 | //convert result bitmask! |
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| 518 | |
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| 519 | btScalar sqDist = (q - p).dot( q - p); |
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| 520 | if (sqDist < bestSqDist) |
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| 521 | { |
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| 522 | bestSqDist = sqDist; |
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| 523 | finalResult.m_closestPointOnSimplex = q; |
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| 524 | finalResult.m_usedVertices.reset(); |
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| 525 | finalResult.m_usedVertices.usedVertexA = tempResult.m_usedVertices.usedVertexA; |
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| 526 | |
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| 527 | finalResult.m_usedVertices.usedVertexC = tempResult.m_usedVertices.usedVertexB; |
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| 528 | finalResult.m_usedVertices.usedVertexD = tempResult.m_usedVertices.usedVertexC; |
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| 529 | finalResult.setBarycentricCoordinates( |
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| 530 | tempResult.m_barycentricCoords[VERTA], |
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| 531 | 0, |
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| 532 | tempResult.m_barycentricCoords[VERTB], |
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| 533 | tempResult.m_barycentricCoords[VERTC] |
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| 534 | ); |
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| 535 | |
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| 536 | } |
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| 537 | } |
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| 538 | // Repeat test for face adb |
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| 539 | |
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| 540 | |
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| 541 | if (pointOutsideADB) |
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| 542 | { |
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| 543 | closestPtPointTriangle(p, a, d, b,tempResult); |
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| 544 | btPoint3 q = tempResult.m_closestPointOnSimplex; |
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| 545 | //convert result bitmask! |
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| 546 | |
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| 547 | btScalar sqDist = (q - p).dot( q - p); |
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| 548 | if (sqDist < bestSqDist) |
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| 549 | { |
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| 550 | bestSqDist = sqDist; |
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| 551 | finalResult.m_closestPointOnSimplex = q; |
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| 552 | finalResult.m_usedVertices.reset(); |
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| 553 | finalResult.m_usedVertices.usedVertexA = tempResult.m_usedVertices.usedVertexA; |
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| 554 | finalResult.m_usedVertices.usedVertexB = tempResult.m_usedVertices.usedVertexC; |
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| 555 | |
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| 556 | finalResult.m_usedVertices.usedVertexD = tempResult.m_usedVertices.usedVertexB; |
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| 557 | finalResult.setBarycentricCoordinates( |
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| 558 | tempResult.m_barycentricCoords[VERTA], |
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| 559 | tempResult.m_barycentricCoords[VERTC], |
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| 560 | 0, |
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| 561 | tempResult.m_barycentricCoords[VERTB] |
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| 562 | ); |
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| 563 | |
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| 564 | } |
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| 565 | } |
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| 566 | // Repeat test for face bdc |
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| 567 | |
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| 568 | |
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| 569 | if (pointOutsideBDC) |
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| 570 | { |
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| 571 | closestPtPointTriangle(p, b, d, c,tempResult); |
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| 572 | btPoint3 q = tempResult.m_closestPointOnSimplex; |
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| 573 | //convert result bitmask! |
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| 574 | btScalar sqDist = (q - p).dot( q - p); |
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| 575 | if (sqDist < bestSqDist) |
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| 576 | { |
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| 577 | bestSqDist = sqDist; |
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| 578 | finalResult.m_closestPointOnSimplex = q; |
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| 579 | finalResult.m_usedVertices.reset(); |
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| 580 | // |
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| 581 | finalResult.m_usedVertices.usedVertexB = tempResult.m_usedVertices.usedVertexA; |
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| 582 | finalResult.m_usedVertices.usedVertexC = tempResult.m_usedVertices.usedVertexC; |
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| 583 | finalResult.m_usedVertices.usedVertexD = tempResult.m_usedVertices.usedVertexB; |
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| 584 | |
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| 585 | finalResult.setBarycentricCoordinates( |
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| 586 | 0, |
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| 587 | tempResult.m_barycentricCoords[VERTA], |
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| 588 | tempResult.m_barycentricCoords[VERTC], |
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| 589 | tempResult.m_barycentricCoords[VERTB] |
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| 590 | ); |
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| 591 | |
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| 592 | } |
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| 593 | } |
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| 594 | |
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| 595 | //help! we ended up full ! |
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| 596 | |
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| 597 | if (finalResult.m_usedVertices.usedVertexA && |
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| 598 | finalResult.m_usedVertices.usedVertexB && |
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| 599 | finalResult.m_usedVertices.usedVertexC && |
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| 600 | finalResult.m_usedVertices.usedVertexD) |
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| 601 | { |
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| 602 | return true; |
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| 603 | } |
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| 604 | |
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| 605 | return true; |
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| 606 | } |
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| 607 | |
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