1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | |
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17 | |
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18 | #ifndef btVoronoiSimplexSolver_H |
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19 | #define btVoronoiSimplexSolver_H |
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20 | |
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21 | #include "btSimplexSolverInterface.h" |
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22 | |
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23 | |
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24 | |
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25 | #define VORONOI_SIMPLEX_MAX_VERTS 5 |
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26 | |
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27 | struct btUsageBitfield{ |
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28 | btUsageBitfield() |
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29 | { |
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30 | reset(); |
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31 | } |
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32 | |
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33 | void reset() |
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34 | { |
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35 | usedVertexA = false; |
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36 | usedVertexB = false; |
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37 | usedVertexC = false; |
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38 | usedVertexD = false; |
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39 | } |
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40 | unsigned short usedVertexA : 1; |
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41 | unsigned short usedVertexB : 1; |
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42 | unsigned short usedVertexC : 1; |
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43 | unsigned short usedVertexD : 1; |
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44 | unsigned short unused1 : 1; |
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45 | unsigned short unused2 : 1; |
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46 | unsigned short unused3 : 1; |
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47 | unsigned short unused4 : 1; |
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48 | }; |
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49 | |
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50 | |
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51 | struct btSubSimplexClosestResult |
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52 | { |
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53 | btPoint3 m_closestPointOnSimplex; |
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54 | //MASK for m_usedVertices |
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55 | //stores the simplex vertex-usage, using the MASK, |
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56 | // if m_usedVertices & MASK then the related vertex is used |
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57 | btUsageBitfield m_usedVertices; |
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58 | btScalar m_barycentricCoords[4]; |
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59 | bool m_degenerate; |
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60 | |
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61 | void reset() |
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62 | { |
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63 | m_degenerate = false; |
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64 | setBarycentricCoordinates(); |
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65 | m_usedVertices.reset(); |
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66 | } |
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67 | bool isValid() |
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68 | { |
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69 | bool valid = (m_barycentricCoords[0] >= btScalar(0.)) && |
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70 | (m_barycentricCoords[1] >= btScalar(0.)) && |
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71 | (m_barycentricCoords[2] >= btScalar(0.)) && |
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72 | (m_barycentricCoords[3] >= btScalar(0.)); |
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73 | |
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74 | |
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75 | return valid; |
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76 | } |
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77 | void setBarycentricCoordinates(btScalar a=btScalar(0.),btScalar b=btScalar(0.),btScalar c=btScalar(0.),btScalar d=btScalar(0.)) |
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78 | { |
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79 | m_barycentricCoords[0] = a; |
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80 | m_barycentricCoords[1] = b; |
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81 | m_barycentricCoords[2] = c; |
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82 | m_barycentricCoords[3] = d; |
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83 | } |
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84 | |
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85 | }; |
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86 | |
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87 | /// btVoronoiSimplexSolver is an implementation of the closest point distance algorithm from a 1-4 points simplex to the origin. |
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88 | /// Can be used with GJK, as an alternative to Johnson distance algorithm. |
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89 | #ifdef NO_VIRTUAL_INTERFACE |
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90 | class btVoronoiSimplexSolver |
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91 | #else |
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92 | class btVoronoiSimplexSolver : public btSimplexSolverInterface |
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93 | #endif |
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94 | { |
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95 | public: |
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96 | |
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97 | int m_numVertices; |
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98 | |
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99 | btVector3 m_simplexVectorW[VORONOI_SIMPLEX_MAX_VERTS]; |
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100 | btPoint3 m_simplexPointsP[VORONOI_SIMPLEX_MAX_VERTS]; |
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101 | btPoint3 m_simplexPointsQ[VORONOI_SIMPLEX_MAX_VERTS]; |
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102 | |
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103 | |
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104 | |
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105 | btPoint3 m_cachedP1; |
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106 | btPoint3 m_cachedP2; |
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107 | btVector3 m_cachedV; |
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108 | btVector3 m_lastW; |
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109 | bool m_cachedValidClosest; |
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110 | |
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111 | btSubSimplexClosestResult m_cachedBC; |
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112 | |
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113 | bool m_needsUpdate; |
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114 | |
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115 | void removeVertex(int index); |
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116 | void reduceVertices (const btUsageBitfield& usedVerts); |
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117 | bool updateClosestVectorAndPoints(); |
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118 | |
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119 | bool closestPtPointTetrahedron(const btPoint3& p, const btPoint3& a, const btPoint3& b, const btPoint3& c, const btPoint3& d, btSubSimplexClosestResult& finalResult); |
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120 | int pointOutsideOfPlane(const btPoint3& p, const btPoint3& a, const btPoint3& b, const btPoint3& c, const btPoint3& d); |
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121 | bool closestPtPointTriangle(const btPoint3& p, const btPoint3& a, const btPoint3& b, const btPoint3& c,btSubSimplexClosestResult& result); |
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122 | |
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123 | public: |
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124 | |
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125 | void reset(); |
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126 | |
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127 | void addVertex(const btVector3& w, const btPoint3& p, const btPoint3& q); |
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128 | |
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129 | |
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130 | bool closest(btVector3& v); |
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131 | |
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132 | btScalar maxVertex(); |
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133 | |
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134 | bool fullSimplex() const |
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135 | { |
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136 | return (m_numVertices == 4); |
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137 | } |
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138 | |
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139 | int getSimplex(btPoint3 *pBuf, btPoint3 *qBuf, btVector3 *yBuf) const; |
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140 | |
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141 | bool inSimplex(const btVector3& w); |
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142 | |
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143 | void backup_closest(btVector3& v) ; |
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144 | |
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145 | bool emptySimplex() const ; |
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146 | |
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147 | void compute_points(btPoint3& p1, btPoint3& p2) ; |
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148 | |
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149 | int numVertices() const |
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150 | { |
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151 | return m_numVertices; |
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152 | } |
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153 | |
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154 | |
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155 | }; |
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156 | |
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157 | #endif //VoronoiSimplexSolver |
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