[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | |
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| 17 | #include "btSoftBodyConcaveCollisionAlgorithm.h" |
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| 18 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" |
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| 19 | #include "BulletCollision/CollisionShapes/btMultiSphereShape.h" |
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| 20 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" |
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| 21 | #include "BulletCollision/CollisionShapes/btConcaveShape.h" |
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| 22 | #include "BulletCollision/CollisionDispatch/btManifoldResult.h" |
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| 23 | #include "BulletCollision/NarrowPhaseCollision/btRaycastCallback.h" |
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| 24 | #include "BulletCollision/CollisionShapes/btTriangleShape.h" |
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| 25 | #include "BulletCollision/CollisionShapes/btSphereShape.h" |
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| 26 | #include "BulletCollision/CollisionShapes/btTetrahedronShape.h" |
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| 27 | #include "BulletCollision/CollisionShapes/btConvexHullShape.h" |
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| 28 | |
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| 29 | |
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| 30 | |
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| 31 | #include "LinearMath/btIDebugDraw.h" |
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| 32 | #include "BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h" |
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| 33 | #include "BulletSoftBody/btSoftBody.h" |
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| 34 | |
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| 35 | #define BT_SOFTBODY_TRIANGLE_EXTRUSION btScalar(0.06)//make this configurable |
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| 36 | |
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| 37 | btSoftBodyConcaveCollisionAlgorithm::btSoftBodyConcaveCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1,bool isSwapped) |
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| 38 | : btCollisionAlgorithm(ci), |
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| 39 | m_isSwapped(isSwapped), |
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| 40 | m_btSoftBodyTriangleCallback(ci.m_dispatcher1,body0,body1,isSwapped) |
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| 41 | { |
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| 42 | } |
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| 43 | |
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| 44 | |
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| 45 | |
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| 46 | btSoftBodyConcaveCollisionAlgorithm::~btSoftBodyConcaveCollisionAlgorithm() |
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| 47 | { |
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| 48 | } |
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| 49 | |
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| 50 | |
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| 51 | |
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| 52 | btSoftBodyTriangleCallback::btSoftBodyTriangleCallback(btDispatcher* dispatcher,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped): |
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[1972] | 53 | m_dispatcher(dispatcher), |
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| 54 | m_dispatchInfoPtr(0) |
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[1963] | 55 | { |
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| 56 | m_softBody = (btSoftBody*) (isSwapped? body1:body0); |
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| 57 | m_triBody = isSwapped? body0:body1; |
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[1972] | 58 | |
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| 59 | // |
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| 60 | // create the manifold from the dispatcher 'manifold pool' |
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| 61 | // |
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| 62 | // m_manifoldPtr = m_dispatcher->getNewManifold(m_convexBody,m_triBody); |
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[1963] | 63 | |
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[1972] | 64 | clearCache(); |
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[1963] | 65 | } |
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| 66 | |
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| 67 | btSoftBodyTriangleCallback::~btSoftBodyTriangleCallback() |
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| 68 | { |
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| 69 | clearCache(); |
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[1972] | 70 | // m_dispatcher->releaseManifold( m_manifoldPtr ); |
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| 71 | |
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[1963] | 72 | } |
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[1972] | 73 | |
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[1963] | 74 | |
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| 75 | void btSoftBodyTriangleCallback::clearCache() |
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| 76 | { |
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| 77 | for (int i=0;i<m_shapeCache.size();i++) |
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| 78 | { |
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| 79 | btTriIndex* tmp = m_shapeCache.getAtIndex(i); |
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| 80 | btAssert(tmp); |
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| 81 | btAssert(tmp->m_childShape); |
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| 82 | m_softBody->getWorldInfo()->m_sparsesdf.RemoveReferences(tmp->m_childShape);//necessary? |
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| 83 | delete tmp->m_childShape; |
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| 84 | } |
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| 85 | m_shapeCache.clear(); |
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| 86 | }; |
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| 87 | |
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| 88 | |
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| 89 | void btSoftBodyTriangleCallback::processTriangle(btVector3* triangle,int partId, int triangleIndex) |
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| 90 | { |
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[1972] | 91 | //just for debugging purposes |
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[1963] | 92 | //printf("triangle %d",m_triangleCount++); |
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| 93 | btCollisionObject* ob = static_cast<btCollisionObject*>(m_triBody); |
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| 94 | btCollisionAlgorithmConstructionInfo ci; |
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| 95 | ci.m_dispatcher1 = m_dispatcher; |
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| 96 | |
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[1972] | 97 | ///debug drawing of the overlapping triangles |
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[1963] | 98 | if (m_dispatchInfoPtr && m_dispatchInfoPtr->m_debugDraw && m_dispatchInfoPtr->m_debugDraw->getDebugMode() > 0) |
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| 99 | { |
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| 100 | btVector3 color(255,255,0); |
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| 101 | btTransform& tr = ob->getWorldTransform(); |
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| 102 | m_dispatchInfoPtr->m_debugDraw->drawLine(tr(triangle[0]),tr(triangle[1]),color); |
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| 103 | m_dispatchInfoPtr->m_debugDraw->drawLine(tr(triangle[1]),tr(triangle[2]),color); |
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| 104 | m_dispatchInfoPtr->m_debugDraw->drawLine(tr(triangle[2]),tr(triangle[0]),color); |
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| 105 | } |
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| 106 | |
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| 107 | btTriIndex triIndex(partId,triangleIndex,0); |
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| 108 | btHashKey<btTriIndex> triKey(triIndex.getUid()); |
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| 109 | |
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[1972] | 110 | |
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[1963] | 111 | btTriIndex* shapeIndex = m_shapeCache[triKey]; |
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| 112 | if (shapeIndex) |
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| 113 | { |
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| 114 | btCollisionShape* tm = shapeIndex->m_childShape; |
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| 115 | btAssert(tm); |
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| 116 | |
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| 117 | //copy over user pointers to temporary shape |
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| 118 | tm->setUserPointer(ob->getRootCollisionShape()->getUserPointer()); |
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[1972] | 119 | |
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[1963] | 120 | btCollisionShape* tmpShape = ob->getCollisionShape(); |
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| 121 | ob->internalSetTemporaryCollisionShape( tm ); |
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[1972] | 122 | |
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[1963] | 123 | |
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| 124 | btCollisionAlgorithm* colAlgo = ci.m_dispatcher1->findAlgorithm(m_softBody,m_triBody,0);//m_manifoldPtr); |
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[1972] | 125 | |
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[1963] | 126 | colAlgo->processCollision(m_softBody,m_triBody,*m_dispatchInfoPtr,m_resultOut); |
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| 127 | colAlgo->~btCollisionAlgorithm(); |
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| 128 | ci.m_dispatcher1->freeCollisionAlgorithm(colAlgo); |
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| 129 | ob->internalSetTemporaryCollisionShape( tmpShape); |
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| 130 | return; |
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| 131 | } |
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| 132 | |
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| 133 | //aabb filter is already applied! |
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| 134 | |
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| 135 | //btCollisionObject* colObj = static_cast<btCollisionObject*>(m_convexProxy->m_clientObject); |
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[1972] | 136 | |
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| 137 | // if (m_softBody->getCollisionShape()->getShapeType()== |
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[1963] | 138 | { |
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[1972] | 139 | // btVector3 other; |
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[1963] | 140 | btVector3 normal = (triangle[1]-triangle[0]).cross(triangle[2]-triangle[0]); |
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| 141 | normal.normalize(); |
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| 142 | normal*= BT_SOFTBODY_TRIANGLE_EXTRUSION; |
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[1972] | 143 | // other=(triangle[0]+triangle[1]+triangle[2])*0.333333f; |
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| 144 | // other+=normal*22.f; |
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[1963] | 145 | btVector3 pts[6] = {triangle[0]+normal, |
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| 146 | triangle[1]+normal, |
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[1972] | 147 | triangle[2]+normal, |
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| 148 | triangle[0]-normal, |
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| 149 | triangle[1]-normal, |
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| 150 | triangle[2]-normal}; |
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[1963] | 151 | |
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| 152 | btConvexHullShape* tm = new btConvexHullShape(&pts[0].getX(),6); |
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| 153 | |
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| 154 | |
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[1972] | 155 | // btBU_Simplex1to4 tm(triangle[0],triangle[1],triangle[2],other); |
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| 156 | |
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[1963] | 157 | //btTriangleShape tm(triangle[0],triangle[1],triangle[2]); |
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[1972] | 158 | // tm.setMargin(m_collisionMarginTriangle); |
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| 159 | |
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[1963] | 160 | //copy over user pointers to temporary shape |
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| 161 | tm->setUserPointer(ob->getRootCollisionShape()->getUserPointer()); |
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[1972] | 162 | |
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[1963] | 163 | btCollisionShape* tmpShape = ob->getCollisionShape(); |
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| 164 | ob->internalSetTemporaryCollisionShape( tm ); |
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[1972] | 165 | |
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[1963] | 166 | |
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| 167 | btCollisionAlgorithm* colAlgo = ci.m_dispatcher1->findAlgorithm(m_softBody,m_triBody,0);//m_manifoldPtr); |
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| 168 | ///this should use the btDispatcher, so the actual registered algorithm is used |
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| 169 | // btConvexConvexAlgorithm cvxcvxalgo(m_manifoldPtr,ci,m_convexBody,m_triBody); |
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| 170 | |
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| 171 | //m_resultOut->setShapeIdentifiers(-1,-1,partId,triangleIndex); |
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[1972] | 172 | // cvxcvxalgo.setShapeIdentifiers(-1,-1,partId,triangleIndex); |
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| 173 | // cvxcvxalgo.processCollision(m_convexBody,m_triBody,*m_dispatchInfoPtr,m_resultOut); |
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[1963] | 174 | colAlgo->processCollision(m_softBody,m_triBody,*m_dispatchInfoPtr,m_resultOut); |
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| 175 | colAlgo->~btCollisionAlgorithm(); |
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| 176 | ci.m_dispatcher1->freeCollisionAlgorithm(colAlgo); |
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[1972] | 177 | |
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| 178 | |
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[1963] | 179 | ob->internalSetTemporaryCollisionShape( tmpShape ); |
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| 180 | triIndex.m_childShape = tm; |
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| 181 | m_shapeCache.insert(triKey,triIndex); |
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| 182 | |
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| 183 | } |
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| 184 | |
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[1972] | 185 | |
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[1963] | 186 | |
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| 187 | } |
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| 188 | |
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| 189 | |
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| 190 | |
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| 191 | void btSoftBodyTriangleCallback::setTimeStepAndCounters(btScalar collisionMarginTriangle,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) |
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| 192 | { |
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| 193 | m_dispatchInfoPtr = &dispatchInfo; |
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| 194 | m_collisionMarginTriangle = collisionMarginTriangle+btScalar(BT_SOFTBODY_TRIANGLE_EXTRUSION); |
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| 195 | m_resultOut = resultOut; |
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| 196 | |
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[1972] | 197 | |
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[1963] | 198 | btVector3 aabbWorldSpaceMin,aabbWorldSpaceMax; |
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| 199 | m_softBody->getAabb(aabbWorldSpaceMin,aabbWorldSpaceMax); |
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| 200 | btVector3 halfExtents = (aabbWorldSpaceMax-aabbWorldSpaceMin)*btScalar(0.5); |
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| 201 | btVector3 softBodyCenter = (aabbWorldSpaceMax+aabbWorldSpaceMin)*btScalar(0.5); |
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| 202 | |
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| 203 | btTransform softTransform; |
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| 204 | softTransform.setIdentity(); |
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| 205 | softTransform.setOrigin(softBodyCenter); |
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| 206 | |
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| 207 | btTransform convexInTriangleSpace; |
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| 208 | convexInTriangleSpace = m_triBody->getWorldTransform().inverse() * softTransform; |
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| 209 | btTransformAabb(halfExtents,m_collisionMarginTriangle,convexInTriangleSpace,m_aabbMin,m_aabbMax); |
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| 210 | } |
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| 211 | |
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| 212 | void btSoftBodyConcaveCollisionAlgorithm::clearCache() |
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| 213 | { |
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| 214 | m_btSoftBodyTriangleCallback.clearCache(); |
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| 215 | |
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| 216 | } |
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| 217 | |
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| 218 | void btSoftBodyConcaveCollisionAlgorithm::processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) |
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| 219 | { |
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[1972] | 220 | |
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| 221 | |
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[1963] | 222 | btCollisionObject* convexBody = m_isSwapped ? body1 : body0; |
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| 223 | btCollisionObject* triBody = m_isSwapped ? body0 : body1; |
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| 224 | |
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| 225 | if (triBody->getCollisionShape()->isConcave()) |
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| 226 | { |
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| 227 | |
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| 228 | |
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| 229 | btCollisionObject* triOb = triBody; |
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| 230 | btConcaveShape* concaveShape = static_cast<btConcaveShape*>( triOb->getCollisionShape()); |
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[1972] | 231 | |
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| 232 | // if (convexBody->getCollisionShape()->isConvex()) |
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[1963] | 233 | { |
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| 234 | btScalar collisionMarginTriangle = concaveShape->getMargin(); |
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[1972] | 235 | |
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| 236 | // resultOut->setPersistentManifold(m_btSoftBodyTriangleCallback.m_manifoldPtr); |
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[1963] | 237 | m_btSoftBodyTriangleCallback.setTimeStepAndCounters(collisionMarginTriangle,dispatchInfo,resultOut); |
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| 238 | |
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| 239 | //Disable persistency. previously, some older algorithm calculated all contacts in one go, so you can clear it here. |
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| 240 | //m_dispatcher->clearManifold(m_btSoftBodyTriangleCallback.m_manifoldPtr); |
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| 241 | |
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[1972] | 242 | // m_btSoftBodyTriangleCallback.m_manifoldPtr->setBodies(convexBody,triBody); |
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[1963] | 243 | |
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| 244 | |
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| 245 | concaveShape->processAllTriangles( &m_btSoftBodyTriangleCallback,m_btSoftBodyTriangleCallback.getAabbMin(),m_btSoftBodyTriangleCallback.getAabbMax()); |
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[1972] | 246 | |
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| 247 | // resultOut->refreshContactPoints(); |
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| 248 | |
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[1963] | 249 | } |
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[1972] | 250 | |
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[1963] | 251 | } |
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| 252 | |
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| 253 | } |
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| 254 | |
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| 255 | |
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| 256 | btScalar btSoftBodyConcaveCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) |
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| 257 | { |
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| 258 | (void)resultOut; |
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| 259 | (void)dispatchInfo; |
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| 260 | btCollisionObject* convexbody = m_isSwapped ? body1 : body0; |
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| 261 | btCollisionObject* triBody = m_isSwapped ? body0 : body1; |
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| 262 | |
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| 263 | |
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| 264 | //quick approximation using raycast, todo: hook up to the continuous collision detection (one of the btConvexCast) |
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| 265 | |
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| 266 | //only perform CCD above a certain threshold, this prevents blocking on the long run |
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| 267 | //because object in a blocked ccd state (hitfraction<1) get their linear velocity halved each frame... |
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| 268 | btScalar squareMot0 = (convexbody->getInterpolationWorldTransform().getOrigin() - convexbody->getWorldTransform().getOrigin()).length2(); |
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| 269 | if (squareMot0 < convexbody->getCcdSquareMotionThreshold()) |
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| 270 | { |
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| 271 | return btScalar(1.); |
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| 272 | } |
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| 273 | |
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| 274 | //const btVector3& from = convexbody->m_worldTransform.getOrigin(); |
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| 275 | //btVector3 to = convexbody->m_interpolationWorldTransform.getOrigin(); |
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| 276 | //todo: only do if the motion exceeds the 'radius' |
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| 277 | |
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| 278 | btTransform triInv = triBody->getWorldTransform().inverse(); |
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| 279 | btTransform convexFromLocal = triInv * convexbody->getWorldTransform(); |
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| 280 | btTransform convexToLocal = triInv * convexbody->getInterpolationWorldTransform(); |
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| 281 | |
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| 282 | struct LocalTriangleSphereCastCallback : public btTriangleCallback |
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| 283 | { |
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| 284 | btTransform m_ccdSphereFromTrans; |
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| 285 | btTransform m_ccdSphereToTrans; |
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| 286 | btTransform m_meshTransform; |
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| 287 | |
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| 288 | btScalar m_ccdSphereRadius; |
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| 289 | btScalar m_hitFraction; |
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[1972] | 290 | |
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[1963] | 291 | |
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| 292 | LocalTriangleSphereCastCallback(const btTransform& from,const btTransform& to,btScalar ccdSphereRadius,btScalar hitFraction) |
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| 293 | :m_ccdSphereFromTrans(from), |
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| 294 | m_ccdSphereToTrans(to), |
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| 295 | m_ccdSphereRadius(ccdSphereRadius), |
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| 296 | m_hitFraction(hitFraction) |
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| 297 | { |
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| 298 | } |
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[1972] | 299 | |
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| 300 | |
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[1963] | 301 | virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex) |
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| 302 | { |
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| 303 | (void)partId; |
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| 304 | (void)triangleIndex; |
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| 305 | //do a swept sphere for now |
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| 306 | btTransform ident; |
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| 307 | ident.setIdentity(); |
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| 308 | btConvexCast::CastResult castResult; |
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| 309 | castResult.m_fraction = m_hitFraction; |
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| 310 | btSphereShape pointShape(m_ccdSphereRadius); |
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| 311 | btTriangleShape triShape(triangle[0],triangle[1],triangle[2]); |
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| 312 | btVoronoiSimplexSolver simplexSolver; |
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| 313 | btSubsimplexConvexCast convexCaster(&pointShape,&triShape,&simplexSolver); |
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| 314 | //GjkConvexCast convexCaster(&pointShape,convexShape,&simplexSolver); |
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| 315 | //ContinuousConvexCollision convexCaster(&pointShape,convexShape,&simplexSolver,0); |
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| 316 | //local space? |
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| 317 | |
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| 318 | if (convexCaster.calcTimeOfImpact(m_ccdSphereFromTrans,m_ccdSphereToTrans, |
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| 319 | ident,ident,castResult)) |
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| 320 | { |
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| 321 | if (m_hitFraction > castResult.m_fraction) |
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| 322 | m_hitFraction = castResult.m_fraction; |
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| 323 | } |
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| 324 | |
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| 325 | } |
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| 326 | |
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| 327 | }; |
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| 328 | |
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| 329 | |
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[1972] | 330 | |
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[1963] | 331 | |
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[1972] | 332 | |
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[1963] | 333 | if (triBody->getCollisionShape()->isConcave()) |
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| 334 | { |
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| 335 | btVector3 rayAabbMin = convexFromLocal.getOrigin(); |
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| 336 | rayAabbMin.setMin(convexToLocal.getOrigin()); |
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| 337 | btVector3 rayAabbMax = convexFromLocal.getOrigin(); |
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| 338 | rayAabbMax.setMax(convexToLocal.getOrigin()); |
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| 339 | btScalar ccdRadius0 = convexbody->getCcdSweptSphereRadius(); |
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| 340 | rayAabbMin -= btVector3(ccdRadius0,ccdRadius0,ccdRadius0); |
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| 341 | rayAabbMax += btVector3(ccdRadius0,ccdRadius0,ccdRadius0); |
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| 342 | |
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| 343 | btScalar curHitFraction = btScalar(1.); //is this available? |
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| 344 | LocalTriangleSphereCastCallback raycastCallback(convexFromLocal,convexToLocal, |
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| 345 | convexbody->getCcdSweptSphereRadius(),curHitFraction); |
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| 346 | |
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| 347 | raycastCallback.m_hitFraction = convexbody->getHitFraction(); |
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| 348 | |
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| 349 | btCollisionObject* concavebody = triBody; |
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| 350 | |
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| 351 | btConcaveShape* triangleMesh = (btConcaveShape*) concavebody->getCollisionShape(); |
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[1972] | 352 | |
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[1963] | 353 | if (triangleMesh) |
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| 354 | { |
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| 355 | triangleMesh->processAllTriangles(&raycastCallback,rayAabbMin,rayAabbMax); |
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| 356 | } |
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[1972] | 357 | |
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[1963] | 358 | |
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| 359 | |
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| 360 | if (raycastCallback.m_hitFraction < convexbody->getHitFraction()) |
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| 361 | { |
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| 362 | convexbody->setHitFraction( raycastCallback.m_hitFraction); |
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| 363 | return raycastCallback.m_hitFraction; |
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| 364 | } |
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| 365 | } |
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| 366 | |
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| 367 | return btScalar(1.); |
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| 368 | |
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| 369 | } |
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