1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #ifndef BT_SOFT_RIGID_DYNAMICS_WORLD_H |
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17 | #define BT_SOFT_RIGID_DYNAMICS_WORLD_H |
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18 | |
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19 | #include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h" |
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20 | #include "btSoftBody.h" |
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21 | |
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22 | typedef btAlignedObjectArray<btSoftBody*> btSoftBodyArray; |
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23 | |
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24 | class btSoftRigidDynamicsWorld : public btDiscreteDynamicsWorld |
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25 | { |
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26 | |
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27 | btSoftBodyArray m_softBodies; |
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28 | int m_drawFlags; |
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29 | bool m_drawNodeTree; |
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30 | bool m_drawFaceTree; |
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31 | bool m_drawClusterTree; |
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32 | btSoftBodyWorldInfo m_sbi; |
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33 | |
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34 | protected: |
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35 | |
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36 | virtual void predictUnconstraintMotion(btScalar timeStep); |
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37 | |
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38 | virtual void internalSingleStepSimulation( btScalar timeStep); |
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39 | |
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40 | void updateSoftBodies(); |
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41 | |
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42 | void solveSoftBodiesConstraints(); |
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43 | |
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44 | |
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45 | public: |
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46 | |
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47 | btSoftRigidDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver,btCollisionConfiguration* collisionConfiguration); |
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48 | |
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49 | virtual ~btSoftRigidDynamicsWorld(); |
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50 | |
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51 | virtual void debugDrawWorld(); |
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52 | |
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53 | void addSoftBody(btSoftBody* body); |
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54 | |
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55 | void removeSoftBody(btSoftBody* body); |
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56 | |
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57 | int getDrawFlags() const { return(m_drawFlags); } |
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58 | void setDrawFlags(int f) { m_drawFlags=f; } |
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59 | |
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60 | btSoftBodyWorldInfo& getWorldInfo() |
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61 | { |
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62 | return m_sbi; |
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63 | } |
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64 | const btSoftBodyWorldInfo& getWorldInfo() const |
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65 | { |
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66 | return m_sbi; |
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67 | } |
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68 | |
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69 | |
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70 | btSoftBodyArray& getSoftBodyArray() |
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71 | { |
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72 | return m_softBodies; |
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73 | } |
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74 | |
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75 | const btSoftBodyArray& getSoftBodyArray() const |
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76 | { |
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77 | return m_softBodies; |
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78 | } |
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79 | |
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80 | }; |
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81 | |
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82 | #endif //BT_SOFT_RIGID_DYNAMICS_WORLD_H |
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