source:
code/branches/physics/src/bullet/README
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1995
Last change on this file since 1995 was 1963, checked in by rgrieder, 16 years ago | |
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[1963] | 1 | |
2 | Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. | |
3 | Free for commercial use, including Playstation 3, open source under the ZLib License. | |
4 | Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. | |
5 | ||
6 | See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at | |
7 | http://bulletphysics.com |
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