1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief |
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32 | */ |
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33 | |
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34 | #ifndef _SimpleInputState_H__ |
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35 | #define _SimpleInputState_H__ |
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36 | |
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37 | #include "core/CorePrereqs.h" |
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38 | |
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39 | #include <vector> |
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40 | #include <cassert> |
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41 | #include "InputInterfaces.h" |
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42 | #include "InputState.h" |
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43 | |
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44 | namespace orxonox |
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45 | { |
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46 | class _CoreExport SimpleInputState : public InputState |
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47 | { |
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48 | friend class InputManager; |
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49 | |
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50 | public: |
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51 | void setKeyHandler (KeyHandler* handler) { keyHandler_ = handler; update(); } |
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52 | void setMouseHandler (MouseHandler* handler) { mouseHandler_ = handler; update(); } |
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53 | bool setJoyStickHandler (JoyStickHandler* handler, unsigned int joyStickID); |
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54 | bool setJoyStickHandler (JoyStickHandler* handler); |
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55 | bool setHandler(InputHandler* handler); |
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56 | |
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57 | private: |
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58 | SimpleInputState(); |
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59 | ~SimpleInputState() { } |
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60 | |
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61 | void tickInput(float dt); |
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62 | void tickInput(float dt, unsigned int device); |
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63 | |
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64 | void keyPressed (const KeyEvent& evt); |
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65 | void keyReleased(const KeyEvent& evt); |
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66 | void keyHeld (const KeyEvent& evt); |
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67 | |
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68 | void mouseButtonPressed (MouseButtonCode::ByEnum id); |
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69 | void mouseButtonReleased(MouseButtonCode::ByEnum id); |
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70 | void mouseButtonHeld (MouseButtonCode::ByEnum id); |
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71 | void mouseMoved (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize); |
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72 | void mouseScrolled (int abs, int rel); |
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73 | |
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74 | void joyStickButtonPressed (unsigned int joyStickID, JoyStickButtonCode::ByEnum id); |
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75 | void joyStickButtonReleased(unsigned int joyStickID, JoyStickButtonCode::ByEnum id); |
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76 | void joyStickButtonHeld (unsigned int joyStickID, JoyStickButtonCode::ByEnum id); |
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77 | void joyStickAxisMoved (unsigned int joyStickID, unsigned int axis, float value); |
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78 | |
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79 | void update(); |
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80 | void numberOfJoySticksChanged(unsigned int n); |
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81 | |
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82 | KeyHandler* keyHandler_; |
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83 | MouseHandler* mouseHandler_; |
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84 | std::vector<JoyStickHandler*> joyStickHandler_; |
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85 | JoyStickHandler* joyStickHandlerAll_; |
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86 | std::vector<InputHandler*> allHandlers_; |
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87 | }; |
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88 | |
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89 | inline void SimpleInputState::tickInput(float dt) |
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90 | { |
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91 | for (unsigned int i = 0; i < allHandlers_.size(); ++i) |
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92 | { |
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93 | allHandlers_[i]->tickInput(dt); |
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94 | } |
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95 | } |
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96 | |
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97 | inline void SimpleInputState::tickInput(float dt, unsigned int device) |
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98 | { |
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99 | switch (device) |
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100 | { |
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101 | case InputDevice::Keyboard: |
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102 | if (keyHandler_) |
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103 | keyHandler_->tickKey(dt); |
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104 | break; |
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105 | |
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106 | case InputDevice::Mouse: |
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107 | if (mouseHandler_) |
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108 | mouseHandler_->tickMouse(dt); |
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109 | break; |
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110 | |
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111 | default: // joy sticks |
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112 | if (joyStickHandler_[device - 2]) |
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113 | joyStickHandler_[device - 2]->tickJoyStick(dt, device - 2); |
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114 | break; |
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115 | } |
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116 | } |
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117 | |
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118 | inline void SimpleInputState::keyReleased(const KeyEvent& evt) |
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119 | { |
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120 | if (keyHandler_) |
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121 | keyHandler_->keyReleased(evt); |
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122 | } |
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123 | |
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124 | inline void SimpleInputState::keyHeld(const KeyEvent& evt) |
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125 | { |
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126 | if (keyHandler_) |
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127 | keyHandler_->keyHeld(evt); |
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128 | } |
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129 | |
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130 | inline void SimpleInputState::mouseMoved(IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) |
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131 | { |
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132 | if (mouseHandler_) |
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133 | mouseHandler_->mouseMoved(abs, rel, clippingSize); |
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134 | } |
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135 | |
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136 | inline void SimpleInputState::mouseScrolled(int abs, int rel) |
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137 | { |
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138 | if (mouseHandler_) |
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139 | mouseHandler_->mouseScrolled(abs, rel); |
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140 | } |
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141 | |
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142 | inline void SimpleInputState::mouseButtonPressed(MouseButtonCode::ByEnum id) |
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143 | { |
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144 | if (mouseHandler_) |
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145 | mouseHandler_->mouseButtonPressed(id); |
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146 | } |
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147 | |
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148 | inline void SimpleInputState::mouseButtonReleased(MouseButtonCode::ByEnum id) |
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149 | { |
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150 | if (mouseHandler_) |
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151 | mouseHandler_->mouseButtonReleased(id); |
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152 | } |
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153 | |
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154 | inline void SimpleInputState::mouseButtonHeld(MouseButtonCode::ByEnum id) |
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155 | { |
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156 | if (mouseHandler_) |
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157 | mouseHandler_->mouseButtonHeld(id); |
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158 | } |
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159 | |
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160 | inline void SimpleInputState::joyStickAxisMoved(unsigned int joyStickID, unsigned int axis, float value) |
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161 | { |
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162 | assert(joyStickID < joyStickHandler_.size()); |
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163 | if (joyStickHandler_[joyStickID]) |
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164 | joyStickHandler_[joyStickID]->joyStickAxisMoved(joyStickID, axis, value); |
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165 | } |
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166 | |
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167 | inline void SimpleInputState::joyStickButtonPressed(unsigned int joyStickID, JoyStickButtonCode::ByEnum id) |
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168 | { |
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169 | assert(joyStickID < joyStickHandler_.size()); |
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170 | if (joyStickHandler_[joyStickID]) |
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171 | joyStickHandler_[joyStickID]->joyStickButtonPressed(joyStickID, id); |
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172 | } |
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173 | |
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174 | inline void SimpleInputState::joyStickButtonReleased(unsigned int joyStickID, JoyStickButtonCode::ByEnum id) |
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175 | { |
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176 | assert(joyStickID < joyStickHandler_.size()); |
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177 | if (joyStickHandler_[joyStickID]) |
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178 | joyStickHandler_[joyStickID]->joyStickButtonReleased(joyStickID, id); |
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179 | } |
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180 | |
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181 | inline void SimpleInputState::joyStickButtonHeld(unsigned int joyStickID, JoyStickButtonCode::ByEnum id) |
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182 | { |
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183 | assert(joyStickID < joyStickHandler_.size()); |
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184 | if (joyStickHandler_[joyStickID]) |
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185 | joyStickHandler_[joyStickID]->joyStickButtonHeld(joyStickID, id); |
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186 | } |
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187 | } |
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188 | |
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189 | #endif /* _SimpleInputState_H__ */ |
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