[1985] | 1 | /*************************************************************************** |
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| 2 | |
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| 3 | This source file is part of OGREBULLET |
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| 4 | (Object-oriented Graphics Rendering Engine Bullet Wrapper) |
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| 5 | For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10 |
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| 6 | |
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| 7 | Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes) |
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| 8 | |
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| 9 | |
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| 10 | |
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| 11 | This program is free software; you can redistribute it and/or modify it under |
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| 12 | the terms of the GPL General Public License with runtime exception as published by the Free Software |
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| 13 | Foundation; either version 2 of the License, or (at your option) any later |
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| 14 | version. |
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| 15 | |
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| 16 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 17 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 18 | FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details. |
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| 19 | |
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| 20 | You should have received a copy of the GPL General Public License with runtime exception along with |
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| 21 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 22 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 23 | http://www.gnu.org/licenses/old-licenses/gpl-2.0.html |
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| 24 | ----------------------------------------------------------------------------- |
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| 25 | */ |
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| 26 | #ifndef _OgreBulletCollisions_DEBUGLines_H_ |
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| 27 | #define _OgreBulletCollisions_DEBUGLines_H_ |
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| 28 | |
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| 29 | #include "OgreBulletCollisionsPreRequisites.h" |
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| 30 | |
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| 31 | namespace OgreBulletCollisions |
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| 32 | { |
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| 33 | //------------------------------------------------------------------------------------------------ |
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| 34 | class DebugLines:public Ogre::SimpleRenderable |
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| 35 | { |
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| 36 | public: |
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| 37 | DebugLines(void); |
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| 38 | ~DebugLines(void); |
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| 39 | |
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| 40 | void addLine (const Ogre::Vector3 &start,const Ogre::Vector3 &end) |
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| 41 | { |
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| 42 | clear (); |
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| 43 | |
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| 44 | _points.push_back (start); |
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| 45 | _points.push_back (end); |
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| 46 | } |
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| 47 | |
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| 48 | void addLine(Ogre::Real start_x, Ogre::Real start_y, Ogre::Real start_z, |
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| 49 | Ogre::Real end_x, Ogre::Real end_y, Ogre::Real end_z) |
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| 50 | { |
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| 51 | addLine (Ogre::Vector3(start_x,start_y,start_z), |
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| 52 | Ogre::Vector3(end_x,end_y,end_z)); |
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| 53 | } |
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| 54 | |
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| 55 | void addPoint (const Ogre::Vector3 &pt) |
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| 56 | { |
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| 57 | clear(); |
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| 58 | |
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| 59 | _points.push_back(pt); |
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| 60 | } |
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| 61 | |
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| 62 | void addPoint (Ogre::Real x, Ogre::Real y, Ogre::Real z) |
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| 63 | { |
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| 64 | addPoint (Ogre::Vector3(x, y, z)); |
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| 65 | } |
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| 66 | |
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| 67 | void draw (); |
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| 68 | void clear (); |
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| 69 | |
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| 70 | Ogre::Real getSquaredViewDepth (const Ogre::Camera *cam) const; |
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| 71 | Ogre::Real getBoundingRadius (void) const; |
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| 72 | |
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| 73 | protected: |
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| 74 | |
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| 75 | Vector3Array _points; |
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| 76 | bool _drawn; |
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| 77 | |
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| 78 | static bool _materials_created; |
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| 79 | }; |
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| 80 | } |
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| 81 | #endif //_OgreBulletCollisions_DEBUGLines_H_ |
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| 82 | |
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