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source: code/branches/physics/src/ogrebullet/Collisions/Debug/OgreBulletCollisionsDebugShape.h @ 2258

Last change on this file since 2258 was 2192, checked in by rgrieder, 16 years ago

Reverted all changes of attempt to update physics branch.

  • Property svn:eol-style set to native
File size: 2.9 KB
Line 
1/***************************************************************************
2
3This source file is part of OGREBULLET
4(Object-oriented Graphics Rendering Engine Bullet Wrapper)
5For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10
6
7Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes)
8
9
10
11This program is free software; you can redistribute it and/or modify it under
12the terms of the GPL General Public License with runtime exception as published by the Free Software
13Foundation; either version 2 of the License, or (at your option) any later
14version.
15
16This program is distributed in the hope that it will be useful, but WITHOUT
17ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
18FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details.
19
20You should have received a copy of the GPL General Public License with runtime exception along with
21this program; if not, write to the Free Software Foundation, Inc., 59 Temple
22Place - Suite 330, Boston, MA 02111-1307, USA, or go to
23http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
24-----------------------------------------------------------------------------
25*/
26#ifndef _OgreBulletCollisions_DEBUGOBJECT_H_
27#define _OgreBulletCollisions_DEBUGOBJECT_H_
28
29#include "OgreBulletCollisionsPreRequisites.h"
30
31#include "Debug/OgreBulletCollisionsDebugLines.h"
32
33namespace OgreBulletCollisions
34{
35   
36        //------------------------------------------------------------------------------------------------
37        class  DebugCollisionShape : public DebugLines
38        {
39        public:
40                enum Mode
41                {
42                        Mode_Unknown,
43                        Mode_Enabled,
44                        Mode_Disabled,
45                        Mode_Static
46        };
47
48        public:
49        /** DebugCollisionShape ctor
50        */
51        DebugCollisionShape(CollisionShape * shape, 
52                            DebugCollisionShape::Mode mode = DebugCollisionShape::Mode_Enabled);
53                /** ~DebugCollisionShape ctor
54                */
55        virtual ~DebugCollisionShape();
56        // mStatemode getter
57        DebugCollisionShape::Mode getStatemode() const { return mStatemode; }
58        // mStatemode setter
59        void setStatemode(DebugCollisionShape::Mode val);
60        // mIsVisual getter
61        bool getIsVisual() const;
62        // mIsVisual setter
63        void setIsVisual(bool val);
64
65        protected:
66        DebugCollisionShape::Mode mStatemode;
67        bool                      mIsVisual;
68
69
70        };
71        //------------------------------------------------------------------------------------------------
72        class  RayDebugShape:public DebugLines
73        {
74        public:
75                RayDebugShape(const Ogre::Vector3& start,const Ogre::Vector3& direction,const Ogre::Real length);
76                void setDefinition(const Ogre::Vector3& start,const Ogre::Vector3& direction,const Ogre::Real length);
77                virtual ~RayDebugShape();
78    };
79    //------------------------------------------------------------------------------------------------
80}
81
82#endif //_OgreBulletCollisions_DEBUGOBJECT_H_
83
84
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