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source: code/branches/physics/src/ogrebullet/Collisions/OgreBulletCollisions.h @ 2122

Last change on this file since 2122 was 2119, checked in by rgrieder, 16 years ago

Merged physics branch into physics_new branch.

  • Property svn:eol-style set to native
File size: 3.0 KB
Line 
1/***************************************************************************
2
3This source file is part of OGREBULLET
4(Object-oriented Graphics Rendering Engine Bullet Wrapper)
5For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10
6
7Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes)
8
9
10
11This program is free software; you can redistribute it and/or modify it under
12the terms of the GPL General Public License with runtime exception as published by the Free Software
13Foundation; either version 2 of the License, or (at your option) any later
14version.
15
16This program is distributed in the hope that it will be useful, but WITHOUT
17ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
18FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details.
19
20You should have received a copy of the GPL General Public License with runtime exception along with
21this program; if not, write to the Free Software Foundation, Inc., 59 Temple
22Place - Suite 330, Boston, MA 02111-1307, USA, or go to
23http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
24-----------------------------------------------------------------------------
25*/
26
27#ifndef _OGREBULLETCOLLISIONS_H
28#define _OGREBULLETCOLLISIONS_H
29
30#include "OgreBulletCollisionsPreRequisites.h"
31
32
33#ifdef _PRECOMP
34
35
36    #include "Utils/OgreBulletConverter.h"
37
38        //Debug Helpers
39        #include "Debug/OgreBulletCollisionsDebugLines.h"
40        #include "Debug/OgreBulletCollisionsDebugShape.h"
41        #include "Debug/OgreBulletCollisionsDebugDrawer.h"
42        #include "Debug/OgreBulletCollisionsDebugContact.h"
43
44    //Shapes
45    #include "OgreBulletCollisionsShape.h"
46
47    #include "Shapes/OgreBulletCollisionsBoxShape.h"
48    #include "Shapes/OgreBulletCollisionsConeShape.h"
49    #include "Shapes/OgreBulletCollisionsSphereShape.h"
50    #include "Shapes/OgreBulletCollisionsCylinderShape.h"
51        #include "Shapes/OgreBulletCollisionsTriangleShape.h"
52        #include "Shapes/OgreBulletCollisionsTerrainShape.h"
53        #include "Shapes/OgreBulletCollisionsCylinderShape.h"
54        #include "Shapes/OgreBulletCollisionsCapsuleShape.h"
55    #include "Shapes/OgreBulletCollisionsStaticPlaneShape.h"
56
57    #include "Shapes/OgreBulletCollisionsCompoundShape.h"
58
59    #include "Shapes/OgreBulletCollisionsMultiSphereShape.h"
60
61    #include "Shapes/OgreBulletCollisionsConvexHullShape.h"
62    #include "Shapes/OgreBulletCollisionsMinkowskiSumShape.h"
63
64    #include "Shapes/OgreBulletCollisionsTrimeshShape.h"
65
66    //Utils
67    #include "Utils/OgreBulletCollisionsMeshToShapeConverter.h"
68
69    // Ray
70    //#include "OgreBulletCollisionsConvexCast.h"
71
72    // Core Collisions
73    #include "OgreBulletCollisionsObject.h"
74    #include "OgreBulletCollisionsObjectState.h"
75
76    #include "OgreBulletCollisionsWorld.h"
77
78    #include "OgreBulletCollisionsRay.h"
79
80
81
82
83
84    #include "OgreString.h"
85    #include "OgreFontManager.h"
86
87    #include "BulletCollision/CollisionShapes/btMinkowskiSumShape.h"
88    #include "BulletCollision/CollisionShapes/btTriangleShape.h"
89
90
91#endif //_PRECOMP
92
93#endif //_OGREBULLETCOLLISIONS_H
94
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