1 | /*************************************************************************** |
---|
2 | |
---|
3 | This source file is part of OGREBULLET |
---|
4 | (Object-oriented Graphics Rendering Engine Bullet Wrapper) |
---|
5 | For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10 |
---|
6 | |
---|
7 | Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes) |
---|
8 | |
---|
9 | |
---|
10 | |
---|
11 | This program is free software; you can redistribute it and/or modify it under |
---|
12 | the terms of the GPL General Public License with runtime exception as published by the Free Software |
---|
13 | Foundation; either version 2 of the License, or (at your option) any later |
---|
14 | version. |
---|
15 | |
---|
16 | This program is distributed in the hope that it will be useful, but WITHOUT |
---|
17 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
---|
18 | FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details. |
---|
19 | |
---|
20 | You should have received a copy of the GPL General Public License with runtime exception along with |
---|
21 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
---|
22 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
---|
23 | http://www.gnu.org/licenses/old-licenses/gpl-2.0.html |
---|
24 | ----------------------------------------------------------------------------- |
---|
25 | */ |
---|
26 | |
---|
27 | #include "OgreBulletCollisions.h" |
---|
28 | |
---|
29 | #include "OgreBulletCollisionsObject.h" |
---|
30 | #include "Debug/OgreBulletCollisionsDebugShape.h" |
---|
31 | |
---|
32 | #include "OgreBulletCollisionsObjectState.h" |
---|
33 | #include "OgreBulletCollisionsShape.h" |
---|
34 | #include "OgreBulletCollisionsWorld.h" |
---|
35 | |
---|
36 | using namespace Ogre; |
---|
37 | using namespace OgreBulletCollisions; |
---|
38 | |
---|
39 | namespace OgreBulletCollisions |
---|
40 | { |
---|
41 | //----------------------------------------------------------------------- |
---|
42 | const Ogre::String Object::mMovableType = "OgreBullet::Object"; |
---|
43 | // ------------------------------------------------------------------------- |
---|
44 | Object::Object(const String &name, CollisionsWorld *world, bool init) |
---|
45 | : |
---|
46 | MovableObject(name), |
---|
47 | UserDefinedObject(), |
---|
48 | mWorld(world), |
---|
49 | mShape(0), |
---|
50 | mState(0), |
---|
51 | mRootNode(0), |
---|
52 | mBounds(Vector3::ZERO, Vector3::ZERO), |
---|
53 | mDebugShape(0), |
---|
54 | mShapeNode(0), |
---|
55 | mDebugNode(0) |
---|
56 | { |
---|
57 | if (init) |
---|
58 | { |
---|
59 | mObject = new btCollisionObject(); |
---|
60 | mState = new ObjectState(this); |
---|
61 | } |
---|
62 | } |
---|
63 | // ------------------------------------------------------------------------- |
---|
64 | Object::~Object() |
---|
65 | { |
---|
66 | if (mRootNode) |
---|
67 | { |
---|
68 | showDebugShape(false); |
---|
69 | mShapeNode->detachObject (this); |
---|
70 | mRootNode->removeAndDestroyChild (mShapeNode->getName ()); |
---|
71 | //mRootNode->getParentSceneNode ()->removeAndDestroyChild (mRootNode->getName ()); |
---|
72 | } |
---|
73 | |
---|
74 | getBulletCollisionWorld()->removeCollisionObject( mObject ); |
---|
75 | getCollisionWorld()->removeObject(this); |
---|
76 | |
---|
77 | delete mObject; |
---|
78 | delete mShape; |
---|
79 | delete mState; |
---|
80 | delete mDebugShape; |
---|
81 | } |
---|
82 | //----------------------------------------------------------------------- |
---|
83 | void Object::showDebugShape(bool show) |
---|
84 | { |
---|
85 | if (show && mDebugShape == 0 && mShape) |
---|
86 | { |
---|
87 | mDebugShape = new DebugCollisionShape(mShape); |
---|
88 | if (mDebugShape->getIsVisual ()) |
---|
89 | { |
---|
90 | assert (mDebugNode == 0); |
---|
91 | mDebugNode = mRootNode->createChildSceneNode(mName + "DebugShape"); |
---|
92 | mDebugNode->attachObject (mDebugShape); |
---|
93 | } |
---|
94 | } |
---|
95 | else if (mDebugShape) |
---|
96 | { |
---|
97 | if (mDebugShape->getIsVisual ()) |
---|
98 | { |
---|
99 | assert (mDebugNode); |
---|
100 | mDebugNode->detachObject (mDebugShape->getName()); |
---|
101 | mRootNode->removeAndDestroyChild (mDebugNode->getName()); |
---|
102 | mDebugNode = 0; |
---|
103 | } |
---|
104 | assert (mDebugNode == 0); |
---|
105 | delete mDebugShape; |
---|
106 | mDebugShape = 0; |
---|
107 | } |
---|
108 | } |
---|
109 | // ------------------------------------------------------------------------- |
---|
110 | void Object::setTransform(const btVector3 &pos, const btQuaternion &quat) |
---|
111 | { |
---|
112 | mRootNode->setPosition(pos[0], pos[1], pos[2]); |
---|
113 | mRootNode->setOrientation(quat.getW(),quat.getX(), quat.getY(), quat.getZ()); |
---|
114 | } |
---|
115 | // ------------------------------------------------------------------------- |
---|
116 | void Object::setPosition(const btVector3 &pos) |
---|
117 | { |
---|
118 | mRootNode->setPosition(pos[0], pos[1], pos[2]); |
---|
119 | } |
---|
120 | // ------------------------------------------------------------------------- |
---|
121 | void Object::setOrientation(const btQuaternion &quat) |
---|
122 | { |
---|
123 | mRootNode->setOrientation(quat.getW(),quat.getX(), quat.getY(), quat.getZ()); |
---|
124 | } |
---|
125 | // ------------------------------------------------------------------------- |
---|
126 | void Object::setTransform(const btTransform& worldTrans) |
---|
127 | { |
---|
128 | mRootNode->setPosition(worldTrans.getOrigin()[0], worldTrans.getOrigin()[1],worldTrans.getOrigin()[2]); |
---|
129 | mRootNode->setOrientation(worldTrans.getRotation().getW(),worldTrans.getRotation().getX(), worldTrans.getRotation().getY(), worldTrans.getRotation().getZ()); |
---|
130 | } |
---|
131 | //----------------------------------------------------------------------- |
---|
132 | void Object::setShape(CollisionShape *shape, |
---|
133 | const Vector3 &pos, |
---|
134 | const Quaternion &quat) |
---|
135 | { |
---|
136 | mShape = shape; |
---|
137 | |
---|
138 | mRootNode = mWorld->getSceneManager()->getRootSceneNode()->createChildSceneNode(mName, pos, quat); |
---|
139 | mShapeNode = mRootNode->createChildSceneNode(mName + "Shape"); |
---|
140 | mShapeNode->attachObject(this); |
---|
141 | |
---|
142 | mObject->setCollisionShape(shape->getBulletShape()); |
---|
143 | showDebugShape(mWorld->getShowDebugShapes()); |
---|
144 | } |
---|
145 | // ------------------------------------------------------------------------- |
---|
146 | //----------------------------------------------------------------------- |
---|
147 | void Object::_notifyAttached(Node* parent, bool isTagPoint) |
---|
148 | { |
---|
149 | MovableObject::_notifyAttached(parent,isTagPoint); |
---|
150 | if (parent) |
---|
151 | { |
---|
152 | Object* other_object = mWorld->findObject(static_cast<SceneNode*>(parent)); |
---|
153 | if ((other_object) && (other_object != this)) |
---|
154 | { |
---|
155 | static_cast<SceneNode*>(parent)->detachObject(other_object); |
---|
156 | |
---|
157 | } |
---|
158 | setPosition(parent->getPosition()); |
---|
159 | setOrientation(parent->getOrientation()); |
---|
160 | } |
---|
161 | } |
---|
162 | #if (OGRE_VERSION >= ((1 << 16) | (5 << 8) | 0)) // must have at least shoggoth (1.5.0) |
---|
163 | //----------------------------------------------------------------------- |
---|
164 | void Object::visitRenderables(Renderable::Visitor* visitor, |
---|
165 | bool debugRenderables) |
---|
166 | { |
---|
167 | //visitor->visit(this, 0, false); |
---|
168 | } |
---|
169 | #endif |
---|
170 | //----------------------------------------------------------------------- |
---|
171 | const Ogre::String& Object::getMovableType() const |
---|
172 | { |
---|
173 | return mMovableType; |
---|
174 | } |
---|
175 | |
---|
176 | //----------------------------------------------------------------------- |
---|
177 | void Object::_notifyCurrentCamera(Camera* camera) |
---|
178 | { |
---|
179 | } |
---|
180 | |
---|
181 | //----------------------------------------------------------------------- |
---|
182 | const AxisAlignedBox& Object::getBoundingBox(void) const |
---|
183 | { |
---|
184 | return mBounds; |
---|
185 | } |
---|
186 | //----------------------------------------------------------------------- |
---|
187 | Real Object::getBoundingRadius(void) const |
---|
188 | { |
---|
189 | return Ogre::Real(0.0); |
---|
190 | } |
---|
191 | |
---|
192 | //----------------------------------------------------------------------- |
---|
193 | void Object::_updateRenderQueue(RenderQueue* queue) |
---|
194 | { |
---|
195 | } |
---|
196 | } |
---|
197 | |
---|