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source: code/branches/physics/src/ogrebullet/Collisions/OgreBulletCollisionsPreRequisites.h @ 2122

Last change on this file since 2122 was 2119, checked in by rgrieder, 16 years ago

Merged physics branch into physics_new branch.

  • Property svn:eol-style set to native
File size: 2.8 KB
Line 
1/***************************************************************************
2
3This source file is part of OGREBULLET
4(Object-oriented Graphics Rendering Engine Bullet Wrapper)
5For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10
6
7Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes)
8
9
10
11This program is free software; you can redistribute it and/or modify it under
12the terms of the GPL General Public License with runtime exception as published by the Free Software
13Foundation; either version 2 of the License, or (at your option) any later
14version.
15
16This program is distributed in the hope that it will be useful, but WITHOUT
17ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
18FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details.
19
20You should have received a copy of the GPL General Public License with runtime exception along with
21this program; if not, write to the Free Software Foundation, Inc., 59 Temple
22Place - Suite 330, Boston, MA 02111-1307, USA, or go to
23http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
24-----------------------------------------------------------------------------
25*/
26
27#ifndef _OGREBULLETCOLLISIONS_PREREQUISITES_H
28#define _OGREBULLETCOLLISIONS_PREREQUISITES_H
29
30#include "btBulletCollisionCommon.h"
31
32#include "BulletCollision/GIMPACT/btGImpactShape.h"
33#include "BulletCollision/GIMPACT/btGImpactCollisionAlgorithm.h"
34
35#include "Ogre.h"
36
37/* Some <math.h> files do not define M_PI... */
38#ifndef M_PI
39#define M_PI 3.14159265
40#endif
41
42namespace OgreBulletCollisions
43{
44    class BtOgreConverter;
45    class OgreBtConverter;
46
47    class CollisionsWorld;
48
49    class CollisionRayResultCallback;
50    class CollisionClosestRayResultCallback;
51
52    class DebugLines;
53
54    class DebugDrawer;
55
56    class DebugContact;
57    class DebugNormal;
58    class DebugContactText;
59   
60    class DebugCollisionShape;
61    class BoxDebugShape;
62    class SphereDebugShape;
63    class ConeDebugShape;
64    class TriangleMeshDebugShape;
65    class RayDebugShape;
66
67        class GImpactConcaveShape;
68        class HeightmapCollisionShape;
69    class CollisionShape;
70    class BoxCollisionShape;
71    class SphereCollisionShape;
72    class CylinderCollisionShape;
73        class CapsuleCollisionShape;
74    class ConeCollisionShape;
75
76    class CompoundCollisionShape;
77
78    class MultiSphereCollisionShape;
79    class MinkowskiSumCollisionShape;
80
81    class ConvexHullCollisionShape;
82    class TriangleMeshCollisionShape;
83
84    class Object;
85
86    class ObjectState;
87
88    typedef std::vector<Ogre::Vector3> Vector3Array;
89    typedef std::map<unsigned char, Vector3Array* > BoneIndex;
90    typedef std::pair<unsigned short, Vector3Array* > BoneKeyIndex;
91
92}
93
94#endif //_OGREBULLETCOLLISIONS_PREREQUISITES_H
95
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