1 | /*************************************************************************** |
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2 | |
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3 | This source file is part of OGREBULLET |
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4 | (Object-oriented Graphics Rendering Engine Bullet Wrapper) |
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5 | For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10 |
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6 | |
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7 | Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes) |
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8 | |
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9 | |
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10 | |
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11 | This program is free software; you can redistribute it and/or modify it under |
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12 | the terms of the GPL General Public License with runtime exception as published by the Free Software |
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13 | Foundation; either version 2 of the License, or (at your option) any later |
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14 | version. |
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15 | |
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16 | This program is distributed in the hope that it will be useful, but WITHOUT |
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17 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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18 | FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details. |
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19 | |
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20 | You should have received a copy of the GPL General Public License with runtime exception along with |
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21 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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22 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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23 | http://www.gnu.org/licenses/old-licenses/gpl-2.0.html |
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24 | ----------------------------------------------------------------------------- |
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25 | */ |
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26 | |
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27 | #ifndef _OGREBULLETCOLLISIONS_CollisionWorld_H |
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28 | #define _OGREBULLETCOLLISIONS_CollisionWorld_H |
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29 | |
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30 | #include "OgreBulletCollisionsPreRequisites.h" |
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31 | |
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32 | |
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33 | namespace OgreBulletCollisions |
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34 | { |
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35 | // ------------------------------------------------------------------------- |
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36 | // basic CollisionWorld |
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37 | class CollisionsWorld |
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38 | { |
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39 | public: |
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40 | CollisionsWorld(Ogre::SceneManager *scn, const Ogre::AxisAlignedBox &bounds, bool init = true, bool set32bitsAxisSweep = true); |
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41 | virtual ~CollisionsWorld(); |
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42 | |
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43 | void addObject(Object *obj); |
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44 | |
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45 | /// Returns false if obj was not found. |
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46 | bool removeObject(Object *obj); |
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47 | |
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48 | void discreteCollide(); |
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49 | |
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50 | bool isObjectregistered(Object *) const; |
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51 | Object *findObject(Ogre::SceneNode *node) const; |
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52 | Object *findObject(btCollisionObject *object) const; |
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53 | |
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54 | |
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55 | // mShowDebugContactPoints getter |
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56 | bool getShowDebugContactPoints() const { return mShowDebugContactPoints; } |
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57 | // mShowDebugContactPoints setter |
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58 | void setShowDebugContactPoints(bool show); |
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59 | // mShowDebugShapes getter |
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60 | bool getShowDebugShapes() const { return mShowDebugShapes; } |
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61 | // mShowDebugShapes setter |
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62 | void setShowDebugShapes(bool val); |
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63 | |
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64 | Ogre::SceneManager *getSceneManager() const {return mScnMgr;} |
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65 | btCollisionWorld *getBulletCollisionWorld() const {return mWorld;} |
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66 | |
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67 | void launchRay (CollisionRayResultCallback &ray, short int collisionFilterMask = -1); |
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68 | |
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69 | protected: |
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70 | btCollisionWorld* mWorld; |
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71 | btCollisionDispatcher* mDispatcher; |
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72 | |
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73 | btBroadphaseInterface* mBroadphase; |
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74 | |
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75 | Ogre::AxisAlignedBox mBounds; |
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76 | |
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77 | btDefaultCollisionConfiguration mDefaultCollisionConfiguration; |
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78 | |
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79 | std::deque<Object *> mObjects; |
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80 | |
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81 | bool mShowDebugShapes; |
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82 | bool mShowDebugContactPoints; |
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83 | DebugLines * mDebugContactPoints; |
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84 | |
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85 | Ogre::SceneManager * mScnMgr; |
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86 | }; |
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87 | } |
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88 | #endif //_OGREBULLETCOLLISIONS_CollisionWorld_H |
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89 | |
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