[1985] | 1 | /*************************************************************************** |
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| 2 | |
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| 3 | This source file is part of OGREBULLET |
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| 4 | (Object-oriented Graphics Rendering Engine Bullet Wrapper) |
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| 5 | For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10 |
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| 6 | |
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| 7 | Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes) |
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| 8 | |
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| 9 | |
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| 10 | |
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| 11 | This program is free software; you can redistribute it and/or modify it under |
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| 12 | the terms of the GPL General Public License with runtime exception as published by the Free Software |
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| 13 | Foundation; either version 2 of the License, or (at your option) any later |
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| 14 | version. |
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| 15 | |
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| 16 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 17 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 18 | FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details. |
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| 19 | |
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| 20 | You should have received a copy of the GPL General Public License with runtime exception along with |
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| 21 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 22 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 23 | http://www.gnu.org/licenses/old-licenses/gpl-2.0.html |
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| 24 | ----------------------------------------------------------------------------- |
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| 25 | */ |
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| 26 | |
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| 27 | #include "OgreBulletDynamics.h" |
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| 28 | |
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| 29 | #include "OgreBulletDynamicsWorld.h" |
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| 30 | #include "OgreBulletDynamicsRigidBody.h" |
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| 31 | |
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| 32 | #include "OgreBulletDynamicsConstraint.h" |
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| 33 | #include "Constraints/OgreBulletDynamics6DofConstraint.h" |
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| 34 | |
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| 35 | using namespace Ogre; |
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| 36 | |
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| 37 | namespace OgreBulletDynamics |
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| 38 | { |
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| 39 | // ------------------------------------------------------------------------- |
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| 40 | SixDofConstraint::SixDofConstraint(RigidBody * rbA, RigidBody * rbB, |
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| 41 | const Vector3& FrameInAVector3, const Quaternion& FrameInAOrientation, |
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| 42 | const Vector3& FrameInBVector3, const Quaternion& FrameInBOrientation): |
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| 43 | TypedConstraint(rbA, rbB) |
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| 44 | { |
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| 45 | btTransform frameInA (OgreBulletCollisions::OgreBtConverter::to (FrameInAOrientation), |
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| 46 | OgreBulletCollisions::OgreBtConverter::to (FrameInAVector3)); |
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| 47 | btTransform frameInB (OgreBulletCollisions::OgreBtConverter::to (FrameInBOrientation), |
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| 48 | OgreBulletCollisions::OgreBtConverter::to (FrameInBVector3)); |
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| 49 | |
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| 50 | mConstraint = new btGeneric6DofConstraint( |
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| 51 | *rbA->getBulletRigidBody (), |
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| 52 | *rbB->getBulletRigidBody (), |
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| 53 | frameInA, |
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| 54 | frameInB, |
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| 55 | true); // Eric added this because Bullet 2.61 has a new argument (useLinearReferenceFrameA) |
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| 56 | } |
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| 57 | // ------------------------------------------------------------------------- |
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| 58 | SixDofConstraint::~SixDofConstraint() |
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| 59 | { |
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| 60 | } |
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| 61 | // ------------------------------------------------------------------------- |
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| 62 | void SixDofConstraint::setLinearLowerLimit(const Ogre::Vector3& linearLower) |
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| 63 | { |
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| 64 | static_cast<btGeneric6DofConstraint* > (mConstraint)->setLinearLowerLimit(OgreBulletCollisions::OgreBtConverter::to (linearLower)); |
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| 65 | } |
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| 66 | // ------------------------------------------------------------------------- |
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| 67 | void SixDofConstraint::setLinearUpperLimit(const Ogre::Vector3& linearUpper) |
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| 68 | { |
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| 69 | static_cast<btGeneric6DofConstraint* > (mConstraint)->setLinearLowerLimit(OgreBulletCollisions::OgreBtConverter::to (linearUpper)); |
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| 70 | } |
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| 71 | // ------------------------------------------------------------------------- |
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| 72 | void SixDofConstraint::setAngularLowerLimit(const Ogre::Vector3& angularLower) |
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| 73 | { |
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| 74 | static_cast<btGeneric6DofConstraint* > (mConstraint)->setLinearLowerLimit(OgreBulletCollisions::OgreBtConverter::to (angularLower)); |
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| 75 | } |
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| 76 | // ------------------------------------------------------------------------- |
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| 77 | void SixDofConstraint::setAngularUpperLimit(const Ogre::Vector3& angularUpper) |
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| 78 | { |
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| 79 | static_cast<btGeneric6DofConstraint* > (mConstraint)->setLinearLowerLimit(OgreBulletCollisions::OgreBtConverter::to (angularUpper)); |
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| 80 | } |
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| 81 | // ------------------------------------------------------------------------- |
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| 82 | void SixDofConstraint::setLimit(const int axis, const Ogre::Real lo, const Ogre::Real hi) |
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| 83 | { |
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| 84 | static_cast<btGeneric6DofConstraint* > (mConstraint)->setLimit(axis, lo, hi); |
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| 85 | } |
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| 86 | // ------------------------------------------------------------------------- |
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| 87 | bool SixDofConstraint::isLimited(int limitIndex) |
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| 88 | { |
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| 89 | return static_cast<btGeneric6DofConstraint* > (mConstraint)->isLimited(limitIndex); |
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| 90 | } |
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| 91 | } |
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