1 | /*************************************************************************** |
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2 | |
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3 | This source file is part of OGREBULLET |
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4 | (Object-oriented Graphics Rendering Engine Bullet Wrapper) |
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5 | For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10 |
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6 | |
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7 | Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes) |
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8 | |
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9 | |
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10 | |
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11 | This program is free software; you can redistribute it and/or modify it under |
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12 | the terms of the GPL General Public License with runtime exception as published by the Free Software |
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13 | Foundation; either version 2 of the License, or (at your option) any later |
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14 | version. |
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15 | |
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16 | This program is distributed in the hope that it will be useful, but WITHOUT |
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17 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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18 | FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details. |
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19 | |
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20 | You should have received a copy of the GPL General Public License with runtime exception along with |
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21 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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22 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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23 | http://www.gnu.org/licenses/old-licenses/gpl-2.0.html |
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24 | ----------------------------------------------------------------------------- |
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25 | */ |
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26 | |
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27 | #include "OgreBulletDynamics.h" |
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28 | |
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29 | #include "OgreBulletDynamicsWorld.h" |
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30 | #include "OgreBulletDynamicsRigidBody.h" |
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31 | |
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32 | #include "OgreBulletDynamicsConstraint.h" |
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33 | #include "Constraints/OgreBulletDynamics6DofConstraint.h" |
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34 | |
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35 | using namespace Ogre; |
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36 | |
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37 | namespace OgreBulletDynamics |
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38 | { |
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39 | // ------------------------------------------------------------------------- |
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40 | SixDofConstraint::SixDofConstraint(RigidBody * rbA, RigidBody * rbB, |
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41 | const Vector3& FrameInAVector3, const Quaternion& FrameInAOrientation, |
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42 | const Vector3& FrameInBVector3, const Quaternion& FrameInBOrientation): |
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43 | TypedConstraint(rbA, rbB) |
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44 | { |
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45 | btTransform frameInA (OgreBulletCollisions::OgreBtConverter::to (FrameInAOrientation), |
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46 | OgreBulletCollisions::OgreBtConverter::to (FrameInAVector3)); |
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47 | btTransform frameInB (OgreBulletCollisions::OgreBtConverter::to (FrameInBOrientation), |
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48 | OgreBulletCollisions::OgreBtConverter::to (FrameInBVector3)); |
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49 | |
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50 | mConstraint = new btGeneric6DofConstraint( |
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51 | *rbA->getBulletRigidBody (), |
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52 | *rbB->getBulletRigidBody (), |
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53 | frameInA, |
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54 | frameInB, |
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55 | true); // Eric added this because Bullet 2.61 has a new argument (useLinearReferenceFrameA) |
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56 | } |
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57 | // ------------------------------------------------------------------------- |
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58 | SixDofConstraint::~SixDofConstraint() |
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59 | { |
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60 | } |
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61 | // ------------------------------------------------------------------------- |
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62 | void SixDofConstraint::setLinearLowerLimit(const Ogre::Vector3& linearLower) |
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63 | { |
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64 | static_cast<btGeneric6DofConstraint* > (mConstraint)->setLinearLowerLimit(OgreBulletCollisions::OgreBtConverter::to (linearLower)); |
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65 | } |
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66 | // ------------------------------------------------------------------------- |
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67 | void SixDofConstraint::setLinearUpperLimit(const Ogre::Vector3& linearUpper) |
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68 | { |
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69 | static_cast<btGeneric6DofConstraint* > (mConstraint)->setLinearLowerLimit(OgreBulletCollisions::OgreBtConverter::to (linearUpper)); |
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70 | } |
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71 | // ------------------------------------------------------------------------- |
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72 | void SixDofConstraint::setAngularLowerLimit(const Ogre::Vector3& angularLower) |
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73 | { |
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74 | static_cast<btGeneric6DofConstraint* > (mConstraint)->setLinearLowerLimit(OgreBulletCollisions::OgreBtConverter::to (angularLower)); |
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75 | } |
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76 | // ------------------------------------------------------------------------- |
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77 | void SixDofConstraint::setAngularUpperLimit(const Ogre::Vector3& angularUpper) |
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78 | { |
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79 | static_cast<btGeneric6DofConstraint* > (mConstraint)->setLinearLowerLimit(OgreBulletCollisions::OgreBtConverter::to (angularUpper)); |
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80 | } |
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81 | // ------------------------------------------------------------------------- |
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82 | void SixDofConstraint::setLimit(const int axis, const Ogre::Real lo, const Ogre::Real hi) |
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83 | { |
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84 | static_cast<btGeneric6DofConstraint* > (mConstraint)->setLimit(axis, lo, hi); |
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85 | } |
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86 | // ------------------------------------------------------------------------- |
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87 | bool SixDofConstraint::isLimited(int limitIndex) |
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88 | { |
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89 | return static_cast<btGeneric6DofConstraint* > (mConstraint)->isLimited(limitIndex); |
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90 | } |
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91 | } |
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