1 | /*************************************************************************** |
---|
2 | |
---|
3 | This source file is part of OGREBULLET |
---|
4 | (Object-oriented Graphics Rendering Engine Bullet Wrapper) |
---|
5 | For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10 |
---|
6 | |
---|
7 | Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes) |
---|
8 | |
---|
9 | |
---|
10 | |
---|
11 | This program is free software; you can redistribute it and/or modify it under |
---|
12 | the terms of the GPL General Public License with runtime exception as published by the Free Software |
---|
13 | Foundation; either version 2 of the License, or (at your option) any later |
---|
14 | version. |
---|
15 | |
---|
16 | This program is distributed in the hope that it will be useful, but WITHOUT |
---|
17 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
---|
18 | FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details. |
---|
19 | |
---|
20 | You should have received a copy of the GPL General Public License with runtime exception along with |
---|
21 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
---|
22 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
---|
23 | http://www.gnu.org/licenses/old-licenses/gpl-2.0.html |
---|
24 | ----------------------------------------------------------------------------- |
---|
25 | */ |
---|
26 | |
---|
27 | #include "OgreBulletDynamics.h" |
---|
28 | |
---|
29 | #include "OgreBulletDynamicsWorld.h" |
---|
30 | #include "OgreBulletDynamicsRigidBody.h" |
---|
31 | #include "OgreBulletDynamicsConstraint.h" |
---|
32 | #include "Constraints/OgreBulletDynamicsHingeConstraint.h" |
---|
33 | |
---|
34 | using namespace Ogre; |
---|
35 | |
---|
36 | namespace OgreBulletDynamics |
---|
37 | { |
---|
38 | // ------------------------------------------------------------------------- |
---|
39 | HingeConstraint::HingeConstraint(RigidBody * rbA, RigidBody * rbB, const Vector3& pivotInA, |
---|
40 | const Vector3& pivotInB, const Vector3& axisInA, const Vector3& axisInB): |
---|
41 | TypedConstraint(rbA, rbB) |
---|
42 | { |
---|
43 | btVector3 vec[4]; |
---|
44 | vec[0] = OgreBulletCollisions::OgreBtConverter::to(pivotInA); |
---|
45 | vec[1] = OgreBulletCollisions::OgreBtConverter::to(pivotInB); |
---|
46 | vec[2] = OgreBulletCollisions::OgreBtConverter::to(axisInA); |
---|
47 | vec[3] = OgreBulletCollisions::OgreBtConverter::to(axisInB); |
---|
48 | |
---|
49 | mConstraint = new btHingeConstraint( |
---|
50 | *rbA->getBulletRigidBody (), |
---|
51 | *rbB->getBulletRigidBody (), |
---|
52 | vec[0], vec[1], vec[2], vec[3]); |
---|
53 | /* |
---|
54 | mConstraint = new btHingeConstraint( |
---|
55 | *rbA->getBulletRigidBody (), |
---|
56 | *rbB->getBulletRigidBody (), |
---|
57 | OgreBulletCollisions::OgreBtConverter::to(pivotInA), |
---|
58 | OgreBulletCollisions::OgreBtConverter::to(pivotInB), |
---|
59 | OgreBulletCollisions::OgreBtConverter::to(axisInA), |
---|
60 | OgreBulletCollisions::OgreBtConverter::to(axisInB));*/ |
---|
61 | } |
---|
62 | // ------------------------------------------------------------------------- |
---|
63 | HingeConstraint::HingeConstraint(RigidBody * rbA, |
---|
64 | const Vector3& pivotInA, |
---|
65 | const Vector3& axisInA): |
---|
66 | TypedConstraint(rbA) |
---|
67 | { |
---|
68 | btVector3 vec[2]; |
---|
69 | vec[0] = OgreBulletCollisions::OgreBtConverter::to(pivotInA); |
---|
70 | vec[1] = OgreBulletCollisions::OgreBtConverter::to(axisInA); |
---|
71 | |
---|
72 | mConstraint = new btHingeConstraint(*rbA->getBulletRigidBody (), |
---|
73 | vec[0], vec[1]); |
---|
74 | |
---|
75 | /* |
---|
76 | mConstraint = new btHingeConstraint(*rbA->getBulletRigidBody (), |
---|
77 | OgreBulletCollisions::OgreBtConverter::to(pivotInA), |
---|
78 | OgreBulletCollisions::OgreBtConverter::to(axisInA));*/ |
---|
79 | } |
---|
80 | // ------------------------------------------------------------------------- |
---|
81 | HingeConstraint::~HingeConstraint() |
---|
82 | { |
---|
83 | } |
---|
84 | } |
---|