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source: code/branches/physics/src/ogrebullet/Dynamics/OgreBulletDynamicsConstraint.h @ 2163

Last change on this file since 2163 was 2119, checked in by rgrieder, 16 years ago

Merged physics branch into physics_new branch.

  • Property svn:eol-style set to native
File size: 2.1 KB
Line 
1/***************************************************************************
2
3This source file is part of OGREBULLET
4(Object-oriented Graphics Rendering Engine Bullet Wrapper)
5For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10
6
7Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes)
8
9
10
11This program is free software; you can redistribute it and/or modify it under
12the terms of the GPL General Public License with runtime exception as published by the Free Software
13Foundation; either version 2 of the License, or (at your option) any later
14version.
15
16This program is distributed in the hope that it will be useful, but WITHOUT
17ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
18FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details.
19
20You should have received a copy of the GPL General Public License with runtime exception along with
21this program; if not, write to the Free Software Foundation, Inc., 59 Temple
22Place - Suite 330, Boston, MA 02111-1307, USA, or go to
23http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
24-----------------------------------------------------------------------------
25*/
26#ifndef _OGREBULLETDYNAMICS_TypedConstraint_H
27#define _OGREBULLETDYNAMICS_TypedConstraint_H
28
29#include "OgreBulletDynamicsPreRequisites.h"
30
31#include "OgreBulletCollisionsObject.h"
32
33
34namespace OgreBulletDynamics
35{
36    // -------------------------------------------------------------------------
37    // basic constraint class
38    class TypedConstraint
39    {
40    public:
41        TypedConstraint(DynamicsWorld *world);
42        TypedConstraint(RigidBody *bodyA);
43        TypedConstraint(RigidBody *bodyA, RigidBody *bodyB);
44
45            virtual ~TypedConstraint();
46
47
48        inline btTypedConstraint* getBulletTypedConstraint() const {return static_cast <btTypedConstraint*> (mConstraint);};
49
50    protected:
51        btTypedConstraint       *mConstraint;
52
53        DynamicsWorld           *mWorld;
54        RigidBody               *mBodyA;
55        RigidBody               *mBodyB;
56    };
57}
58#endif //_OGREBULLETDYNAMICS_TypedConstraint_H
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