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source: code/branches/physics/src/ogrebullet/Dynamics/OgreBulletDynamicsPreRequisites.h @ 2192

Last change on this file since 2192 was 2192, checked in by rgrieder, 16 years ago

Reverted all changes of attempt to update physics branch.

  • Property svn:eol-style set to native
File size: 1.9 KB
Line 
1/***************************************************************************
2
3This source file is part of OGREBULLET
4(Object-oriented Graphics Rendering Engine Bullet Wrapper)
5For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10
6
7Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes)
8
9
10
11This program is free software; you can redistribute it and/or modify it under
12the terms of the GPL General Public License with runtime exception as published by the Free Software
13Foundation; either version 2 of the License, or (at your option) any later
14version.
15
16This program is distributed in the hope that it will be useful, but WITHOUT
17ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
18FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details.
19
20You should have received a copy of the GPL General Public License with runtime exception along with
21this program; if not, write to the Free Software Foundation, Inc., 59 Temple
22Place - Suite 330, Boston, MA 02111-1307, USA, or go to
23http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
24-----------------------------------------------------------------------------
25*/
26
27#ifndef _OGREBULLETDYNAMICS_PREREQUISITES_H
28#define _OGREBULLETDYNAMICS_PREREQUISITES_H
29
30#include "btBulletCollisionCommon.h"
31#include "btBulletDynamicsCommon.h"
32
33#include "Ogre.h"
34#include "OgreBulletCollisions.h"
35
36
37namespace OgreBulletDynamics
38{
39    class RigidBody;
40    class PhysicState;
41    class DynamicsWorld;
42
43    class TypedConstraint;
44    class HingeConstraint;
45    class SixDofConstraint;
46    class PointToPointConstraint;
47        class ConeTwistConstraint;
48
49    class WheeledRigidBody;
50    class VehicleRayCaster;
51    class VehicleTuning;
52    class RaycastVehicle;
53    class WheelInfo;
54
55        class RagDoll;
56}
57
58#endif //_OGREBULLETDYNAMICS_PREREQUISITES_H
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