1 | /*************************************************************************** |
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2 | |
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3 | This source file is part of OGREBULLET |
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4 | (Object-oriented Graphics Rendering Engine Bullet Wrapper) |
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5 | For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10 |
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6 | |
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7 | Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes) |
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8 | |
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9 | |
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10 | |
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11 | This program is free software; you can redistribute it and/or modify it under |
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12 | the terms of the GPL General Public License with runtime exception as published by the Free Software |
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13 | Foundation; either version 2 of the License, or (at your option) any later |
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14 | version. |
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15 | |
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16 | This program is distributed in the hope that it will be useful, but WITHOUT |
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17 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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18 | FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details. |
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19 | |
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20 | You should have received a copy of the GPL General Public License with runtime exception along with |
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21 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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22 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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23 | http://www.gnu.org/licenses/old-licenses/gpl-2.0.html |
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24 | ----------------------------------------------------------------------------- |
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25 | */ |
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26 | |
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27 | #ifndef _OGREBULLETDYNAMICS_DynamicWorld_H |
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28 | #define _OGREBULLETDYNAMICS_DynamicWorld_H |
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29 | |
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30 | #include "OgreBulletDynamicsPreRequisites.h" |
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31 | |
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32 | #include "OgreBulletCollisionsWorld.h" |
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33 | #include "Debug/OgreBulletCollisionsDebugDrawer.h" |
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34 | |
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35 | namespace OgreBulletDynamics |
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36 | { |
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37 | // ------------------------------------------------------------------------- |
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38 | // basic rigid body class |
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39 | class DynamicsWorld : public OgreBulletCollisions::CollisionsWorld |
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40 | { |
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41 | public: |
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42 | DynamicsWorld(Ogre::SceneManager *mgr, |
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43 | const Ogre::AxisAlignedBox &bounds, |
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44 | const Ogre::Vector3 &gravity, |
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45 | bool init = true); |
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46 | |
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47 | ~DynamicsWorld(); |
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48 | |
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49 | template <class BTDNYWORLDCLASS> |
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50 | void createBtDynamicsWorld(BTDNYWORLDCLASS *&createdWorld) |
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51 | { |
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52 | createdWorld = new BTDNYWORLDCLASS(mDispatcher, mBroadphase, mConstraintsolver, &mDefaultCollisionConfiguration); |
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53 | mWorld = createdWorld; |
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54 | } |
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55 | |
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56 | void stepSimulation(const Ogre::Real elapsedTime, int maxSubSteps = 1, const Ogre::Real fixedTimestep = 1./60.); |
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57 | |
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58 | void addRigidBody (RigidBody *rb, short collisionGroup, short collisionMask); |
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59 | |
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60 | void setDebugDrawer(OgreBulletCollisions::DebugDrawer *debugdrawer) |
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61 | { |
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62 | mDebugDrawer = debugdrawer; |
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63 | (static_cast <btDiscreteDynamicsWorld *> (mWorld))->setDebugDrawer(mDebugDrawer); |
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64 | }; |
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65 | |
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66 | OgreBulletCollisions::DebugDrawer *getDebugDrawer(){return mDebugDrawer;}; |
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67 | |
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68 | inline btDynamicsWorld * getBulletDynamicsWorld() const {return static_cast<btDynamicsWorld *> (mWorld);}; |
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69 | |
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70 | void removeConstraint(TypedConstraint *constraint); |
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71 | void addConstraint(TypedConstraint *constraint); |
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72 | bool isConstraintRegistered(TypedConstraint *constraint) const; |
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73 | |
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74 | void addVehicle(RaycastVehicle *v); |
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75 | |
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76 | private: |
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77 | OgreBulletCollisions::DebugDrawer *mDebugDrawer; |
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78 | |
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79 | btConstraintSolver *mConstraintsolver; |
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80 | |
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81 | std::deque <TypedConstraint *> mConstraints; |
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82 | }; |
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83 | } |
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84 | #endif //_OGREBULLETDYNAMICS_DynamicWorld_H |
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85 | |
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