[1985] | 1 | /*************************************************************************** |
---|
| 2 | |
---|
| 3 | This source file is part of OGREBULLET |
---|
| 4 | (Object-oriented Graphics Rendering Engine Bullet Wrapper) |
---|
| 5 | For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10 |
---|
| 6 | |
---|
| 7 | Copyright (c) 2007 tuan.kuranes@gmail.com |
---|
| 8 | |
---|
| 9 | |
---|
| 10 | |
---|
| 11 | This program is free software; you can redistribute it and/or modify it under |
---|
| 12 | the terms of the GNU Lesser General Public License as published by the Free Software |
---|
| 13 | Foundation; either version 2 of the License, or (at your option) any later |
---|
| 14 | version. |
---|
| 15 | |
---|
| 16 | This program is distributed in the hope that it will be useful, but WITHOUT |
---|
| 17 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
---|
| 18 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
---|
| 19 | |
---|
| 20 | You should have received a copy of the GNU Lesser General Public License along with |
---|
| 21 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
---|
| 22 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
---|
| 23 | http://www.gnu.org/copyleft/lesser.txt. |
---|
| 24 | ----------------------------------------------------------------------------- |
---|
| 25 | */ |
---|
| 26 | |
---|
| 27 | |
---|
| 28 | #ifndef _OGREBULLETCOLLISIONS_RagDoll_H |
---|
| 29 | #define _OGREBULLETCOLLISIONS_RagDoll_H |
---|
| 30 | |
---|
| 31 | |
---|
| 32 | #include "OgreBulletDynamicsPreRequisites.h" |
---|
| 33 | |
---|
| 34 | |
---|
| 35 | namespace OgreBulletDynamics |
---|
| 36 | { |
---|
| 37 | // ------------------------------------------------------------------------- |
---|
| 38 | // basic CollisionWorld |
---|
| 39 | class RagDoll |
---|
| 40 | { |
---|
| 41 | public: |
---|
| 42 | RagDoll (btDynamicsWorld* ownerWorld, |
---|
| 43 | const btVector3& positionOffset); |
---|
| 44 | |
---|
| 45 | virtual ~RagDoll (); |
---|
| 46 | |
---|
| 47 | // Make ragdoll active. |
---|
| 48 | void ragdollEnable(bool doEnable); |
---|
| 49 | // is ragdoll active. |
---|
| 50 | bool isRagdollEnabled(); |
---|
| 51 | |
---|
| 52 | // Make constraint between body part active. |
---|
| 53 | void constraintEnable(bool value); |
---|
| 54 | // are constraint between body part active ? |
---|
| 55 | bool isConstraintEnabled(); |
---|
| 56 | |
---|
| 57 | // Make it collidable or not. |
---|
| 58 | void collisionEnable(bool value); |
---|
| 59 | // if shapes can collide |
---|
| 60 | bool isCollisionEnabled(); |
---|
| 61 | |
---|
| 62 | // Make it fixed in a pose or not. |
---|
| 63 | void rigidityEnable(bool value); |
---|
| 64 | // is it fixed on a pose? |
---|
| 65 | bool isRigidityEnable(); |
---|
| 66 | |
---|
| 67 | |
---|
| 68 | protected: |
---|
| 69 | btDynamicsWorld* m_ownerWorld; |
---|
| 70 | |
---|
| 71 | std::vector<btCollisionShape* > m_shapes; |
---|
| 72 | std::vector<btRigidBody* > m_bodies; |
---|
| 73 | std::vector<btTypedConstraint* > m_joints; |
---|
| 74 | |
---|
| 75 | btRigidBody* localCreateRigidBody (btScalar mass, |
---|
| 76 | const btTransform& startTransform, |
---|
| 77 | btCollisionShape* shape); |
---|
| 78 | |
---|
| 79 | }; |
---|
| 80 | } |
---|
| 81 | #endif //_OGREBULLETCOLLISIONS_CollisionWorld_H |
---|
| 82 | |
---|