1 | /** |
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2 | * File: OgreOdeDebugContact.cpp |
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3 | * |
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4 | * description: This create create a billboarding object that display a text. |
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5 | * From MovableText |
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6 | * @author 2003 by cTh see gavocanov@rambler.ru |
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7 | * @update 2006 by barraq see nospam@barraquand.com |
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8 | */ |
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9 | |
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10 | #include "OgreOdePrecompiledHeaders.h" |
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11 | |
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12 | #include "Ogre.h" |
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13 | #include "OgreFontManager.h" |
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14 | |
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15 | #include "OgreOdeDebugContact.h" |
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16 | #include "OgreOdeCollision.h" |
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17 | #include "OgreOdeGeometry.h" |
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18 | #include "OgreOdeBody.h" |
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19 | #include "OgreOdeWorld.h" |
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20 | |
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21 | using namespace Ogre; |
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22 | |
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23 | #define POS_TEX_BINDING 0 |
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24 | #define COLOUR_BINDING 1 |
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25 | |
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26 | namespace OgreOde |
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27 | { |
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28 | //------------------------------------------------------------------------------------------------ |
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29 | DebugContact::DebugContact(const String &name, World *world) : |
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30 | _name(name), |
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31 | _world(world), |
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32 | _enabled(false) |
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33 | { |
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34 | // scene node |
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35 | _node = _world->getSceneManager()->getRootSceneNode ()->createChildSceneNode (); |
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36 | |
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37 | // sphere attach to contact point |
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38 | _point = _world->getSceneManager()->createEntity(name + String("_debug_point"), "sphere.mesh"); |
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39 | _point_node = _node->createChildSceneNode (); |
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40 | _point_node->attachObject (_point); |
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41 | _point_node->setScale(0.001, 0.001, 0.001); |
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42 | |
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43 | // normal direction debug |
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44 | _normal = new DebugNormal(); |
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45 | _node->attachObject (_normal); |
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46 | |
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47 | // text info on contact |
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48 | _text = new DebugContactText(name + String("_debug_text"), _node->createChildSceneNode ()); |
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49 | _text->setPosition (Vector3(0,5,0)); |
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50 | _text->setCaption ("-"); |
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51 | _text->setVisible (false); |
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52 | |
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53 | _node->setVisible (false); |
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54 | } |
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55 | //------------------------------------------------------------------------------------------------ |
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56 | DebugContact::~DebugContact() |
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57 | { |
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58 | delete _text; |
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59 | |
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60 | _point_node->detachObject (_point->getName ()); |
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61 | _node->detachObject (_normal->getName ()); |
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62 | |
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63 | _world->getSceneManager()->destroyEntity (_point->getName ()); |
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64 | |
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65 | _node->detachAllObjects (); |
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66 | _node->removeAndDestroyAllChildren (); |
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67 | |
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68 | delete _normal; |
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69 | } |
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70 | //------------------------------------------------------------------------------------------------ |
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71 | void DebugContact::update(Contact * const contact) |
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72 | { |
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73 | _node->setPosition (contact->getPosition ()); |
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74 | |
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75 | _point_node->setPosition (contact->getPenetrationDepth () * contact->getNormal()); |
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76 | |
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77 | //String contactLabel("p: "); |
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78 | //contactLabel = contactLabel + StringConverter::toString(contact->getPosition()); |
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79 | //contactLabel = contactLabel + ", n: "; |
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80 | //contactLabel = contactLabel + StringConverter::toString(contact->getNormal()); |
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81 | //_text->setCaption (contactLabel); |
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82 | //_text->setVisible (false); |
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83 | |
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84 | //_text->setPosition (contact->getPosition () + Vector3(0,5,0)); |
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85 | |
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86 | _normal->update (contact); |
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87 | } |
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88 | //------------------------------------------------------------------------------------------------ |
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89 | bool DebugContact::isEnabled () const |
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90 | { |
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91 | return _enabled; |
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92 | } |
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93 | //------------------------------------------------------------------------------------------------ |
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94 | void DebugContact::setEnabled (bool enable) |
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95 | { |
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96 | _enabled = enable; |
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97 | _node->setVisible (_enabled); |
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98 | }; |
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99 | //------------------------------------------------------------------------------------------------ |
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100 | void DebugNormal::update(Contact * const contact) |
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101 | { |
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102 | DebugLines::clear (); |
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103 | // set normal following contact normal |
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104 | //contact->_normal |
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105 | //contact->_position |
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106 | DebugLines::addLine (Vector3::ZERO, |
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107 | 5*contact->getNormal ()); |
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108 | DebugLines::draw (); |
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109 | } |
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110 | //------------------------------------------------------------------------------------------------ |
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111 | DebugContactText::DebugContactText(const String &name, |
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112 | SceneNode *node, |
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113 | const String &caption, |
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114 | const String &fontName, |
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115 | int charHeight, |
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116 | const ColourValue &color) |
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117 | : mpCam(NULL) |
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118 | , mpWin(NULL) |
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119 | , mpFont(NULL) |
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120 | , mName(name) |
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121 | , mCaption(caption) |
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122 | , mFontName(fontName) |
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123 | , mCharHeight(charHeight) |
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124 | , mColor(color) |
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125 | , mType("DebugContact") |
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126 | , mTimeUntilNextToggle(0) |
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127 | , mSpaceWidth(0) |
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128 | , mUpdateColors(true) |
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129 | , mOnTop(false) |
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130 | , mHorizontalAlignment(H_LEFT) |
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131 | , mVerticalAlignment(V_BELOW) |
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132 | , mAdditionalHeight(0.0) |
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133 | , mNode(node) |
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134 | |
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135 | { |
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136 | if (name.empty()) |
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137 | Exception(Exception::ERR_INVALIDPARAMS, "Trying to create DebugContact without name", "DebugContact::DebugContact"); |
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138 | // |
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139 | // if (caption.empty()) |
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140 | // Exception(Exception::ERR_INVALIDPARAMS, "Trying to create DebugContact without caption", "DebugContact::DebugContact"); |
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141 | |
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142 | mRenderOp.vertexData = NULL; |
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143 | this->setFontName(mFontName); |
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144 | //this->_setupGeometry(); |
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145 | mNode->attachObject(this); |
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146 | } |
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147 | //------------------------------------------------------------------------------------------------ |
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148 | DebugContactText::~DebugContactText() |
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149 | { |
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150 | mNode->detachObject(this->getName()); |
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151 | if (mRenderOp.vertexData) |
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152 | delete mRenderOp.vertexData; |
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153 | } |
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154 | //------------------------------------------------------------------------------------------------ |
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155 | void DebugContactText::setPosition(const Vector3 &pos) |
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156 | { |
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157 | mNode->setPosition (pos); |
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158 | } |
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159 | //------------------------------------------------------------------------------------------------ |
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160 | void DebugContactText::setFontName(const String &fontName) |
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161 | { |
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162 | if((Ogre::MaterialManager::getSingletonPtr()->resourceExists(mName + "Material"))) |
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163 | { |
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164 | Ogre::MaterialManager::getSingleton().remove(mName + "Material"); |
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165 | } |
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166 | |
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167 | if (mFontName != fontName || mpMaterial.isNull() || !mpFont) |
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168 | { |
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169 | mFontName = fontName; |
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170 | mpFont = (Font *)FontManager::getSingleton().getByName(mFontName).getPointer(); |
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171 | if (!mpFont) |
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172 | Exception(Exception::ERR_ITEM_NOT_FOUND, "Could not find font " + fontName, "DebugContact::setFontName"); |
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173 | |
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174 | mpFont->load(); |
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175 | if (!mpMaterial.isNull()) |
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176 | { |
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177 | MaterialManager::getSingletonPtr()->remove(mpMaterial->getName()); |
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178 | mpMaterial.setNull(); |
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179 | } |
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180 | |
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181 | mpMaterial = mpFont->getMaterial()->clone(mName + "Material"); |
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182 | if (!mpMaterial->isLoaded()) |
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183 | mpMaterial->load(); |
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184 | |
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185 | mpMaterial->setDepthCheckEnabled(!mOnTop); |
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186 | mpMaterial->setDepthBias(0,!mOnTop); |
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187 | mpMaterial->setDepthWriteEnabled(mOnTop); |
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188 | mpMaterial->setLightingEnabled(false); |
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189 | mNeedUpdate = true; |
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190 | } |
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191 | } |
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192 | //------------------------------------------------------------------------------------------------ |
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193 | void DebugContactText::setCaption(const String &caption) |
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194 | { |
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195 | if (caption != mCaption) |
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196 | { |
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197 | mCaption = caption; |
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198 | mNeedUpdate = true; |
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199 | } |
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200 | } |
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201 | //------------------------------------------------------------------------------------------------ |
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202 | void DebugContactText::setColor(const ColourValue &color) |
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203 | { |
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204 | if (color != mColor) |
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205 | { |
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206 | mColor = color; |
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207 | mUpdateColors = true; |
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208 | } |
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209 | } |
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210 | //------------------------------------------------------------------------------------------------ |
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211 | void DebugContactText::setCharacterHeight(unsigned int height) |
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212 | { |
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213 | if (height != mCharHeight) |
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214 | { |
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215 | mCharHeight = height; |
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216 | mNeedUpdate = true; |
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217 | } |
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218 | } |
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219 | //------------------------------------------------------------------------------------------------ |
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220 | void DebugContactText::setSpaceWidth(unsigned int width) |
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221 | { |
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222 | if (width != mSpaceWidth) |
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223 | { |
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224 | mSpaceWidth = width; |
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225 | mNeedUpdate = true; |
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226 | } |
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227 | } |
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228 | //------------------------------------------------------------------------------------------------ |
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229 | void DebugContactText::setTextAlignment(const HorizontalAlignment& horizontalAlignment, const VerticalAlignment& verticalAlignment) |
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230 | { |
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231 | if(mHorizontalAlignment != horizontalAlignment) |
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232 | { |
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233 | mHorizontalAlignment = horizontalAlignment; |
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234 | mNeedUpdate = true; |
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235 | } |
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236 | if(mVerticalAlignment != verticalAlignment) |
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237 | { |
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238 | mVerticalAlignment = verticalAlignment; |
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239 | mNeedUpdate = true; |
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240 | } |
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241 | } |
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242 | //------------------------------------------------------------------------------------------------ |
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243 | void DebugContactText::setAdditionalHeight( Real height ) |
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244 | { |
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245 | if( mAdditionalHeight != height ) |
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246 | { |
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247 | mAdditionalHeight = height; |
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248 | mNeedUpdate = true; |
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249 | } |
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250 | } |
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251 | //------------------------------------------------------------------------------------------------ |
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252 | void DebugContactText::showOnTop(bool show) |
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253 | { |
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254 | if( mOnTop != show && !mpMaterial.isNull() ) |
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255 | { |
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256 | mOnTop = show; |
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257 | mpMaterial->setDepthBias(0,!mOnTop); |
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258 | mpMaterial->setDepthCheckEnabled(!mOnTop); |
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259 | mpMaterial->setDepthWriteEnabled(mOnTop); |
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260 | } |
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261 | } |
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262 | //------------------------------------------------------------------------------------------------ |
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263 | void DebugContactText::_setupGeometry() |
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264 | { |
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265 | assert(mpFont); |
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266 | assert(!mpMaterial.isNull()); |
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267 | |
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268 | unsigned int vertexCount = static_cast<unsigned int>(mCaption.size() * 6); |
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269 | |
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270 | if (mRenderOp.vertexData) |
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271 | { |
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272 | // Removed this test as it causes problems when replacing a caption |
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273 | // of the same size: replacing "Hello" with "hello" |
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274 | // as well as when changing the text alignment |
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275 | //if (mRenderOp.vertexData->vertexCount != vertexCount) |
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276 | { |
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277 | delete mRenderOp.vertexData; |
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278 | mRenderOp.vertexData = NULL; |
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279 | mUpdateColors = true; |
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280 | } |
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281 | } |
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282 | |
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283 | if (!mRenderOp.vertexData) |
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284 | mRenderOp.vertexData = new VertexData(); |
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285 | |
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286 | mRenderOp.indexData = 0; |
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287 | mRenderOp.vertexData->vertexStart = 0; |
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288 | mRenderOp.vertexData->vertexCount = vertexCount; |
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289 | mRenderOp.operationType = RenderOperation::OT_TRIANGLE_LIST; |
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290 | mRenderOp.useIndexes = false; |
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291 | |
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292 | VertexDeclaration *decl = mRenderOp.vertexData->vertexDeclaration; |
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293 | VertexBufferBinding *bind = mRenderOp.vertexData->vertexBufferBinding; |
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294 | size_t offset = 0; |
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295 | |
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296 | // create/bind positions/tex.ccord. buffer |
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297 | if (!decl->findElementBySemantic(VES_POSITION)) |
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298 | decl->addElement(POS_TEX_BINDING, offset, VET_FLOAT3, VES_POSITION); |
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299 | |
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300 | offset += VertexElement::getTypeSize(VET_FLOAT3); |
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301 | |
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302 | if (!decl->findElementBySemantic(VES_TEXTURE_COORDINATES)) |
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303 | decl->addElement(POS_TEX_BINDING, offset, Ogre::VET_FLOAT2, Ogre::VES_TEXTURE_COORDINATES, 0); |
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304 | |
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305 | HardwareVertexBufferSharedPtr ptbuf = HardwareBufferManager::getSingleton().createVertexBuffer(decl->getVertexSize(POS_TEX_BINDING), |
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306 | mRenderOp.vertexData->vertexCount, |
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307 | HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY); |
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308 | bind->setBinding(POS_TEX_BINDING, ptbuf); |
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309 | |
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310 | // Colours - store these in a separate buffer because they change less often |
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311 | if (!decl->findElementBySemantic(VES_DIFFUSE)) |
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312 | decl->addElement(COLOUR_BINDING, 0, VET_COLOUR, VES_DIFFUSE); |
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313 | |
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314 | HardwareVertexBufferSharedPtr cbuf = HardwareBufferManager::getSingleton().createVertexBuffer(decl->getVertexSize(COLOUR_BINDING), |
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315 | mRenderOp.vertexData->vertexCount, |
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316 | HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY); |
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317 | bind->setBinding(COLOUR_BINDING, cbuf); |
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318 | |
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319 | size_t charlen = mCaption.size(); |
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320 | Real *pPCBuff = static_cast<Real*>(ptbuf->lock(HardwareBuffer::HBL_DISCARD)); |
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321 | |
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322 | float largestWidth = 0; |
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323 | float left = 0 * 2.0 - 1.0; |
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324 | float top = -((0 * 2.0) - 1.0); |
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325 | |
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326 | // Derive space width from a capital A |
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327 | if (mSpaceWidth == 0) |
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328 | mSpaceWidth = mpFont->getGlyphAspectRatio('A') * mCharHeight * 2.0; |
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329 | |
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330 | // for calculation of AABB |
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331 | Ogre::Vector3 min, max, currPos; |
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332 | Ogre::Real maxSquaredRadius; |
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333 | bool first = true; |
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334 | |
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335 | // Use iterator |
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336 | String::iterator i, iend; |
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337 | iend = mCaption.end(); |
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338 | bool newLine = true; |
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339 | Real len = 0.0f; |
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340 | |
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341 | if(mVerticalAlignment == DebugContactText::V_ABOVE) |
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342 | { |
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343 | // Raise the first line of the caption |
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344 | top += mCharHeight; |
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345 | for (i = mCaption.begin(); i != iend; ++i) |
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346 | { |
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347 | if (*i == '\n') |
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348 | top += mCharHeight * 2.0; |
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349 | } |
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350 | } |
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351 | |
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352 | for (i = mCaption.begin(); i != iend; ++i) |
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353 | { |
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354 | if (newLine) |
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355 | { |
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356 | len = 0.0f; |
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357 | for (String::iterator j = i; j != iend && *j != '\n'; j++) |
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358 | { |
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359 | if (*j == ' ') |
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360 | len += mSpaceWidth; |
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361 | else |
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362 | len += mpFont->getGlyphAspectRatio(*j) * mCharHeight * 2.0; |
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363 | } |
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364 | newLine = false; |
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365 | } |
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366 | |
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367 | if (*i == '\n') |
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368 | { |
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369 | left = 0 * 2.0 - 1.0; |
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370 | top -= mCharHeight * 2.0; |
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371 | newLine = true; |
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372 | continue; |
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373 | } |
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374 | |
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375 | if (*i == ' ') |
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376 | { |
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377 | // Just leave a gap, no tris |
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378 | left += mSpaceWidth; |
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379 | // Also reduce tri count |
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380 | mRenderOp.vertexData->vertexCount -= 6; |
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381 | continue; |
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382 | } |
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383 | |
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384 | Real horiz_height = mpFont->getGlyphAspectRatio(*i); |
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385 | const Font::UVRect &uvRect = mpFont->getGlyphTexCoords(*i); |
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386 | const Real u1 = uvRect.left; |
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387 | const Real u2 = uvRect.right; |
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388 | const Real v1 = uvRect.top; |
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389 | const Real v2 = uvRect.bottom; |
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390 | |
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391 | // each vert is (x, y, z, u, v) |
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392 | //------------------------------------------------------------------------------------- |
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393 | // First tri |
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394 | // |
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395 | // Upper left |
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396 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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397 | *pPCBuff++ = left; |
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398 | else |
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399 | *pPCBuff++ = left - (len / 2); |
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400 | *pPCBuff++ = top; |
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401 | *pPCBuff++ = -1.0; |
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402 | *pPCBuff++ = u1; |
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403 | *pPCBuff++ = v1; |
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404 | |
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405 | // Deal with bounds |
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406 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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407 | currPos = Ogre::Vector3(left, top, -1.0); |
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408 | else |
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409 | currPos = Ogre::Vector3(left - (len / 2), top, -1.0); |
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410 | if (first) |
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411 | { |
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412 | min = max = currPos; |
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413 | maxSquaredRadius = currPos.squaredLength(); |
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414 | first = false; |
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415 | } |
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416 | else |
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417 | { |
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418 | min.makeFloor(currPos); |
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419 | max.makeCeil(currPos); |
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420 | maxSquaredRadius = std::max(maxSquaredRadius, currPos.squaredLength()); |
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421 | } |
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422 | |
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423 | top -= mCharHeight * 2.0; |
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424 | |
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425 | // Bottom left |
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426 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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427 | *pPCBuff++ = left; |
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428 | else |
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429 | *pPCBuff++ = left - (len / 2); |
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430 | *pPCBuff++ = top; |
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431 | *pPCBuff++ = -1.0; |
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432 | *pPCBuff++ = u1; |
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433 | *pPCBuff++ = v2; |
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434 | |
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435 | // Deal with bounds |
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436 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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437 | currPos = Ogre::Vector3(left, top, -1.0); |
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438 | else |
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439 | currPos = Ogre::Vector3(left - (len / 2), top, -1.0); |
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440 | min.makeFloor(currPos); |
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441 | max.makeCeil(currPos); |
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442 | maxSquaredRadius = std::max(maxSquaredRadius, currPos.squaredLength()); |
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443 | |
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444 | top += mCharHeight * 2.0; |
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445 | left += horiz_height * mCharHeight * 2.0; |
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446 | |
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447 | // Top right |
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448 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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449 | *pPCBuff++ = left; |
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450 | else |
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451 | *pPCBuff++ = left - (len / 2); |
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452 | *pPCBuff++ = top; |
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453 | *pPCBuff++ = -1.0; |
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454 | *pPCBuff++ = u2; |
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455 | *pPCBuff++ = v1; |
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456 | //------------------------------------------------------------------------------------- |
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457 | |
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458 | // Deal with bounds |
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459 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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460 | currPos = Ogre::Vector3(left, top, -1.0); |
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461 | else |
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462 | currPos = Ogre::Vector3(left - (len / 2), top, -1.0); |
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463 | min.makeFloor(currPos); |
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464 | max.makeCeil(currPos); |
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465 | maxSquaredRadius = std::max(maxSquaredRadius, currPos.squaredLength()); |
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466 | |
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467 | //------------------------------------------------------------------------------------- |
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468 | // Second tri |
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469 | // |
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470 | // Top right (again) |
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471 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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472 | *pPCBuff++ = left; |
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473 | else |
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474 | *pPCBuff++ = left - (len / 2); |
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475 | *pPCBuff++ = top; |
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476 | *pPCBuff++ = -1.0; |
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477 | *pPCBuff++ = u2; |
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478 | *pPCBuff++ = v1; |
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479 | |
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480 | currPos = Ogre::Vector3(left, top, -1.0); |
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481 | min.makeFloor(currPos); |
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482 | max.makeCeil(currPos); |
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483 | maxSquaredRadius = std::max(maxSquaredRadius, currPos.squaredLength()); |
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484 | |
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485 | top -= mCharHeight * 2.0; |
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486 | left -= horiz_height * mCharHeight * 2.0; |
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487 | |
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488 | // Bottom left (again) |
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489 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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490 | *pPCBuff++ = left; |
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491 | else |
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492 | *pPCBuff++ = left - (len / 2); |
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493 | *pPCBuff++ = top; |
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494 | *pPCBuff++ = -1.0; |
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495 | *pPCBuff++ = u1; |
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496 | *pPCBuff++ = v2; |
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497 | |
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498 | currPos = Ogre::Vector3(left, top, -1.0); |
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499 | min.makeFloor(currPos); |
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500 | max.makeCeil(currPos); |
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501 | maxSquaredRadius = std::max(maxSquaredRadius, currPos.squaredLength()); |
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502 | |
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503 | left += horiz_height * mCharHeight * 2.0; |
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504 | |
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505 | // Bottom right |
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506 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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507 | *pPCBuff++ = left; |
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508 | else |
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509 | *pPCBuff++ = left - (len / 2); |
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510 | *pPCBuff++ = top; |
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511 | *pPCBuff++ = -1.0; |
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512 | *pPCBuff++ = u2; |
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513 | *pPCBuff++ = v2; |
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514 | //------------------------------------------------------------------------------------- |
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515 | |
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516 | currPos = Ogre::Vector3(left, top, -1.0); |
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517 | min.makeFloor(currPos); |
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518 | max.makeCeil(currPos); |
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519 | maxSquaredRadius = std::max(maxSquaredRadius, currPos.squaredLength()); |
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520 | |
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521 | // Go back up with top |
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522 | top += mCharHeight * 2.0; |
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523 | |
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524 | float currentWidth = (left + 1)/2 - 0; |
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525 | if (currentWidth > largestWidth) |
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526 | largestWidth = currentWidth; |
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527 | } |
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528 | |
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529 | // Unlock vertex buffer |
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530 | ptbuf->unlock(); |
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531 | |
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532 | // update AABB/Sphere radius |
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533 | mAABB = Ogre::AxisAlignedBox(min, max); |
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534 | mRadius = Ogre::Math::Sqrt(maxSquaredRadius); |
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535 | |
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536 | if (mUpdateColors) |
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537 | this->_updateColors(); |
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538 | |
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539 | mNeedUpdate = false; |
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540 | } |
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541 | //------------------------------------------------------------------------------------------------ |
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542 | void DebugContactText::_updateColors(void) |
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543 | { |
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544 | assert(mpFont); |
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545 | assert(!mpMaterial.isNull()); |
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546 | |
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547 | // Convert to system-specific |
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548 | RGBA color; |
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549 | Root::getSingleton().convertColourValue(mColor, &color); |
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550 | HardwareVertexBufferSharedPtr vbuf = mRenderOp.vertexData->vertexBufferBinding->getBuffer(COLOUR_BINDING); |
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551 | RGBA *pDest = static_cast<RGBA*>(vbuf->lock(HardwareBuffer::HBL_DISCARD)); |
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552 | for (unsigned int i = 0; i < mRenderOp.vertexData->vertexCount; ++i) |
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553 | *pDest++ = color; |
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554 | vbuf->unlock(); |
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555 | mUpdateColors = false; |
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556 | } |
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557 | //------------------------------------------------------------------------------------------------ |
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558 | #if OGRE_VERSION < ((1 << 16) | (5 << 8)) |
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559 | const Quaternion& DebugContactText::getWorldOrientation(void) const |
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560 | #else |
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561 | const Quaternion& DebugContactText::_getDerivedOrientation(void) const |
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562 | #endif |
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563 | { |
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564 | assert(mpCam); |
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565 | return const_cast<Quaternion&>(mpCam->getDerivedOrientation()); |
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566 | } |
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567 | //------------------------------------------------------------------------------------------------ |
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568 | #if OGRE_VERSION < ((1 << 16) | (5 << 8)) |
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569 | const Vector3& DebugContactText::getWorldPosition(void) const |
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570 | #else |
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571 | const Vector3& DebugContactText::_getDerivedPosition(void) const |
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572 | #endif |
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573 | { |
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574 | assert(mParentNode); |
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575 | return mParentNode->_getDerivedPosition(); |
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576 | } |
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577 | //------------------------------------------------------------------------------------------------ |
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578 | void DebugContactText::getWorldTransforms(Matrix4 *xform) const |
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579 | { |
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580 | if (this->isVisible() && mpCam) |
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581 | { |
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582 | Matrix3 rot3x3, scale3x3 = Matrix3::IDENTITY; |
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583 | |
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584 | // store rotation in a matrix |
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585 | mpCam->getDerivedOrientation().ToRotationMatrix(rot3x3); |
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586 | |
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587 | // parent node position |
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588 | Vector3 ppos = mParentNode->_getDerivedPosition() + Vector3::UNIT_Y*mAdditionalHeight; |
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589 | |
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590 | // apply scale |
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591 | scale3x3[0][0] = mParentNode->_getDerivedScale().x / 2; |
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592 | scale3x3[1][1] = mParentNode->_getDerivedScale().y / 2; |
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593 | scale3x3[2][2] = mParentNode->_getDerivedScale().z / 2; |
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594 | |
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595 | // apply all transforms to xform |
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596 | *xform = (rot3x3 * scale3x3); |
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597 | xform->setTrans(ppos); |
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598 | } |
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599 | } |
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600 | //------------------------------------------------------------------------------------------------ |
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601 | void DebugContactText::getRenderOperation(RenderOperation &op) |
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602 | { |
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603 | if (this->isVisible()) |
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604 | { |
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605 | if (mNeedUpdate) |
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606 | this->_setupGeometry(); |
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607 | if (mUpdateColors) |
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608 | this->_updateColors(); |
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609 | op = mRenderOp; |
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610 | } |
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611 | } |
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612 | //------------------------------------------------------------------------------------------------ |
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613 | void DebugContactText::_notifyCurrentCamera(Camera *cam) |
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614 | { |
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615 | mpCam = cam; |
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616 | } |
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617 | //------------------------------------------------------------------------------------------------ |
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618 | void DebugContactText::_updateRenderQueue(RenderQueue* queue) |
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619 | { |
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620 | if (this->isVisible()) |
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621 | { |
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622 | if (mNeedUpdate) |
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623 | this->_setupGeometry(); |
---|
624 | if (mUpdateColors) |
---|
625 | this->_updateColors(); |
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626 | |
---|
627 | queue->addRenderable(this, mRenderQueueID, OGRE_RENDERABLE_DEFAULT_PRIORITY); |
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628 | // queue->addRenderable(this, mRenderQueueID, RENDER_QUEUE_SKIES_LATE); |
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629 | } |
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630 | } |
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631 | } |
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