[1919] | 1 | #include "OgreOdePrecompiledHeaders.h" |
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| 2 | #include "OgreOdeDebugObject.h" |
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| 3 | |
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[1923] | 4 | #include <OgreMaterialManager.h> |
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| 5 | #include <OgreTechnique.h> |
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| 6 | #include <OgreCamera.h> |
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| 7 | #include <OgreHardwareBufferManager.h> |
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| 8 | |
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[1919] | 9 | using namespace OgreOde; |
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| 10 | using namespace Ogre; |
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| 11 | |
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| 12 | //------------------------------------------------------------------------------------------------ |
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| 13 | bool DebugLines::_materials_created = false; |
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| 14 | //------------------------------------------------------------------------------------------------ |
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| 15 | DebugLines::DebugLines() : SimpleRenderable() |
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| 16 | { |
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| 17 | mRenderOp.vertexData = new Ogre::VertexData(); |
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| 18 | _drawn = false; |
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| 19 | |
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| 20 | if (!_materials_created) |
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| 21 | { |
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| 22 | MaterialPtr red = MaterialManager::getSingleton().create("OgreOdeDebugLines/Disabled","OgreOde"); |
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| 23 | MaterialPtr green = MaterialManager::getSingleton().create("OgreOdeDebugLines/Enabled","OgreOde"); |
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| 24 | MaterialPtr blue = MaterialManager::getSingleton().create("OgreOdeDebugLines/Static","OgreOde"); |
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| 25 | |
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| 26 | red->setReceiveShadows(false); |
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| 27 | red->getTechnique(0)->setLightingEnabled(true); |
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| 28 | red->getTechnique(0)->getPass(0)->setSelfIllumination(1,0,0); |
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| 29 | |
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| 30 | green->setReceiveShadows(false); |
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| 31 | green->getTechnique(0)->setLightingEnabled(true); |
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| 32 | green->getTechnique(0)->getPass(0)->setSelfIllumination(0,1,0); |
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| 33 | |
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| 34 | blue->setReceiveShadows(false); |
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| 35 | blue->getTechnique(0)->setLightingEnabled(true); |
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| 36 | blue->getTechnique(0)->getPass(0)->setSelfIllumination(0,0,1); |
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| 37 | |
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| 38 | _materials_created = true; |
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| 39 | } |
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| 40 | setCastShadows (false); |
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| 41 | this->setMaterial("OgreOdeDebugLines/Enabled"); |
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| 42 | } |
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| 43 | |
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| 44 | |
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| 45 | //------------------------------------------------------------------------------------------------ |
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| 46 | void DebugLines::clear() |
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| 47 | { |
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| 48 | if (_drawn) |
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| 49 | { |
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| 50 | _drawn = false; |
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| 51 | _points.clear(); |
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| 52 | delete mRenderOp.vertexData; |
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| 53 | |
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| 54 | mRenderOp.vertexData = new Ogre::VertexData(); |
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| 55 | } |
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| 56 | } |
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| 57 | //------------------------------------------------------------------------------------------------ |
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| 58 | DebugLines::~DebugLines(void) |
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| 59 | { |
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| 60 | clear(); |
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| 61 | |
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| 62 | delete mRenderOp.vertexData; |
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| 63 | } |
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| 64 | //------------------------------------------------------------------------------------------------ |
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| 65 | void DebugLines::draw() |
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| 66 | { |
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| 67 | if (_drawn) |
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| 68 | return; |
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| 69 | else |
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| 70 | _drawn = true; |
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| 71 | |
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| 72 | // Initialization stuff |
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| 73 | mRenderOp.indexData = 0; |
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| 74 | mRenderOp.vertexData->vertexCount = _points.size(); |
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| 75 | mRenderOp.vertexData->vertexStart = 0; |
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| 76 | mRenderOp.operationType = RenderOperation::OT_LINE_LIST; |
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| 77 | mRenderOp.useIndexes = false; |
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| 78 | |
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| 79 | Ogre::VertexDeclaration *decl = mRenderOp.vertexData->vertexDeclaration; |
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| 80 | Ogre::VertexBufferBinding *bind = mRenderOp.vertexData->vertexBufferBinding; |
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| 81 | |
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| 82 | decl->addElement(0, 0, VET_FLOAT3, VES_POSITION); |
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| 83 | |
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| 84 | HardwareVertexBufferSharedPtr vbuf = |
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| 85 | HardwareBufferManager::getSingleton().createVertexBuffer( |
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| 86 | decl->getVertexSize(0), |
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| 87 | mRenderOp.vertexData->vertexCount, |
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| 88 | HardwareBuffer::HBU_STATIC_WRITE_ONLY); |
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| 89 | |
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| 90 | bind->setBinding(0, vbuf); |
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| 91 | |
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| 92 | // Drawing stuff |
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| 93 | unsigned int size = (unsigned int)_points.size(); |
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| 94 | Ogre::Vector3 vaabMin = _points[0]; |
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| 95 | Ogre::Vector3 vaabMax = _points[0]; |
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| 96 | |
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| 97 | float *prPos = static_cast<float*>(vbuf->lock(HardwareBuffer::HBL_DISCARD)); |
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| 98 | |
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| 99 | for(unsigned int i = 0; i < size; i++) |
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| 100 | { |
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| 101 | *prPos++ = _points[i].x; |
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| 102 | *prPos++ = _points[i].y; |
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| 103 | *prPos++ = _points[i].z; |
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| 104 | |
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| 105 | if (_points[i].x < vaabMin.x) |
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| 106 | vaabMin.x = _points[i].x; |
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| 107 | if (_points[i].y < vaabMin.y) |
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| 108 | vaabMin.y = _points[i].y; |
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| 109 | if (_points[i].z < vaabMin.z) |
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| 110 | vaabMin.z = _points[i].z; |
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| 111 | |
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| 112 | if (_points[i].x > vaabMax.x) |
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| 113 | vaabMax.x = _points[i].x; |
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| 114 | if (_points[i].y > vaabMax.y) |
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| 115 | vaabMax.y = _points[i].y; |
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| 116 | if (_points[i].z > vaabMax.z) |
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| 117 | vaabMax.z = _points[i].z; |
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| 118 | } |
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| 119 | |
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| 120 | vbuf->unlock(); |
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| 121 | |
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| 122 | mBox.setExtents(vaabMin, vaabMax); |
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| 123 | } |
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| 124 | //------------------------------------------------------------------------------------------------ |
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| 125 | Real DebugLines::getSquaredViewDepth(const Camera *cam) const |
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| 126 | { |
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| 127 | Vector3 vMin, vMax, vMid, vDist; |
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| 128 | vMin = mBox.getMinimum(); |
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| 129 | vMax = mBox.getMaximum(); |
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| 130 | vMid = ((vMin - vMax) * 0.5) + vMin; |
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| 131 | vDist = cam->getDerivedPosition() - vMid; |
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| 132 | |
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| 133 | return vDist.squaredLength(); |
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| 134 | } |
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| 135 | //------------------------------------------------------------------------------------------------ |
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| 136 | Real DebugLines::getBoundingRadius() const |
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| 137 | { |
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| 138 | return Math::Sqrt(std::max(mBox.getMaximum().squaredLength(), mBox.getMinimum().squaredLength())); |
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| 139 | } |
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| 140 | //------------------------------------------------------------------------------------------------ |
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| 141 | DebugObject::DebugObject(DebugObject::Mode mode) |
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| 142 | { |
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| 143 | _mode = DebugObject::Mode_Unknown; |
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| 144 | setMode(mode); |
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| 145 | } |
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| 146 | //------------------------------------------------------------------------------------------------ |
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| 147 | void DebugObject::setMode(DebugObject::Mode mode) |
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| 148 | { |
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| 149 | if (mode != _mode) |
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| 150 | { |
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| 151 | _mode = mode; |
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| 152 | switch(_mode) |
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| 153 | { |
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| 154 | case DebugObject::Mode_Enabled: |
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| 155 | setMaterial("OgreOdeDebugLines/Enabled"); |
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| 156 | break; |
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| 157 | |
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| 158 | case DebugObject::Mode_Disabled: |
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| 159 | setMaterial("OgreOdeDebugLines/Disabled"); |
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| 160 | |
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| 161 | break; |
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| 162 | |
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| 163 | case DebugObject::Mode_Static: |
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| 164 | setMaterial("OgreOdeDebugLines/Static"); |
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| 165 | break; |
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[1922] | 166 | |
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| 167 | case DebugObject::Mode_Unknown: |
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| 168 | // don't do anything. Not handled. |
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| 169 | break; |
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[1919] | 170 | } |
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| 171 | } |
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| 172 | } |
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| 173 | //------------------------------------------------------------------------------------------------ |
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| 174 | DebugObject::~DebugObject() |
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| 175 | { |
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| 176 | } |
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| 177 | //------------------------------------------------------------------------------------------------ |
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| 178 | BoxDebugObject::BoxDebugObject(const Ogre::Vector3& size):DebugObject() |
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| 179 | { |
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| 180 | AxisAlignedBox aabb(-size.x * 0.5,-size.y * 0.5,-size.z * 0.5, |
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| 181 | size.x * 0.5,size.y * 0.5,size.z * 0.5); |
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| 182 | |
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| 183 | Vector3 vmax = aabb.getMaximum(); |
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| 184 | Vector3 vmin = aabb.getMinimum(); |
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| 185 | |
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| 186 | addLine(vmin.x,vmin.y,vmin.z,vmax.x,vmin.y,vmin.z); |
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| 187 | addLine(vmin.x,vmin.y,vmin.z,vmin.x,vmin.y,vmax.z); |
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| 188 | addLine(vmin.x,vmin.y,vmin.z,vmin.x,vmax.y,vmin.z); |
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| 189 | addLine(vmin.x,vmax.y,vmin.z,vmin.x,vmax.y,vmax.z); |
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| 190 | addLine(vmin.x,vmax.y,vmin.z,vmax.x,vmax.y,vmin.z); |
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| 191 | addLine(vmax.x,vmin.y,vmin.z,vmax.x,vmin.y,vmax.z); |
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| 192 | addLine(vmax.x,vmin.y,vmin.z,vmax.x,vmax.y,vmin.z); |
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| 193 | addLine(vmin.x,vmax.y,vmax.z,vmax.x,vmax.y,vmax.z); |
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| 194 | addLine(vmin.x,vmax.y,vmax.z,vmin.x,vmin.y,vmax.z); |
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| 195 | addLine(vmax.x,vmax.y,vmin.z,vmax.x,vmax.y,vmax.z); |
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| 196 | addLine(vmax.x,vmin.y,vmax.z,vmax.x,vmax.y,vmax.z); |
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| 197 | addLine(vmin.x,vmin.y,vmax.z,vmax.x,vmin.y,vmax.z); |
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| 198 | |
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| 199 | draw(); |
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| 200 | } |
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| 201 | //------------------------------------------------------------------------------------------------ |
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| 202 | BoxDebugObject::~BoxDebugObject() |
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| 203 | { |
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| 204 | } |
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| 205 | //------------------------------------------------------------------------------------------------ |
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| 206 | SphereDebugObject::SphereDebugObject(Real radius):DebugObject() |
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| 207 | { |
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| 208 | // X/Y axis |
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| 209 | |
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| 210 | // NW quadrant |
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| 211 | addLine(-radius, 0.0, 0.0, |
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| 212 | -0.866 * radius, 0.5 * radius, 0.0); |
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| 213 | |
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| 214 | addLine(-0.866 * radius, 0.5 * radius, 0.0, |
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| 215 | -0.5 * radius, 0.866 * radius, 0.0); |
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| 216 | |
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| 217 | addLine(-0.5 * radius, 0.866 * radius, 0.0, |
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| 218 | 0.0, radius, 0.0); |
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| 219 | |
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| 220 | // NE quadrant |
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| 221 | addLine(0.0, radius, 0.0, |
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| 222 | 0.5 * radius, 0.866 * radius, 0.0); |
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| 223 | |
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| 224 | addLine(0.5 * radius, 0.866 * radius, 0.0, |
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| 225 | 0.866 * radius, 0.5 * radius, 0.0); |
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| 226 | |
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| 227 | addLine(0.866 * radius, 0.5 * radius, 0.0, |
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| 228 | radius, 0.0, 0.0); |
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| 229 | |
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| 230 | // SW quadrant |
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| 231 | addLine(-radius, 0.0, 0.0, |
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| 232 | -0.866 * radius, -0.5 * radius, 0.0); |
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| 233 | |
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| 234 | addLine(-0.866 * radius, -0.5 * radius, 0.0, |
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| 235 | -0.5 * radius, -0.866 * radius, 0.0); |
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| 236 | |
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| 237 | addLine(-0.5 * radius, -0.866 * radius, 0.0, |
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| 238 | 0.0, -radius, 0.0); |
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| 239 | |
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| 240 | // SE quadrant |
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| 241 | addLine(0.0, -radius, 0.0, |
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| 242 | 0.5 * radius, -0.866 * radius, 0.0); |
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| 243 | |
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| 244 | addLine(0.5 * radius, -0.866 * radius, 0.0, |
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| 245 | 0.866 * radius, -0.5 * radius, 0.0); |
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| 246 | |
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| 247 | addLine(0.866 * radius, -0.5 * radius, 0.0, |
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| 248 | radius, 0.0, 0.0); |
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| 249 | |
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| 250 | // X/Z axis |
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| 251 | |
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| 252 | // NW quadrant |
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| 253 | addLine(-radius, 0.0, 0.0, |
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| 254 | -0.866 * radius, 0.0, 0.5 * radius); |
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| 255 | |
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| 256 | addLine(-0.866 * radius, 0.0, 0.5 * radius, |
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| 257 | -0.5 * radius, 0.0, 0.866 * radius); |
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| 258 | |
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| 259 | addLine(-0.5 * radius, 0.0, 0.866 * radius, |
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| 260 | 0.0, 0.0, radius); |
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| 261 | |
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| 262 | // NE quadrant |
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| 263 | addLine(0.0, 0.0, radius, |
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| 264 | 0.5 * radius, 0.0, 0.866 * radius); |
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| 265 | |
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| 266 | addLine(0.5 * radius, 0.0, 0.866 * radius, |
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| 267 | 0.866 * radius, 0.0, 0.5 * radius); |
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| 268 | |
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| 269 | addLine(0.866 * radius, 0.0, 0.5 * radius, |
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| 270 | radius, 0.0, 0.0); |
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| 271 | |
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| 272 | // SW quadrant |
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| 273 | addLine(-radius, 0.0, 0.0, |
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| 274 | -0.866 * radius, 0.0, -0.5 * radius); |
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| 275 | |
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| 276 | addLine(-0.866 * radius, 0.0, -0.5 * radius, |
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| 277 | -0.5 * radius, 0.0, -0.866 * radius); |
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| 278 | |
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| 279 | addLine(-0.5 * radius, 0.0, -0.866 * radius, |
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| 280 | 0.0, 0.0, -radius); |
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| 281 | |
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| 282 | // SE quadrant |
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| 283 | addLine(0.0, 0.0, -radius, |
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| 284 | 0.5 * radius, 0.0, -0.866 * radius); |
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| 285 | |
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| 286 | addLine(0.5 * radius, 0.0, -0.866 * radius, |
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| 287 | 0.866 * radius, 0.0, -0.5 * radius); |
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| 288 | |
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| 289 | addLine(0.866 * radius, 0.0, -0.5 * radius, |
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| 290 | radius, 0.0, 0.0); |
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| 291 | |
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| 292 | // Y/Z axis |
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| 293 | |
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| 294 | // NW quadrant |
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| 295 | addLine(0.0, -radius, 0.0, |
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| 296 | 0.0, -0.866 * radius, 0.5 * radius); |
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| 297 | |
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| 298 | addLine(0.0, -0.866 * radius, 0.5 * radius, |
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| 299 | 0.0, -0.5 * radius, 0.866 * radius); |
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| 300 | |
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| 301 | addLine(0.0, -0.5 * radius, 0.866 * radius, |
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| 302 | 0.0, 0.0, radius); |
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| 303 | |
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| 304 | // NE quadrant |
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| 305 | addLine(0.0, 0.0, radius, |
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| 306 | 0.0, 0.5 * radius, 0.866 * radius); |
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| 307 | |
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| 308 | addLine(0.0, 0.5 * radius, 0.866 * radius, |
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| 309 | 0.0, 0.866 * radius, 0.5 * radius); |
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| 310 | |
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| 311 | addLine(0.0, 0.866 * radius, 0.5 * radius, |
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| 312 | 0.0, radius, 0.0); |
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| 313 | |
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| 314 | // SW quadrant |
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| 315 | addLine(0.0, -radius, 0.0, |
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| 316 | 0.0, -0.866 * radius, -0.5 * radius); |
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| 317 | |
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| 318 | addLine(0.0, -0.866 * radius, -0.5 * radius, |
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| 319 | 0.0, -0.5 * radius, -0.866 * radius); |
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| 320 | |
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| 321 | addLine(0.0, -0.5 * radius, -0.866 * radius, |
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| 322 | 0.0, 0.0, -radius); |
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| 323 | |
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| 324 | // SE quadrant |
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| 325 | addLine(0.0, 0.0, -radius, |
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| 326 | 0.0, 0.5 * radius, -0.866 * radius); |
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| 327 | |
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| 328 | addLine(0.0, 0.5 * radius, -0.866 * radius, |
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| 329 | 0.0, 0.866 * radius, -0.5 * radius); |
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| 330 | |
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| 331 | addLine(0.0, 0.866 * radius, -0.5 * radius, |
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| 332 | 0.0, radius, 0.0); |
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| 333 | |
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| 334 | draw(); |
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| 335 | } |
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| 336 | //------------------------------------------------------------------------------------------------ |
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| 337 | SphereDebugObject::~SphereDebugObject() |
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| 338 | { |
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| 339 | } |
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| 340 | //------------------------------------------------------------------------------------------------ |
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| 341 | CapsuleDebugObject::CapsuleDebugObject(Real radius,Real length):DebugObject() |
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| 342 | { |
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| 343 | Real halflen = length * 0.5; |
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| 344 | AxisAlignedBox aabb(-radius,-radius,-(halflen + radius),radius,radius,halflen + radius); |
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| 345 | |
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| 346 | // X/Y axis - Near |
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| 347 | |
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| 348 | // NW quadrant |
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| 349 | addLine(-radius, 0.0, halflen, |
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| 350 | -0.866 * radius, 0.5 * radius, halflen); |
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| 351 | |
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| 352 | addLine(-0.866 * radius, 0.5 * radius, halflen, |
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| 353 | -0.5 * radius, 0.866 * radius, halflen); |
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| 354 | |
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| 355 | addLine(-0.5 * radius, 0.866 * radius, halflen, |
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| 356 | 0.0, radius, halflen); |
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| 357 | |
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| 358 | // NE quadrant |
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| 359 | addLine(0.0, radius, halflen, |
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| 360 | 0.5 * radius, 0.866 * radius, halflen); |
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| 361 | |
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| 362 | addLine(0.5 * radius, 0.866 * radius, halflen, |
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| 363 | 0.866 * radius, 0.5 * radius, halflen); |
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| 364 | |
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| 365 | addLine(0.866 * radius, 0.5 * radius, halflen, |
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| 366 | radius, 0.0, halflen); |
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| 367 | |
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| 368 | // SW quadrant |
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| 369 | addLine(-radius, 0.0, halflen, |
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| 370 | -0.866 * radius, -0.5 * radius, halflen); |
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| 371 | |
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| 372 | addLine(-0.866 * radius, -0.5 * radius, halflen, |
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| 373 | -0.5 * radius, -0.866 * radius, halflen); |
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| 374 | |
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| 375 | addLine(-0.5 * radius, -0.866 * radius, halflen, |
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| 376 | 0.0, -radius, halflen); |
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| 377 | |
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| 378 | // SE quadrant |
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| 379 | addLine(0.0, -radius, halflen, |
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| 380 | 0.5 * radius, -0.866 * radius, halflen); |
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| 381 | |
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| 382 | addLine(0.5 * radius, -0.866 * radius, halflen, |
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| 383 | 0.866 * radius, -0.5 * radius, halflen); |
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| 384 | |
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| 385 | addLine(0.866 * radius, -0.5 * radius, halflen, |
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| 386 | radius, 0.0, halflen); |
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| 387 | |
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| 388 | // X/Y axis - Far |
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| 389 | |
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| 390 | // NW quadrant |
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| 391 | addLine(-radius, 0.0, -halflen, |
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| 392 | -0.866 * radius, 0.5 * radius, -halflen); |
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| 393 | |
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| 394 | addLine(-0.866 * radius, 0.5 * radius, -halflen, |
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| 395 | -0.5 * radius, 0.866 * radius, -halflen); |
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| 396 | |
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| 397 | addLine(-0.5 * radius, 0.866 * radius, -halflen, |
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| 398 | 0.0, radius, -halflen); |
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| 399 | |
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| 400 | // NE quadrant |
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| 401 | addLine(0.0, radius, -halflen, |
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| 402 | 0.5 * radius, 0.866 * radius, -halflen); |
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| 403 | |
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| 404 | addLine(0.5 * radius, 0.866 * radius, -halflen, |
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| 405 | 0.866 * radius, 0.5 * radius, -halflen); |
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| 406 | |
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| 407 | addLine(0.866 * radius, 0.5 * radius, -halflen, |
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| 408 | radius, 0.0, -halflen); |
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| 409 | |
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| 410 | // SW quadrant |
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| 411 | addLine(-radius, 0.0, -halflen, |
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| 412 | -0.866 * radius, -0.5 * radius, -halflen); |
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| 413 | |
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| 414 | addLine(-0.866 * radius, -0.5 * radius, -halflen, |
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| 415 | -0.5 * radius, -0.866 * radius, -halflen); |
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| 416 | |
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| 417 | addLine(-0.5 * radius, -0.866 * radius, -halflen, |
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| 418 | 0.0, -radius, -halflen); |
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| 419 | |
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| 420 | // SE quadrant |
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| 421 | addLine(0.0, -radius, -halflen, |
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| 422 | 0.5 * radius, -0.866 * radius, -halflen); |
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| 423 | |
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| 424 | addLine(0.5 * radius, -0.866 * radius, -halflen, |
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| 425 | 0.866 * radius, -0.5 * radius, -halflen); |
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| 426 | |
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| 427 | addLine(0.866 * radius, -0.5 * radius, -halflen, |
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| 428 | radius, 0.0, -halflen); |
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| 429 | |
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| 430 | // X/Z axis |
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| 431 | |
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| 432 | // NW quadrant |
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| 433 | addLine(-radius, 0.0, halflen, |
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| 434 | -0.866 * radius, 0.0, (0.5 * radius) + halflen); |
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| 435 | |
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| 436 | addLine(-0.866 * radius, 0.0, (0.5 * radius) + halflen, |
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| 437 | -0.5 * radius, 0.0, (0.866 * radius) + halflen); |
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| 438 | |
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| 439 | addLine(-0.5 * radius, 0.0, (0.866 * radius) + halflen, |
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| 440 | 0.0, 0.0, radius + halflen); |
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| 441 | |
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| 442 | // NE quadrant |
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| 443 | addLine(0.0, 0.0, radius + halflen, |
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| 444 | 0.5 * radius, 0.0, (0.866 * radius) + halflen); |
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| 445 | |
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| 446 | addLine(0.5 * radius, 0.0, (0.866 * radius) + halflen, |
---|
| 447 | 0.866 * radius, 0.0, (0.5 * radius) + halflen); |
---|
| 448 | |
---|
| 449 | addLine(0.866 * radius, 0.0, (0.5 * radius) + halflen, |
---|
| 450 | radius, 0.0, halflen); |
---|
| 451 | |
---|
| 452 | // SW quadrant |
---|
| 453 | addLine(-radius, 0.0, -halflen, |
---|
| 454 | -0.866 * radius, 0.0, (-0.5 * radius) - halflen); |
---|
| 455 | |
---|
| 456 | addLine(-0.866 * radius, 0.0, (-0.5 * radius) - halflen, |
---|
| 457 | -0.5 * radius, 0.0, (-0.866 * radius) - halflen); |
---|
| 458 | |
---|
| 459 | addLine(-0.5 * radius, 0.0, (-0.866 * radius) - halflen, |
---|
| 460 | 0.0, 0.0, -radius - halflen); |
---|
| 461 | |
---|
| 462 | // SE quadrant |
---|
| 463 | addLine(0.0, 0.0, -radius - halflen, |
---|
| 464 | 0.5 * radius, 0.0, (-0.866 * radius) - halflen); |
---|
| 465 | |
---|
| 466 | addLine(0.5 * radius, 0.0, (-0.866 * radius) - halflen, |
---|
| 467 | 0.866 * radius, 0.0, (-0.5 * radius) - halflen); |
---|
| 468 | |
---|
| 469 | addLine(0.866 * radius, 0.0, (-0.5 * radius) - halflen, |
---|
| 470 | radius, 0.0, - halflen); |
---|
| 471 | |
---|
| 472 | // Y/Z axis |
---|
| 473 | |
---|
| 474 | // NW quadrant |
---|
| 475 | addLine(0.0, -radius, halflen, |
---|
| 476 | 0.0, -0.866 * radius, (0.5 * radius) + halflen); |
---|
| 477 | |
---|
| 478 | addLine(0.0, -0.866 * radius, (0.5 * radius) + halflen, |
---|
| 479 | 0.0, -0.5 * radius, (0.866 * radius) + halflen); |
---|
| 480 | |
---|
| 481 | addLine(0.0, -0.5 * radius, (0.866 * radius) + halflen, |
---|
| 482 | 0.0, 0.0, radius + halflen); |
---|
| 483 | |
---|
| 484 | // NE quadrant |
---|
| 485 | addLine(0.0, 0.0, radius + halflen, |
---|
| 486 | 0.0, 0.5 * radius, (0.866 * radius) + halflen); |
---|
| 487 | |
---|
| 488 | addLine(0.0, 0.5 * radius, (0.866 * radius) + halflen, |
---|
| 489 | 0.0, 0.866 * radius, (0.5 * radius) + halflen); |
---|
| 490 | |
---|
| 491 | addLine(0.0, 0.866 * radius, (0.5 * radius) + halflen, |
---|
| 492 | 0.0, radius, halflen); |
---|
| 493 | |
---|
| 494 | // SW quadrant |
---|
| 495 | addLine(0.0, -radius, -halflen, |
---|
| 496 | 0.0, -0.866 * radius, (-0.5 * radius) - halflen); |
---|
| 497 | |
---|
| 498 | addLine(0.0, -0.866 * radius, (-0.5 * radius) - halflen, |
---|
| 499 | 0.0, -0.5 * radius, (-0.866 * radius) - halflen); |
---|
| 500 | |
---|
| 501 | addLine(0.0, -0.5 * radius, (-0.866 * radius) - halflen, |
---|
| 502 | 0.0, 0.0, -radius - halflen); |
---|
| 503 | |
---|
| 504 | // SE quadrant |
---|
| 505 | addLine(0.0, 0.0, -radius - halflen, |
---|
| 506 | 0.0, 0.5 * radius, (-0.866 * radius) - halflen); |
---|
| 507 | |
---|
| 508 | addLine(0.0, 0.5 * radius, (-0.866 * radius) - halflen, |
---|
| 509 | 0.0, 0.866 * radius, (-0.5 * radius) - halflen); |
---|
| 510 | |
---|
| 511 | addLine(0.0, 0.866 * radius, (-0.5 * radius) - halflen, |
---|
| 512 | 0.0, radius, -halflen); |
---|
| 513 | |
---|
| 514 | // Side lines |
---|
| 515 | addLine(-radius, 0.0, -halflen, |
---|
| 516 | -radius, 0.0, halflen); |
---|
| 517 | |
---|
| 518 | addLine(radius, 0.0, -halflen, |
---|
| 519 | radius, 0.0, halflen); |
---|
| 520 | |
---|
| 521 | addLine(0.0, radius, -halflen, |
---|
| 522 | 0.0, radius, halflen); |
---|
| 523 | |
---|
| 524 | addLine(0.0, -radius, -halflen, |
---|
| 525 | 0.0, -radius, halflen); |
---|
| 526 | |
---|
| 527 | draw(); |
---|
| 528 | } |
---|
| 529 | //------------------------------------------------------------------------------------------------ |
---|
| 530 | CapsuleDebugObject::~CapsuleDebugObject() |
---|
| 531 | { |
---|
| 532 | } |
---|
| 533 | //------------------------------------------------------------------------------------------------ |
---|
| 534 | CylinderDebugObject::CylinderDebugObject(Real radius,Real length):DebugObject() |
---|
| 535 | { |
---|
| 536 | Real halflen = length * 0.5; |
---|
| 537 | AxisAlignedBox aabb(-radius,-radius,-(halflen + radius),radius,radius,halflen + radius); |
---|
| 538 | |
---|
| 539 | // X/Y axis - Near |
---|
| 540 | |
---|
| 541 | // NW quadrant |
---|
| 542 | addLine(-radius, 0.0, halflen, |
---|
| 543 | -0.866 * radius, 0.5 * radius, halflen); |
---|
| 544 | |
---|
| 545 | addLine(-0.866 * radius, 0.5 * radius, halflen, |
---|
| 546 | -0.5 * radius, 0.866 * radius, halflen); |
---|
| 547 | |
---|
| 548 | addLine(-0.5 * radius, 0.866 * radius, halflen, |
---|
| 549 | 0.0, radius, halflen); |
---|
| 550 | |
---|
| 551 | // NE quadrant |
---|
| 552 | addLine(0.0, radius, halflen, |
---|
| 553 | 0.5 * radius, 0.866 * radius, halflen); |
---|
| 554 | |
---|
| 555 | addLine(0.5 * radius, 0.866 * radius, halflen, |
---|
| 556 | 0.866 * radius, 0.5 * radius, halflen); |
---|
| 557 | |
---|
| 558 | addLine(0.866 * radius, 0.5 * radius, halflen, |
---|
| 559 | radius, 0.0, halflen); |
---|
| 560 | |
---|
| 561 | // SW quadrant |
---|
| 562 | addLine(-radius, 0.0, halflen, |
---|
| 563 | -0.866 * radius, -0.5 * radius, halflen); |
---|
| 564 | |
---|
| 565 | addLine(-0.866 * radius, -0.5 * radius, halflen, |
---|
| 566 | -0.5 * radius, -0.866 * radius, halflen); |
---|
| 567 | |
---|
| 568 | addLine(-0.5 * radius, -0.866 * radius, halflen, |
---|
| 569 | 0.0, -radius, halflen); |
---|
| 570 | |
---|
| 571 | // SE quadrant |
---|
| 572 | addLine(0.0, -radius, halflen, |
---|
| 573 | 0.5 * radius, -0.866 * radius, halflen); |
---|
| 574 | |
---|
| 575 | addLine(0.5 * radius, -0.866 * radius, halflen, |
---|
| 576 | 0.866 * radius, -0.5 * radius, halflen); |
---|
| 577 | |
---|
| 578 | addLine(0.866 * radius, -0.5 * radius, halflen, |
---|
| 579 | radius, 0.0, halflen); |
---|
| 580 | |
---|
| 581 | // X/Y axis - Far |
---|
| 582 | |
---|
| 583 | // NW quadrant |
---|
| 584 | addLine(-radius, 0.0, -halflen, |
---|
| 585 | -0.866 * radius, 0.5 * radius, -halflen); |
---|
| 586 | |
---|
| 587 | addLine(-0.866 * radius, 0.5 * radius, -halflen, |
---|
| 588 | -0.5 * radius, 0.866 * radius, -halflen); |
---|
| 589 | |
---|
| 590 | addLine(-0.5 * radius, 0.866 * radius, -halflen, |
---|
| 591 | 0.0, radius, -halflen); |
---|
| 592 | |
---|
| 593 | // NE quadrant |
---|
| 594 | addLine(0.0, radius, -halflen, |
---|
| 595 | 0.5 * radius, 0.866 * radius, -halflen); |
---|
| 596 | |
---|
| 597 | addLine(0.5 * radius, 0.866 * radius, -halflen, |
---|
| 598 | 0.866 * radius, 0.5 * radius, -halflen); |
---|
| 599 | |
---|
| 600 | addLine(0.866 * radius, 0.5 * radius, -halflen, |
---|
| 601 | radius, 0.0, -halflen); |
---|
| 602 | |
---|
| 603 | // SW quadrant |
---|
| 604 | addLine(-radius, 0.0, -halflen, |
---|
| 605 | -0.866 * radius, -0.5 * radius, -halflen); |
---|
| 606 | |
---|
| 607 | addLine(-0.866 * radius, -0.5 * radius, -halflen, |
---|
| 608 | -0.5 * radius, -0.866 * radius, -halflen); |
---|
| 609 | |
---|
| 610 | addLine(-0.5 * radius, -0.866 * radius, -halflen, |
---|
| 611 | 0.0, -radius, -halflen); |
---|
| 612 | |
---|
| 613 | // SE quadrant |
---|
| 614 | addLine(0.0, -radius, -halflen, |
---|
| 615 | 0.5 * radius, -0.866 * radius, -halflen); |
---|
| 616 | |
---|
| 617 | addLine(0.5 * radius, -0.866 * radius, -halflen, |
---|
| 618 | 0.866 * radius, -0.5 * radius, -halflen); |
---|
| 619 | |
---|
| 620 | addLine(0.866 * radius, -0.5 * radius, -halflen, |
---|
| 621 | radius, 0.0, -halflen); |
---|
| 622 | |
---|
| 623 | // X/Z axis |
---|
| 624 | |
---|
| 625 | // NW quadrant |
---|
| 626 | addLine(-radius, 0.0, halflen, |
---|
| 627 | -0.866 * radius, 0.0, (0.5 * radius) + halflen); |
---|
| 628 | |
---|
| 629 | addLine(-0.866 * radius, 0.0, (0.5 * radius) + halflen, |
---|
| 630 | -0.5 * radius, 0.0, (0.866 * radius) + halflen); |
---|
| 631 | |
---|
| 632 | addLine(-0.5 * radius, 0.0, (0.866 * radius) + halflen, |
---|
| 633 | 0.0, 0.0, radius + halflen); |
---|
| 634 | |
---|
| 635 | // NE quadrant |
---|
| 636 | addLine(0.0, 0.0, radius + halflen, |
---|
| 637 | 0.5 * radius, 0.0, (0.866 * radius) + halflen); |
---|
| 638 | |
---|
| 639 | addLine(0.5 * radius, 0.0, (0.866 * radius) + halflen, |
---|
| 640 | 0.866 * radius, 0.0, (0.5 * radius) + halflen); |
---|
| 641 | |
---|
| 642 | addLine(0.866 * radius, 0.0, (0.5 * radius) + halflen, |
---|
| 643 | radius, 0.0, halflen); |
---|
| 644 | |
---|
| 645 | // SW quadrant |
---|
| 646 | addLine(-radius, 0.0, -halflen, |
---|
| 647 | -0.866 * radius, 0.0, (-0.5 * radius) - halflen); |
---|
| 648 | |
---|
| 649 | addLine(-0.866 * radius, 0.0, (-0.5 * radius) - halflen, |
---|
| 650 | -0.5 * radius, 0.0, (-0.866 * radius) - halflen); |
---|
| 651 | |
---|
| 652 | addLine(-0.5 * radius, 0.0, (-0.866 * radius) - halflen, |
---|
| 653 | 0.0, 0.0, -radius - halflen); |
---|
| 654 | |
---|
| 655 | // SE quadrant |
---|
| 656 | addLine(0.0, 0.0, -radius - halflen, |
---|
| 657 | 0.5 * radius, 0.0, (-0.866 * radius) - halflen); |
---|
| 658 | |
---|
| 659 | addLine(0.5 * radius, 0.0, (-0.866 * radius) - halflen, |
---|
| 660 | 0.866 * radius, 0.0, (-0.5 * radius) - halflen); |
---|
| 661 | |
---|
| 662 | addLine(0.866 * radius, 0.0, (-0.5 * radius) - halflen, |
---|
| 663 | radius, 0.0, - halflen); |
---|
| 664 | |
---|
| 665 | // Y/Z axis |
---|
| 666 | |
---|
| 667 | // NW quadrant |
---|
| 668 | addLine(0.0, -radius, halflen, |
---|
| 669 | 0.0, -0.866 * radius, (0.5 * radius) + halflen); |
---|
| 670 | |
---|
| 671 | addLine(0.0, -0.866 * radius, (0.5 * radius) + halflen, |
---|
| 672 | 0.0, -0.5 * radius, (0.866 * radius) + halflen); |
---|
| 673 | |
---|
| 674 | addLine(0.0, -0.5 * radius, (0.866 * radius) + halflen, |
---|
| 675 | 0.0, 0.0, radius + halflen); |
---|
| 676 | |
---|
| 677 | // NE quadrant |
---|
| 678 | addLine(0.0, 0.0, radius + halflen, |
---|
| 679 | 0.0, 0.5 * radius, (0.866 * radius) + halflen); |
---|
| 680 | |
---|
| 681 | addLine(0.0, 0.5 * radius, (0.866 * radius) + halflen, |
---|
| 682 | 0.0, 0.866 * radius, (0.5 * radius) + halflen); |
---|
| 683 | |
---|
| 684 | addLine(0.0, 0.866 * radius, (0.5 * radius) + halflen, |
---|
| 685 | 0.0, radius, halflen); |
---|
| 686 | |
---|
| 687 | // SW quadrant |
---|
| 688 | addLine(0.0, -radius, -halflen, |
---|
| 689 | 0.0, -0.866 * radius, (-0.5 * radius) - halflen); |
---|
| 690 | |
---|
| 691 | addLine(0.0, -0.866 * radius, (-0.5 * radius) - halflen, |
---|
| 692 | 0.0, -0.5 * radius, (-0.866 * radius) - halflen); |
---|
| 693 | |
---|
| 694 | addLine(0.0, -0.5 * radius, (-0.866 * radius) - halflen, |
---|
| 695 | 0.0, 0.0, -radius - halflen); |
---|
| 696 | |
---|
| 697 | // SE quadrant |
---|
| 698 | addLine(0.0, 0.0, -radius - halflen, |
---|
| 699 | 0.0, 0.5 * radius, (-0.866 * radius) - halflen); |
---|
| 700 | |
---|
| 701 | addLine(0.0, 0.5 * radius, (-0.866 * radius) - halflen, |
---|
| 702 | 0.0, 0.866 * radius, (-0.5 * radius) - halflen); |
---|
| 703 | |
---|
| 704 | addLine(0.0, 0.866 * radius, (-0.5 * radius) - halflen, |
---|
| 705 | 0.0, radius, -halflen); |
---|
| 706 | |
---|
| 707 | // Side lines |
---|
| 708 | addLine(-radius, 0.0, -halflen, |
---|
| 709 | -radius, 0.0, halflen); |
---|
| 710 | |
---|
| 711 | addLine(radius, 0.0, -halflen, |
---|
| 712 | radius, 0.0, halflen); |
---|
| 713 | |
---|
| 714 | addLine(0.0, radius, -halflen, |
---|
| 715 | 0.0, radius, halflen); |
---|
| 716 | |
---|
| 717 | addLine(0.0, -radius, -halflen, |
---|
| 718 | 0.0, -radius, halflen); |
---|
| 719 | |
---|
| 720 | draw(); |
---|
| 721 | } |
---|
| 722 | //------------------------------------------------------------------------------------------------ |
---|
| 723 | CylinderDebugObject::~CylinderDebugObject() |
---|
| 724 | { |
---|
| 725 | } |
---|
| 726 | //------------------------------------------------------------------------------------------------ |
---|
| 727 | TriangleMeshDebugObject::TriangleMeshDebugObject(int vertex_count):DebugObject() |
---|
| 728 | { |
---|
| 729 | _points.reserve(vertex_count); |
---|
| 730 | _points.resize(vertex_count); |
---|
| 731 | } |
---|
| 732 | //------------------------------------------------------------------------------------------------ |
---|
| 733 | void TriangleMeshDebugObject::beginDefinition() |
---|
| 734 | { |
---|
| 735 | } |
---|
| 736 | //------------------------------------------------------------------------------------------------ |
---|
| 737 | void TriangleMeshDebugObject::setVertex(int index,const Ogre::Vector3& vertex) |
---|
| 738 | { |
---|
| 739 | assert ((unsigned int)index < _points.size()); |
---|
| 740 | _points[index] = vertex; |
---|
| 741 | } |
---|
| 742 | //------------------------------------------------------------------------------------------------ |
---|
| 743 | void TriangleMeshDebugObject::endDefinition() |
---|
| 744 | { |
---|
| 745 | draw(); |
---|
| 746 | } |
---|
| 747 | //------------------------------------------------------------------------------------------------ |
---|
| 748 | TriangleMeshDebugObject::~TriangleMeshDebugObject() |
---|
| 749 | { |
---|
| 750 | } |
---|
| 751 | //------------------------------------------------------------------------------------------------ |
---|
| 752 | RayDebugObject::RayDebugObject(const Ogre::Vector3& start, |
---|
| 753 | const Ogre::Vector3& direction, |
---|
| 754 | const Ogre::Real length): |
---|
| 755 | DebugObject() |
---|
| 756 | { |
---|
| 757 | |
---|
| 758 | Ogre::Vector3 end; |
---|
| 759 | |
---|
| 760 | if(length == Ogre::Math::POS_INFINITY) |
---|
| 761 | { |
---|
| 762 | end = (start + (direction.normalisedCopy() * 100000.0)); |
---|
| 763 | } |
---|
| 764 | else |
---|
| 765 | { |
---|
| 766 | end = (start + (direction.normalisedCopy() * length)); |
---|
| 767 | } |
---|
| 768 | |
---|
| 769 | addLine(start, end); |
---|
| 770 | |
---|
| 771 | draw(); |
---|
| 772 | } |
---|
| 773 | void RayDebugObject::setDefinition(const Ogre::Vector3& start, |
---|
| 774 | const Ogre::Vector3& direction, |
---|
| 775 | const Ogre::Real length) |
---|
| 776 | { |
---|
| 777 | clear(); |
---|
| 778 | |
---|
| 779 | Ogre::Vector3 end; |
---|
| 780 | |
---|
| 781 | if(length == Ogre::Math::POS_INFINITY) |
---|
| 782 | { |
---|
| 783 | end = (start + (direction.normalisedCopy() * 100000.0)); |
---|
| 784 | } |
---|
| 785 | else |
---|
| 786 | { |
---|
| 787 | end = (start + (direction.normalisedCopy() * length)); |
---|
| 788 | } |
---|
| 789 | |
---|
| 790 | addLine(start, end); |
---|
| 791 | |
---|
| 792 | draw(); |
---|
| 793 | } |
---|
| 794 | //------------------------------------------------------------------------------------------------ |
---|
| 795 | RayDebugObject::~RayDebugObject() |
---|
| 796 | { |
---|
| 797 | } |
---|
| 798 | //------------------------------------------------------------------------------------------------ |
---|
| 799 | |
---|