1 | #ifndef _OGREODEDEBUGOBJECT_H_ |
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2 | #define _OGREODEDEBUGOBJECT_H_ |
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3 | |
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4 | #include "OgreOdePreReqs.h" |
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5 | |
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6 | #include <OgreSimpleRenderable.h> |
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7 | |
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8 | namespace OgreOde |
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9 | { |
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10 | //------------------------------------------------------------------------------------------------ |
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11 | class _OgreOdeExport DebugLines:public Ogre::SimpleRenderable |
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12 | { |
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13 | public: |
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14 | DebugLines(void); |
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15 | ~DebugLines(void); |
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16 | |
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17 | void addLine(const Ogre::Vector3 &start,const Ogre::Vector3 &end) |
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18 | { |
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19 | clear(); |
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20 | |
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21 | _points.push_back(start); |
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22 | _points.push_back(end); |
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23 | } |
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24 | void addLine(Ogre::Real start_x, Ogre::Real start_y, Ogre::Real start_z, |
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25 | Ogre::Real end_x, Ogre::Real end_y, Ogre::Real end_z) |
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26 | { |
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27 | addLine(Ogre::Vector3(start_x,start_y,start_z),Ogre::Vector3(end_x,end_y,end_z)); |
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28 | } |
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29 | void draw(); |
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30 | void clear(); |
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31 | |
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32 | Ogre::Real getSquaredViewDepth(const Ogre::Camera *cam) const; |
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33 | Ogre::Real getBoundingRadius(void) const; |
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34 | |
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35 | protected: |
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36 | |
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37 | Vector3Array _points; |
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38 | bool _drawn; |
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39 | |
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40 | static bool _materials_created; |
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41 | }; |
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42 | //------------------------------------------------------------------------------------------------ |
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43 | class _OgreOdeExport DebugObject:public DebugLines |
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44 | { |
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45 | public: |
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46 | enum Mode |
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47 | { |
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48 | Mode_Unknown, |
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49 | Mode_Enabled, |
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50 | Mode_Disabled, |
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51 | Mode_Static |
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52 | }; |
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53 | |
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54 | public: |
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55 | DebugObject(DebugObject::Mode mode = DebugObject::Mode_Enabled); |
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56 | virtual ~DebugObject(); |
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57 | |
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58 | void setMode(DebugObject::Mode mode); |
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59 | |
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60 | protected: |
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61 | DebugObject::Mode _mode; |
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62 | }; |
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63 | //------------------------------------------------------------------------------------------------ |
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64 | class _OgreOdeExport BoxDebugObject:public DebugObject |
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65 | { |
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66 | public: |
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67 | BoxDebugObject(const Ogre::Vector3& size); |
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68 | virtual ~BoxDebugObject(); |
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69 | }; |
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70 | //------------------------------------------------------------------------------------------------ |
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71 | class _OgreOdeExport SphereDebugObject:public DebugObject |
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72 | { |
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73 | public: |
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74 | SphereDebugObject(Ogre::Real radius); |
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75 | virtual ~SphereDebugObject(); |
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76 | }; |
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77 | //------------------------------------------------------------------------------------------------ |
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78 | class _OgreOdeExport CapsuleDebugObject:public DebugObject |
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79 | { |
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80 | public: |
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81 | CapsuleDebugObject(Ogre::Real radius, Ogre::Real length); |
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82 | virtual ~CapsuleDebugObject(); |
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83 | }; |
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84 | //------------------------------------------------------------------------------------------------ |
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85 | class _OgreOdeExport CylinderDebugObject:public DebugObject |
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86 | { |
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87 | public: |
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88 | CylinderDebugObject(Ogre::Real radius, Ogre::Real length); |
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89 | virtual ~CylinderDebugObject(); |
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90 | }; |
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91 | //------------------------------------------------------------------------------------------------ |
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92 | class _OgreOdeExport TriangleMeshDebugObject:public DebugObject |
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93 | { |
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94 | public: |
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95 | TriangleMeshDebugObject(int vertex_count); |
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96 | virtual ~TriangleMeshDebugObject(); |
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97 | |
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98 | void beginDefinition(); |
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99 | void setVertex(int index, const Ogre::Vector3& vertex); |
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100 | void endDefinition(); |
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101 | }; |
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102 | //------------------------------------------------------------------------------------------------ |
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103 | class _OgreOdeExport RayDebugObject:public DebugObject |
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104 | { |
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105 | public: |
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106 | RayDebugObject(const Ogre::Vector3& start,const Ogre::Vector3& direction,const Ogre::Real length); |
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107 | void setDefinition(const Ogre::Vector3& start,const Ogre::Vector3& direction,const Ogre::Real length); |
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108 | virtual ~RayDebugObject(); |
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109 | }; |
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110 | } |
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111 | |
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112 | #endif |
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