1 | #ifndef _OGREODEPREREQS_H_ |
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2 | #define _OGREODEPREREQS_H_ |
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3 | |
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4 | #include "Ogre.h" |
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5 | #include "OgreNoMemoryMacros.h" |
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6 | #include "ode/ode.h" |
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7 | #include "OgreMemoryMacros.h" |
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8 | |
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9 | |
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10 | namespace OgreOde |
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11 | { |
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12 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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13 | # if defined( OGREODE_EXPORTS ) |
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14 | # define _OgreOdeExport __declspec( dllexport ) |
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15 | # else |
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16 | # if defined( __MINGW32__ ) |
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17 | # define _OgreOdeExport |
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18 | # else |
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19 | # define _OgreOdeExport __declspec(dllimport) |
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20 | # endif |
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21 | # endif |
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22 | #elif defined ( OGRE_GCC_VISIBILITY ) |
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23 | # define _OgreOdeExport __attribute__ ((visibility("default"))) |
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24 | #else |
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25 | # define _OgreOdeExport |
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26 | #endif |
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27 | |
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28 | // determine ODE version. In 0.10 and following, ODE uses odeconfig.h in the headers and |
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29 | // out-"sourced" config.h to hide it from the include folder. So there is a new macro for the |
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30 | // header: ODECONFIG_H instead of _ODE_CONFIG_H_ |
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31 | #ifdef ODECONFIG_H |
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32 | # define ODE_VERSION_MINOR 10 // or larger |
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33 | #else |
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34 | # define ODE_VERSION_MINOR 9 // or smaller |
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35 | #endif |
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36 | |
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37 | |
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38 | #if ODE_VERSION_MINOR < 10 |
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39 | # ifndef dTriIndex |
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40 | # if dTRIMESH_16BIT_INDICES |
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41 | # if dTRIMESH_GIMPACT |
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42 | typedef uint32 dTriIndex; |
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43 | # else // dTRIMESH_GIMPACT |
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44 | typedef uint16 dTriIndex; |
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45 | # endif // dTRIMESH_GIMPACT |
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46 | # else // dTRIMESH_16BIT_INDICES |
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47 | typedef int dTriIndex; |
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48 | # endif // dTRIMESH_16BIT_INDICES |
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49 | # endif |
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50 | #endif |
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51 | |
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52 | typedef dTriIndex TriangleIndex; |
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53 | |
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54 | |
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55 | class World; |
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56 | class Space; |
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57 | |
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58 | class Body; |
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59 | class Mass; |
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60 | |
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61 | class JointGroup; |
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62 | class Joint; |
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63 | |
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64 | class Geometry; |
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65 | typedef std::list<Geometry*> GeometryList; |
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66 | typedef std::vector<Geometry*> GeometryArray; |
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67 | |
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68 | class RayGeometry; |
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69 | class CylinderGeometry; |
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70 | class SphereGeometry; |
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71 | class InfinitePlaneGeometry; |
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72 | class TransformGeometry; |
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73 | |
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74 | class TriangleMeshData; |
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75 | class TriangleMeshDataPtr; |
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76 | class TriangleMeshGeometry; |
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77 | class BoxGeometry; |
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78 | class CapsuleGeometry; |
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79 | |
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80 | |
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81 | class Contact; |
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82 | |
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83 | class StepListener; |
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84 | |
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85 | class StepHandler; |
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86 | class BasicStepper; |
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87 | class QuickStepper; |
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88 | class FastStepper; |
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89 | |
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90 | class StepMode; |
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91 | class BasicStepMode; |
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92 | class QuickStepMode; |
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93 | class FastStepMode; |
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94 | |
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95 | |
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96 | |
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97 | class CollisionListener; |
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98 | class CollisionCallback; |
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99 | class MaintainedItem; |
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100 | |
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101 | |
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102 | class EntityInformer; |
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103 | typedef std::vector<Ogre::Vector3> Vector3Array; |
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104 | typedef std::map<unsigned char,Vector3Array* > BoneMapping; |
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105 | typedef std::pair<unsigned short,Vector3Array* > BoneMappingKey; |
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106 | |
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107 | typedef size_t MaterialID; |
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108 | typedef std::map<MaterialID,Contact*> MaterialMap; |
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109 | typedef std::pair<MaterialID,MaterialMap* > MaterialMapPair; |
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110 | |
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111 | class DebugObject; |
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112 | class DebugContact; |
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113 | class DebugContactText; |
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114 | class DebugNormal; |
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115 | } |
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116 | |
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117 | |
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118 | #endif |
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119 | |
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