1 | #include "OgreOdePrecompiledHeaders.h" |
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2 | #include "OgreOdeSpace.h" |
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3 | |
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4 | #include <OgreSceneManager.h> |
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5 | |
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6 | #include "OgreOdeBody.h" |
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7 | #include "OgreOdeGeometry.h" |
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8 | #include "OgreOdeWorld.h" |
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9 | #include "OgreOdeCollision.h" |
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10 | |
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11 | using namespace OgreOde; |
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12 | using namespace Ogre; |
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13 | |
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14 | //------------------------------------------------------------------------------------------------ |
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15 | Space::Space(World *world, const Space* space) : |
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16 | _internal_collisions (true), |
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17 | _world(world) |
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18 | { |
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19 | } |
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20 | //------------------------------------------------------------------------------------------------ |
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21 | #if ODE_VERSION_MINOR > 9 |
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22 | Space::Class Space::getClass() |
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23 | { |
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24 | return (Space::Class)(dSpaceGetClass(_space)); |
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25 | } |
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26 | #endif |
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27 | //------------------------------------------------------------------------------------------------ |
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28 | dSpaceID Space::getSpaceID() const |
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29 | { |
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30 | return _space; |
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31 | } |
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32 | //------------------------------------------------------------------------------------------------ |
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33 | dSpaceID Space::getSpaceID(const Space* space) const |
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34 | { |
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35 | if(space) |
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36 | return space->getSpaceID(); |
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37 | return 0; |
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38 | } |
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39 | //------------------------------------------------------------------------------------------------ |
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40 | void Space::setAutoCleanup(bool on) |
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41 | { |
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42 | dSpaceSetCleanup(_space,(on)?1:0); |
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43 | } |
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44 | //------------------------------------------------------------------------------------------------ |
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45 | bool Space::getAutoCleanup() |
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46 | { |
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47 | return ((dSpaceGetCleanup(_space))?true:false); |
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48 | } |
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49 | //------------------------------------------------------------------------------------------------ |
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50 | void Space::addGeometry(const Geometry& geometry) |
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51 | { |
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52 | dSpaceAdd(_space,geometry.getGeometryID()); |
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53 | } |
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54 | //------------------------------------------------------------------------------------------------ |
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55 | void Space::removeGeometry(const Geometry& geometry) |
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56 | { |
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57 | dSpaceRemove(_space,geometry.getGeometryID()); |
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58 | } |
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59 | //------------------------------------------------------------------------------------------------ |
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60 | bool Space::containsGeometry(const Geometry& geometry) |
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61 | { |
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62 | return ((dSpaceQuery(_space,geometry.getGeometryID()))?true:false); |
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63 | } |
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64 | //------------------------------------------------------------------------------------------------ |
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65 | int Space::getGeometryCount() |
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66 | { |
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67 | return dSpaceGetNumGeoms(_space); |
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68 | } |
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69 | //------------------------------------------------------------------------------------------------ |
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70 | Geometry* Space::getGeometry(int index) |
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71 | { |
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72 | return (Geometry*) _world->getGeometryList().findItem((size_t)dSpaceGetGeom(_space,index)); |
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73 | } |
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74 | //------------------------------------------------------------------------------------------------ |
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75 | void Space::registerSpace() |
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76 | { |
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77 | _world->getSpaceList().registerItem(this); |
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78 | dGeomSetData((dGeomID)_space,(void*)this); |
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79 | } |
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80 | //------------------------------------------------------------------------------------------------ |
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81 | void Space::collide(void* data) |
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82 | { |
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83 | if(_internal_collisions) |
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84 | { |
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85 | dSpaceCollide(_space,data,World::collisionCallback); |
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86 | } |
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87 | } |
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88 | //------------------------------------------------------------------------------------------------ |
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89 | void Space::collide(Space* space,void* data) |
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90 | { |
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91 | dSpaceCollide2((dGeomID)_space,(dGeomID)(space->getSpaceID()),data,World::collisionCallback); |
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92 | } |
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93 | //------------------------------------------------------------------------------------------------ |
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94 | void Space::collide(Geometry* geometry,void* data) |
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95 | { |
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96 | dSpaceCollide2((dGeomID)_space,geometry->getGeometryID(),data,World::collisionCallback); |
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97 | } |
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98 | |
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99 | //------------------------------------------------------------------------------------------------ |
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100 | void Space::collide(CollisionCallback* colCallback, bool useInternalCollisionFlag) |
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101 | { |
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102 | if(useInternalCollisionFlag && !_internal_collisions) |
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103 | { |
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104 | return; |
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105 | } |
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106 | void* data = colCallback; |
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107 | dSpaceCollide(_space, data, CollisionCallback::collisionCallback); |
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108 | } |
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109 | //------------------------------------------------------------------------------------------------ |
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110 | void Space::collide(CollisionCallback* colCallback, Space* space) |
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111 | { |
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112 | void* data = colCallback; |
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113 | dSpaceCollide2((dGeomID)_space,(dGeomID)(space->getSpaceID()),data, CollisionCallback::collisionCallback); |
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114 | } |
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115 | //------------------------------------------------------------------------------------------------ |
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116 | void Space::collide(CollisionCallback* colCallback, Geometry* geometry, bool useInternalCollisionFlag) |
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117 | { |
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118 | if(useInternalCollisionFlag && !_internal_collisions && geometry->getSpace() == this ) |
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119 | return; |
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120 | |
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121 | void* data = colCallback; |
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122 | dSpaceCollide2((dGeomID)_space, geometry->getGeometryID(), data, CollisionCallback::collisionCallback); |
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123 | } |
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124 | |
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125 | //------------------------------------------------------------------------------------------------ |
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126 | void Space::setInternalCollisions(bool collide) |
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127 | { |
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128 | _internal_collisions = collide; |
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129 | } |
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130 | //------------------------------------------------------------------------------------------------ |
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131 | bool Space::getInternalCollisions() |
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132 | { |
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133 | return _internal_collisions; |
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134 | } |
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135 | //------------------------------------------------------------------------------------------------ |
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136 | const AxisAlignedBox& Space::getAxisAlignedBox() |
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137 | { |
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138 | dReal aabb[6]; |
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139 | dGeomGetAABB((dGeomID)_space,aabb); |
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140 | _bounding_box.setExtents((Real)aabb[0],(Real)aabb[2],(Real)aabb[4],(Real)aabb[1],(Real)aabb[3],(Real)aabb[5]); |
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141 | return _bounding_box; |
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142 | } |
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143 | //------------------------------------------------------------------------------------------------ |
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144 | size_t Space::getID() |
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145 | { |
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146 | return (size_t)_space; |
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147 | } |
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148 | //------------------------------------------------------------------------------------------------ |
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149 | Space::~Space() |
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150 | { |
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151 | _world->getSpaceList().unregisterItem((size_t)_space); |
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152 | dSpaceDestroy(_space); |
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153 | } |
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154 | //------------------------------------------------------------------------------------------------ |
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155 | SimpleSpace::SimpleSpace(World *world, const Space* space) : Space (world, space) |
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156 | { |
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157 | _space = dSimpleSpaceCreate(getSpaceID(space)); |
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158 | registerSpace(); |
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159 | } |
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160 | //------------------------------------------------------------------------------------------------ |
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161 | SimpleSpace::~SimpleSpace() |
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162 | { |
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163 | } |
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164 | //------------------------------------------------------------------------------------------------ |
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165 | HashTableSpace::HashTableSpace(World *world, const Space* space) : Space (world, space) |
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166 | { |
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167 | _space = dHashSpaceCreate(getSpaceID(space)); |
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168 | registerSpace(); |
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169 | } |
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170 | //------------------------------------------------------------------------------------------------ |
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171 | void HashTableSpace::setLevels(int min_level,int max_level) |
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172 | { |
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173 | dHashSpaceSetLevels(_space,min_level,max_level); |
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174 | } |
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175 | //------------------------------------------------------------------------------------------------ |
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176 | int HashTableSpace::getMinimumLevel() |
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177 | { |
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178 | int min_level,max_level; |
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179 | dHashSpaceGetLevels(_space,&min_level,&max_level); |
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180 | return min_level; |
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181 | } |
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182 | //------------------------------------------------------------------------------------------------ |
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183 | int HashTableSpace::getMaximumLevel() |
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184 | { |
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185 | int min_level,max_level; |
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186 | dHashSpaceGetLevels(_space,&min_level,&max_level); |
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187 | return max_level; |
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188 | } |
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189 | //------------------------------------------------------------------------------------------------ |
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190 | HashTableSpace::~HashTableSpace() |
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191 | { |
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192 | } |
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193 | //------------------------------------------------------------------------------------------------ |
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194 | #if ODE_VERSION_MINOR > 9 |
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195 | SweepAndPruneSpace::SweepAndPruneSpace(AxisOrder axisOrder, World *world, const Space* space) : Space (world, space) |
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196 | { |
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197 | _space = dSweepAndPruneSpaceCreate(getSpaceID(space), axisOrder); |
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198 | registerSpace(); |
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199 | } |
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200 | #endif |
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201 | //------------------------------------------------------------------------------------------------ |
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202 | QuadTreeSpace::QuadTreeSpace(const Ogre::Vector3& center,const Ogre::Vector3& extents,int depth,World *world, const Space* space) : Space (world, space) |
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203 | { |
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204 | dVector3 c,e; |
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205 | |
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206 | c[0] = (dReal)center.x; |
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207 | c[1] = (dReal)center.y; |
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208 | c[2] = (dReal)center.z; |
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209 | |
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210 | e[0] = (dReal)extents.x; |
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211 | e[1] = (dReal)extents.y; |
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212 | e[2] = (dReal)extents.z; |
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213 | |
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214 | _space = dQuadTreeSpaceCreate(getSpaceID(space),c,e,depth); |
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215 | registerSpace(); |
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216 | } |
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217 | //------------------------------------------------------------------------------------------------ |
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218 | QuadTreeSpace::~QuadTreeSpace() |
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219 | { |
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220 | } |
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221 | //------------------------------------------------------------------------------------------------ |
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222 | OgreSceneManagerSpace::OgreSceneManagerSpace(const Ogre::Vector3& center, |
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223 | const Ogre::Vector3& extents, |
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224 | int depth, |
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225 | Ogre::SceneManager *_scn_mgr, |
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226 | World *world, const Space* space) : |
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227 | Space (world, space), |
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228 | _scn_mgr(_scn_mgr) |
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229 | { |
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230 | _intersection_query = _scn_mgr->createIntersectionQuery(); |
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231 | |
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232 | const std::set<Ogre::SceneQuery::WorldFragmentType> *supportedQueryTypes = _intersection_query->getSupportedWorldFragmentTypes(); |
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233 | std::set<Ogre::SceneQuery::WorldFragmentType>::const_iterator it = |
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234 | supportedQueryTypes->find (Ogre::SceneQuery::WFT_PLANE_BOUNDED_REGION); |
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235 | if (it != supportedQueryTypes->end()) |
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236 | { |
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237 | _intersection_query->setWorldFragmentType(Ogre::SceneQuery::WFT_PLANE_BOUNDED_REGION); |
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238 | _scene_geometry = true; |
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239 | } |
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240 | else |
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241 | { |
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242 | _intersection_query->setWorldFragmentType(Ogre::SceneQuery::WFT_NONE); |
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243 | _scene_geometry = false; |
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244 | } |
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245 | |
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246 | // for now register a dummy space in ode. |
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247 | // perhaps this step can be avoided.dVector3 c,e; |
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248 | |
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249 | dVector3 c; |
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250 | c[0] = (dReal)center.x; |
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251 | c[1] = (dReal)center.y; |
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252 | c[2] = (dReal)center.z; |
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253 | |
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254 | dVector3 e; |
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255 | e[0] = (dReal)extents.x; |
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256 | e[1] = (dReal)extents.y; |
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257 | e[2] = (dReal)extents.z; |
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258 | |
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259 | _space = dQuadTreeSpaceCreate(getSpaceID(space), c, e,depth); |
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260 | registerSpace(); |
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261 | } |
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262 | //------------------------------------------------------------------------------------------------ |
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263 | OgreSceneManagerSpace::~OgreSceneManagerSpace() |
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264 | { |
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265 | delete _intersection_query; |
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266 | } |
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267 | //------------------------------------------------------------------------------------------------ |
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268 | void OgreSceneManagerSpace::collide(void* data) |
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269 | { |
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270 | if(_internal_collisions) |
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271 | { |
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272 | // Collision detection |
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273 | Ogre::IntersectionSceneQueryResult& results = _intersection_query->execute(); |
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274 | |
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275 | Body *body1, *body2; |
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276 | Geometry *geom; |
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277 | Ogre::UserDefinedObject *uo1, *uo2; |
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278 | |
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279 | // Movables to Movables |
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280 | Ogre::SceneQueryMovableIntersectionList::iterator it, itend; |
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281 | itend = results.movables2movables.end(); |
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282 | for (it = results.movables2movables.begin(); it != itend; ++it) |
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283 | { |
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284 | /* debugging |
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285 | MovableObject *mo1, *mo2; |
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286 | mo1 = it->first; |
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287 | mo2 = it->second; |
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288 | */ |
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289 | |
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290 | // Get user defined objects (generic in OGRE) |
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291 | uo1 = it->first->getUserObject(); |
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292 | uo2 = it->second->getUserObject(); |
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293 | |
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294 | // Only perform collision if we have UserDefinedObject links |
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295 | if (uo1 && uo2) |
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296 | { |
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297 | bool isBody1 = false; |
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298 | if (uo1->getTypeName () == "Body") |
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299 | isBody1 = true; |
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300 | |
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301 | bool isBody2 = false; |
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302 | if (uo2->getTypeName () == "Body") |
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303 | isBody2 = true; |
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304 | if (isBody1 || isBody2) |
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305 | { |
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306 | if (isBody2 && isBody1) |
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307 | { |
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308 | // Both are dynamic object |
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309 | body1 = static_cast<Body*>(uo1); |
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310 | body2 = static_cast<Body*>(uo2); |
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311 | |
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312 | // Do detailed collision test |
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313 | body1->collide (data, body2); |
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314 | } |
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315 | else |
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316 | { |
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317 | // Both are dynamic object |
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318 | if (isBody1) |
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319 | { |
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320 | body1 = static_cast<Body*> (uo1); |
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321 | geom = static_cast<Geometry*> (uo2); |
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322 | } |
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323 | else |
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324 | { |
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325 | geom = static_cast<Geometry*> (uo1); |
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326 | body1 = static_cast<Body*> (uo2); |
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327 | } |
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328 | |
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329 | // Do detailed collision test |
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330 | body1->collide(data, geom); |
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331 | } |
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332 | } |
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333 | } |
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334 | } |
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335 | |
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336 | // Movables to World |
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337 | if (_scene_geometry) |
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338 | { |
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339 | Ogre::MovableObject *mo; |
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340 | Ogre::SceneQuery::WorldFragment *wf; |
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341 | |
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342 | Ogre::SceneQueryMovableWorldFragmentIntersectionList::iterator wit, witend; |
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343 | witend = results.movables2world.end(); |
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344 | for (wit = results.movables2world.begin(); wit != witend; ++wit) |
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345 | { |
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346 | mo = wit->first; |
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347 | wf = wit->second; |
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348 | |
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349 | // Get user defined objects (generic in OGRE) |
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350 | uo1 = mo->getUserObject(); |
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351 | // Only perform collision if we have UserDefinedObject link |
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352 | // otherwise ... |
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353 | if (uo1) |
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354 | { |
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355 | // Cast to ApplicationObject |
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356 | if (uo1->getTypeName () == "Body") |
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357 | { |
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358 | body1 = static_cast<Body*>(uo1); |
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359 | body1->collidePlaneBounds(data, wf); |
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360 | } |
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361 | // else // static objects don't collide against Scene Geometry |
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362 | // { |
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363 | // geom = static_cast<Geometry*>(uo); |
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364 | // // Do detailed collision test |
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365 | // } |
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366 | } |
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367 | } |
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368 | } |
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369 | // no need to use that one. |
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370 | // dSpaceCollide(_space,data, World::collisionCallback); |
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371 | } |
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372 | } |
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