1 | #ifndef _OGREODESTEPPER_H_ |
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2 | #define _OGREODESTEPPER_H_ |
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3 | |
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4 | #include "OgreOdePreReqs.h" |
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5 | |
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6 | #include <OgreFrameListener.h> |
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7 | #include "OgreOdeWorld.h" |
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8 | |
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9 | namespace OgreOde |
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10 | { |
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11 | //------------------------------------------------------------------------------------------------ |
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12 | class _OgreOdeExport StepMode |
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13 | { |
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14 | public: |
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15 | StepMode(World *world) : _world(world){}; |
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16 | virtual ~StepMode(){}; |
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17 | |
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18 | virtual void step(const Ogre::Real time) = 0; |
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19 | |
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20 | protected: |
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21 | World* _world; |
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22 | }; |
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23 | //------------------------------------------------------------------------------------------------ |
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24 | class _OgreOdeExport BasicStepMode : public StepMode |
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25 | { |
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26 | public: |
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27 | BasicStepMode(World *world) : StepMode(world) {}; |
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28 | virtual ~BasicStepMode(){}; |
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29 | |
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30 | inline void step(const Ogre::Real time){ dWorldStep(_world->getWorldID(), (dReal)time);}; |
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31 | }; |
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32 | //------------------------------------------------------------------------------------------------ |
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33 | class _OgreOdeExport QuickStepMode : public StepMode |
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34 | { |
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35 | public: |
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36 | QuickStepMode(World *world) : StepMode(world) {}; |
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37 | virtual ~QuickStepMode(){}; |
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38 | |
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39 | inline void step(const Ogre::Real time){ dWorldQuickStep(_world->getWorldID(), (dReal)time);}; |
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40 | }; |
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41 | //------------------------------------------------------------------------------------------------ |
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42 | class _OgreOdeExport FastStepMode : public StepMode |
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43 | { |
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44 | public: |
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45 | FastStepMode(World *world, int max_iteration = 40) : StepMode(world), _max_iteration(max_iteration) {}; |
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46 | virtual ~FastStepMode(){}; |
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47 | |
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48 | inline void step(const Ogre::Real time){ dWorldStepFast1(_world->getWorldID(), (dReal)time, _max_iteration);}; |
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49 | private: |
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50 | int _max_iteration; |
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51 | }; |
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52 | //------------------------------------------------------------------------------------------------ |
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53 | class _OgreOdeExport StepListener |
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54 | { |
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55 | public: |
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56 | StepListener(){}; |
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57 | virtual ~StepListener(){}; |
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58 | |
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59 | virtual bool preStep(Ogre::Real time) { return true; }; |
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60 | virtual bool postStep(Ogre::Real time) { return true; }; |
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61 | virtual bool middleStep(Ogre::Real time) { return true; }; |
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62 | }; |
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63 | //------------------------------------------------------------------------------------------------ |
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64 | class _OgreOdeExport StepHandler:public Ogre::FrameListener |
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65 | { |
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66 | public: |
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67 | enum AutoMode |
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68 | { |
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69 | AutoMode_NotAutomatic, |
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70 | AutoMode_PreFrame, |
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71 | AutoMode_PostFrame |
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72 | }; |
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73 | enum StepModeType |
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74 | { |
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75 | BasicStep = 0, |
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76 | QuickStep, |
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77 | FastStep, |
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78 | StepModeTypeCount |
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79 | }; |
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80 | |
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81 | public: |
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82 | StepHandler(World *world, |
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83 | StepModeType stepModeType = QuickStep, |
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84 | const Ogre::Real step_size = Ogre::Real (0.01), |
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85 | const Ogre::Real max_interval = Ogre::Real(1.0 / 4), |
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86 | const Ogre::Real time_scale = Ogre::Real(1.0)); |
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87 | virtual ~StepHandler(); |
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88 | |
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89 | virtual bool step(const Ogre::Real time); |
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90 | |
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91 | Ogre::Real getStepSize() const {return _step_size;} |
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92 | void setStepSize (const Ogre::Real step_size){_step_size = step_size;} |
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93 | |
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94 | void pause(bool pause); |
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95 | bool isPaused(); |
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96 | |
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97 | void setStepListener(StepListener* listener); |
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98 | void setAutomatic(StepHandler::AutoMode mode, Ogre::Root* root = 0); |
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99 | |
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100 | bool frameStarted(const Ogre::FrameEvent& evt); |
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101 | bool frameEnded(const Ogre::FrameEvent& evt); |
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102 | |
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103 | protected: |
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104 | bool isRunning(const Ogre::Real time); |
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105 | bool prepareSteppingTime(const Ogre::Real time); |
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106 | bool basicStep(const Ogre::Real time); |
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107 | |
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108 | protected: |
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109 | World* _world; |
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110 | bool _paused,_auto_pre,_auto_post; |
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111 | StepListener* _listener; |
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112 | Ogre::Root* _root; |
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113 | Ogre::Real _step_size; |
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114 | Ogre::Real _total_time; |
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115 | Ogre::Real _max_interval; |
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116 | Ogre::Real _time_scale; |
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117 | |
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118 | StepMode *_current_stepper; |
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119 | }; |
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120 | |
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121 | //------------------------------------------------------------------------------------------------ |
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122 | class _OgreOdeExport ForwardFixedStepHandler:public StepHandler |
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123 | { |
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124 | public: |
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125 | ForwardFixedStepHandler(World *world, |
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126 | StepModeType stepModeType = QuickStep, |
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127 | const Ogre::Real step_size = Ogre::Real (0.01), |
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128 | const Ogre::Real max_interval = Ogre::Real(1.0 / 4), |
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129 | const Ogre::Real time_scale = Ogre::Real(1.0)); |
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130 | virtual ~ForwardFixedStepHandler(); |
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131 | |
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132 | virtual bool step(const Ogre::Real time); |
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133 | }; |
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134 | //------------------------------------------------------------------------------------------------ |
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135 | class _OgreOdeExport ExactVariableStepHandler:public StepHandler |
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136 | { |
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137 | public: |
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138 | ExactVariableStepHandler(World *world , |
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139 | StepModeType stepModeType = QuickStep, |
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140 | const Ogre::Real step_size = Ogre::Real (0.01), |
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141 | const Ogre::Real max_interval = Ogre::Real(1.0 / 4), |
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142 | const Ogre::Real time_scale = Ogre::Real(1.0)); |
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143 | virtual ~ExactVariableStepHandler(); |
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144 | |
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145 | virtual bool step(const Ogre::Real time); |
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146 | }; |
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147 | //------------------------------------------------------------------------------------------------ |
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148 | // Fix your timestep Gaffer implementation. |
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149 | // http://www.gaffer.org/articles/Timestep.html |
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150 | // Gaffer :"If you implement this interpolation technique you ensure that there will |
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151 | // not be any visual stuttering when your display and physics framerates |
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152 | // are out of sync. It will also perfectly handle the undersampling case so |
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153 | // your objects will move smoothly when you view your simulation in slow |
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154 | // motion or ten years from now on that Sexium." |
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155 | class _OgreOdeExport ForwardFixedInterpolatedStepHandler :public StepHandler |
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156 | { |
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157 | public: |
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158 | ForwardFixedInterpolatedStepHandler(World *world, |
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159 | StepModeType stepModeType = QuickStep, |
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160 | const Ogre::Real step_size = Ogre::Real (0.01), |
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161 | const Ogre::Real frame_rate = Ogre::Real (1.0 / 60), |
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162 | const Ogre::Real max_interval = Ogre::Real(1.0 / 4), |
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163 | const Ogre::Real time_scale = Ogre::Real(1.0)); |
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164 | virtual ~ForwardFixedInterpolatedStepHandler(); |
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165 | |
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166 | virtual bool step(const Ogre::Real time); |
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167 | private : |
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168 | Ogre::Real _dbl_step_size; |
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169 | Ogre::Real _inv_step_size; |
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170 | |
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171 | Ogre::Real _next_total_time; |
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172 | unsigned int _next_frame_step_count; |
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173 | Ogre::Real _inv_next_total_time; |
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174 | bool _fixed_frame_rate; |
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175 | Ogre::Real _frame_rate; |
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176 | }; |
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177 | |
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178 | } |
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179 | |
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180 | #endif |
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