1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Martin Stypinski |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | #include "OrxonoxStableHeaders.h" |
---|
30 | #include "HelloBullet.h" |
---|
31 | |
---|
32 | #include <OgreStaticGeometry.h> |
---|
33 | #include <OgreSceneManager.h> |
---|
34 | #include <OgreEntity.h> |
---|
35 | |
---|
36 | #include "ogreode/OgreOde_Core.h" |
---|
37 | #include "ogreode/OgreOdeGeometry.h" |
---|
38 | #include "util/Convert.h" |
---|
39 | #include "core/CoreIncludes.h" |
---|
40 | #include "core/ConfigValueIncludes.h" |
---|
41 | #include "core/XMLPort.h" |
---|
42 | #include "GraphicsEngine.h" |
---|
43 | |
---|
44 | namespace orxonox |
---|
45 | { |
---|
46 | CreateFactory(HelloBullet); |
---|
47 | |
---|
48 | HelloBullet::HelloBullet() |
---|
49 | { |
---|
50 | RegisterObject(HelloBullet); |
---|
51 | COUT(0) << "HelloBullet loaded" << std::endl ; |
---|
52 | } |
---|
53 | |
---|
54 | HelloBullet::~HelloBullet() |
---|
55 | { |
---|
56 | // empty |
---|
57 | } |
---|
58 | |
---|
59 | void HelloBullet::setConfigValues() |
---|
60 | { |
---|
61 | |
---|
62 | } |
---|
63 | |
---|
64 | /** |
---|
65 | @brief |
---|
66 | XML loading and saving. |
---|
67 | @param |
---|
68 | xmlelement The XML-element |
---|
69 | @param |
---|
70 | loading Loading (true) or saving (false) |
---|
71 | @return |
---|
72 | The XML-element |
---|
73 | */ |
---|
74 | void HelloBullet::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
75 | { |
---|
76 | SUPER(HelloBullet, XMLPort, xmlelement, mode); |
---|
77 | } |
---|
78 | |
---|
79 | void HelloBullet::tick(float dt) |
---|
80 | { |
---|
81 | // only update physics in a certain interval |
---|
82 | } |
---|
83 | |
---|
84 | } |
---|