1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Fabian 'x3n' Landau |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | #include "OrxonoxStableHeaders.h" |
---|
30 | #include "Light.h" |
---|
31 | |
---|
32 | #include <sstream> |
---|
33 | #include <cassert> |
---|
34 | |
---|
35 | #include <OgreSceneManager.h> |
---|
36 | |
---|
37 | #include "util/String.h" |
---|
38 | #include "util/Convert.h" |
---|
39 | #include "core/CoreIncludes.h" |
---|
40 | #include "core/XMLPort.h" |
---|
41 | #include "objects/Scene.h" |
---|
42 | |
---|
43 | namespace orxonox |
---|
44 | { |
---|
45 | unsigned int Light::lightCounter_s = 0; |
---|
46 | |
---|
47 | CreateFactory(Light); |
---|
48 | |
---|
49 | Light::Light(BaseObject* creator) : StaticEntity(creator) |
---|
50 | { |
---|
51 | RegisterObject(Light); |
---|
52 | |
---|
53 | if (this->getScene() && this->getScene()->getSceneManager()) |
---|
54 | this->light_ = this->getScene()->getSceneManager()->createLight("Light" + convertToString(Light::lightCounter_s++)); |
---|
55 | this->attachOgreObject(this->light_); |
---|
56 | |
---|
57 | this->registerVariables(); |
---|
58 | } |
---|
59 | |
---|
60 | Light::~Light() |
---|
61 | { |
---|
62 | if (this->isInitialized()) |
---|
63 | { |
---|
64 | if (this->light_ && this->getScene() && this->getScene()->getSceneManager()) |
---|
65 | this->getScene()->getSceneManager()->destroyLight(this->light_); |
---|
66 | } |
---|
67 | } |
---|
68 | |
---|
69 | void Light::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
70 | { |
---|
71 | SUPER(Light, XMLPort, xmlelement, mode); |
---|
72 | |
---|
73 | XMLPortParam(Light, "type", setTypeString, getTypeString, xmlelement, mode).defaultValues("point"); |
---|
74 | XMLPortParamExternTemplate(Light, Ogre::Light, this->light_, "diffuse", setDiffuseColour, getDiffuseColour, xmlelement, mode, const ColourValue&); |
---|
75 | XMLPortParamExternTemplate(Light, Ogre::Light, this->light_, "specular", setSpecularColour, getSpecularColour, xmlelement, mode, const ColourValue&); |
---|
76 | XMLPortParamExternTemplate(Light, Ogre::Light, this->light_, "direction", setDirection, getDirection, xmlelement, mode, const Vector3&); |
---|
77 | } |
---|
78 | |
---|
79 | void Light::registerVariables() |
---|
80 | { |
---|
81 | registerVariable((int &)this->type_, variableDirection::toclient, new NetworkCallback<Light>(this, &Light::changedType)); |
---|
82 | registerVariable(this->light_->getDiffuseColour(), variableDirection::toclient); |
---|
83 | registerVariable(this->light_->getSpecularColour(), variableDirection::toclient); |
---|
84 | registerVariable(this->light_->getDirection(), variableDirection::toclient); |
---|
85 | } |
---|
86 | |
---|
87 | const std::string& Light::getName() const |
---|
88 | { |
---|
89 | if (this->light_) |
---|
90 | return this->light_->getName(); |
---|
91 | else |
---|
92 | return BLANKSTRING; |
---|
93 | } |
---|
94 | |
---|
95 | void Light::setDiffuseColour(const ColourValue& colour) |
---|
96 | { |
---|
97 | if (this->light_) |
---|
98 | this->light_->setDiffuseColour(colour); |
---|
99 | } |
---|
100 | |
---|
101 | const ColourValue& Light::getDiffuseColour() const |
---|
102 | { |
---|
103 | if (this->light_) |
---|
104 | return this->light_->getDiffuseColour(); |
---|
105 | else |
---|
106 | return ColourValue::White; |
---|
107 | } |
---|
108 | |
---|
109 | void Light::setSpecularColour(const ColourValue& colour) |
---|
110 | { |
---|
111 | if (this->light_) |
---|
112 | this->light_->setSpecularColour(colour); |
---|
113 | } |
---|
114 | |
---|
115 | const ColourValue& Light::getSpecularColour() const |
---|
116 | { |
---|
117 | if (this->light_) |
---|
118 | return this->light_->getSpecularColour(); |
---|
119 | else |
---|
120 | return ColourValue::White; |
---|
121 | } |
---|
122 | |
---|
123 | void Light::setDirection(const Vector3& direction) |
---|
124 | { |
---|
125 | if (this->light_) |
---|
126 | this->light_->setDirection(direction); |
---|
127 | } |
---|
128 | |
---|
129 | const Vector3& Light::getDirection() const |
---|
130 | { |
---|
131 | if (this->light_) |
---|
132 | return this->light_->getDirection(); |
---|
133 | else |
---|
134 | return Vector3::ZERO; |
---|
135 | } |
---|
136 | |
---|
137 | void Light::setTypeString(const std::string& type) |
---|
138 | { |
---|
139 | if (type == "point") |
---|
140 | this->setType(Ogre::Light::LT_POINT); |
---|
141 | else if (type == "directional") |
---|
142 | this->setType(Ogre::Light::LT_DIRECTIONAL); |
---|
143 | else if (type == "spotlight") |
---|
144 | this->setType(Ogre::Light::LT_SPOTLIGHT); |
---|
145 | else |
---|
146 | this->setType(Ogre::Light::LT_POINT); |
---|
147 | } |
---|
148 | |
---|
149 | std::string Light::getTypeString() const |
---|
150 | { |
---|
151 | switch (this->type_) |
---|
152 | { |
---|
153 | case Ogre::Light::LT_DIRECTIONAL: |
---|
154 | return "directional"; |
---|
155 | case Ogre::Light::LT_SPOTLIGHT: |
---|
156 | return "spotlight"; |
---|
157 | case Ogre::Light::LT_POINT: |
---|
158 | default: |
---|
159 | return "poinT"; |
---|
160 | } |
---|
161 | } |
---|
162 | |
---|
163 | void Light::changedType() |
---|
164 | { |
---|
165 | this->light_->setType(this->type_); |
---|
166 | } |
---|
167 | |
---|
168 | void Light::changedVisibility() |
---|
169 | { |
---|
170 | SUPER(Light, changedVisibility); |
---|
171 | |
---|
172 | this->light_->setVisible(this->isVisible()); |
---|
173 | } |
---|
174 | } |
---|