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source: code/branches/physics_merge/src/util/SignalHandler.h @ 2490

Last change on this file since 2490 was 2442, checked in by rgrieder, 16 years ago

Finally merged physics stuff. Target is physics_merge because I'll have to do some testing first.

File size: 3.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Christoph Renner
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Declaration of the SignalHandler class.
32*/
33
34#ifndef _SignalHandler_H__
35#define _SignalHandler_H__
36
37#include "UtilPrereqs.h"
38
39#include <list>
40#include <string>
41
42namespace orxonox
43{
44    typedef int (*SignalCallback)( void * someData );
45}
46
47#if ORXONOX_PLATFORM != ORXONOX_PLATFORM_WIN32
48#include <signal.h>
49
50namespace orxonox
51{
52    struct SignalRec
53    {
54        int signal;
55        sig_t handler;
56    };
57
58    struct SignalCallbackRec
59    {
60        SignalCallback cb;
61        void * someData;
62    };
63
64
65    typedef std::list<SignalRec> SignalRecList;
66    typedef std::list<SignalCallbackRec> SignalCallbackList;
67
68    class SignalHandler
69    {
70    private:
71        SignalHandler();
72    public:
73        inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; }
74        ~SignalHandler(){ SignalHandler::singletonRef = NULL; }
75
76        void registerCallback( SignalCallback cb, void * someData );
77
78        void doCatch( const std::string & appName, const std::string & filename );
79        void dontCatch();
80
81    private:
82        static void sigHandler( int sig );
83
84        void catchSignal( int sig );
85        SignalRecList sigRecList;
86
87        SignalCallbackList callbackList;
88
89        static SignalHandler * singletonRef;
90
91        std::string appName;
92        std::string filename;
93
94        // used to turn on KeyAutoRepeat if OIS crashes
95        static bool bXAutoKeyRepeatOn_;
96    };
97}
98
99#else /* ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 */
100
101namespace orxonox
102{
103    class _UtilExport SignalHandler
104    {
105    public:
106        inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; };
107        void doCatch( const std::string & appName, const std::string & filename ) {};
108        void dontCatch() {};
109        void registerCallback( SignalCallback cb, void * someData ) {};
110
111    private:
112        static SignalHandler * singletonRef;
113    };
114}
115
116#endif /* ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 */
117
118#endif /* _SignalHandler_H__ */
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