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source: code/branches/pickup/src/libraries/core/ClassFactory.h @ 6278

Last change on this file since 6278 was 5935, checked in by dafrick, 15 years ago

Hopefully merged trunk successfully into pickup branch.

  • Property svn:eol-style set to native
File size: 2.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Definition and implementation of the ClassFactory class
32
33    The ClassFactory is able to create new objects of a specific class.
34*/
35
36#ifndef _ClassFactory_H__
37#define _ClassFactory_H__
38
39#include "CorePrereqs.h"
40
41#include <string>
42
43#include "util/Debug.h"
44#include "Identifier.h"
45
46namespace orxonox
47{
48    // ###########################
49    // ###       Factory       ###
50    // ###########################
51    //! Base-class of ClassFactory.
52    class _CoreExport Factory
53    {
54        public:
55            virtual ~Factory() {};
56            virtual BaseObject* fabricate(BaseObject* creator) = 0;
57    };
58
59    // ###############################
60    // ###      ClassFactory       ###
61    // ###############################
62    //! The ClassFactory is able to create new objects of a specific class.
63    template <class T>
64    class ClassFactory : public Factory
65    {
66        public:
67            /**
68                @brief Constructor: Adds the ClassFactory to the Identifier of the same type.
69                @param name The name of the class
70                @param bLoadable True if the class can be loaded through XML
71            */
72            ClassFactory(const std::string& name, bool bLoadable = true)
73            {
74                COUT(4) << "*** ClassFactory: Create entry for " << name << " in Factory." << std::endl;
75                ClassIdentifier<T>::getIdentifier(name)->addFactory(this);
76                ClassIdentifier<T>::getIdentifier()->setLoadable(bLoadable);
77            }
78
79            /**
80                @brief Creates and returns a new object of class T.
81                @return The new object
82            */
83            inline BaseObject* fabricate(BaseObject* creator)
84            {
85                return static_cast<BaseObject*>(new T(creator));
86            }
87    };
88}
89
90#endif /* _ClassFactory_H__ */
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