1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Damian 'Mozork' Frick |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Definition of the QuestItem class. |
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32 | The QuestItem is the parent class of Quest and QuestHint. |
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33 | */ |
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34 | |
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35 | |
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36 | #ifndef _QuestItem_H__ |
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37 | #define _QuestItem_H__ |
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38 | |
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39 | #include "questsystem/QuestsystemPrereqs.h" |
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40 | |
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41 | #include <string> |
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42 | #include "core/BaseObject.h" |
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43 | |
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44 | namespace orxonox |
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45 | { |
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46 | /** |
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47 | @brief |
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48 | Functions as a base class for quest classes such as Quest or QuestHint. |
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49 | Has a unique identifier and a description. |
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50 | @author |
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51 | Damian 'Mozork' Frick |
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52 | */ |
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53 | class _QuestsystemExport QuestItem : public BaseObject |
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54 | { |
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55 | |
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56 | public: |
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57 | QuestItem(BaseObject* creator); |
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58 | virtual ~QuestItem(); |
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59 | |
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60 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a QuestItem object through XML. |
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61 | |
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62 | /** |
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63 | @brief Returns the id of this QuestItem. |
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64 | @return Returns the id of the QuestItem. |
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65 | */ |
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66 | inline const std::string & getId(void) const |
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67 | { return this->id_; } |
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68 | |
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69 | /** |
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70 | @brief Returns the QuestDescription of the QuestItem. |
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71 | @return Returns a pointer to the QuestDescription object of the QuestItem. |
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72 | */ |
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73 | inline const QuestDescription* getDescription(void) const |
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74 | { return this->description_; } |
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75 | |
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76 | static bool isId(const std::string & id); //!< Checks whether a given id is valid. |
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77 | |
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78 | protected: |
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79 | void setId(const std::string & id); //!< Sets the id of the QuestItem. |
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80 | |
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81 | /** |
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82 | @brief Sets the description of the QuestItem. |
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83 | @param description The QuestDescription to be set. |
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84 | */ |
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85 | inline void setDescription(QuestDescription* description) |
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86 | { this->description_ = description; } |
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87 | |
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88 | private: |
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89 | std::string id_; //!< Identifier. Should be of GUID form: http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure |
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90 | QuestDescription* description_; //!< The QuestDescription of the QuestItem. |
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91 | |
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92 | }; |
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93 | |
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94 | } |
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95 | |
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96 | #endif /* _QuestItem_H__ */ |
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