[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "BillboardSet.h" |
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| 30 | |
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[3196] | 31 | #include <cassert> |
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| 32 | #include <string> |
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[1505] | 33 | #include <sstream> |
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| 34 | #include <OgreSceneManager.h> |
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[2662] | 35 | #include <OgreBillboardSet.h> |
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[2087] | 36 | #include <OgreBillboard.h> |
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[1505] | 37 | |
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[2087] | 38 | #include "util/Convert.h" |
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[3196] | 39 | #include "util/Math.h" |
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| 40 | #include "core/GameMode.h" |
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[1505] | 41 | |
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| 42 | namespace orxonox |
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| 43 | { |
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| 44 | unsigned int BillboardSet::billboardSetCounter_s = 0; |
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| 45 | |
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| 46 | BillboardSet::BillboardSet() |
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| 47 | { |
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| 48 | this->billboardSet_ = 0; |
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| 49 | } |
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| 50 | |
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[2087] | 51 | BillboardSet::~BillboardSet() |
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[1505] | 52 | { |
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[2087] | 53 | this->destroyBillboardSet(); |
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[1602] | 54 | } |
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| 55 | |
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[2087] | 56 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, int count) |
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[1602] | 57 | { |
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[2087] | 58 | this->setBillboardSet(scenemanager, file, Vector3::ZERO, count); |
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[1602] | 59 | } |
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| 60 | |
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[2087] | 61 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const ColourValue& colour, int count) |
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[1602] | 62 | { |
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[2087] | 63 | this->setBillboardSet(scenemanager, file, colour, Vector3::ZERO, count); |
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[1602] | 64 | } |
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| 65 | |
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[2087] | 66 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const Vector3& position, int count) |
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[1602] | 67 | { |
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[2087] | 68 | assert(scenemanager); |
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| 69 | this->destroyBillboardSet(); |
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| 70 | |
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| 71 | try |
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| 72 | { |
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[2896] | 73 | if (GameMode::showsGraphics()) |
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[2171] | 74 | { |
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[3280] | 75 | this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + multi_cast<std::string>(BillboardSet::billboardSetCounter_s++), count); |
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[2171] | 76 | this->billboardSet_->createBillboard(position); |
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| 77 | this->billboardSet_->setMaterialName(file); |
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| 78 | } |
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[2087] | 79 | } |
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| 80 | catch (...) |
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| 81 | { |
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[6412] | 82 | COUT(1) << "Error: Couln't load billboard \"" << file << '"' << std::endl; |
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[2171] | 83 | this->billboardSet_ = 0; |
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[2087] | 84 | } |
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| 85 | |
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| 86 | this->scenemanager_ = scenemanager; |
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[1505] | 87 | } |
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| 88 | |
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[2087] | 89 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const ColourValue& colour, const Vector3& position, int count) |
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[1505] | 90 | { |
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[2087] | 91 | assert(scenemanager); |
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| 92 | this->destroyBillboardSet(); |
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| 93 | |
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| 94 | try |
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| 95 | { |
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[2896] | 96 | if (GameMode::showsGraphics()) |
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[2171] | 97 | { |
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[3280] | 98 | this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + multi_cast<std::string>(BillboardSet::billboardSetCounter_s++), count); |
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[2171] | 99 | this->billboardSet_->createBillboard(position, colour); |
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| 100 | this->billboardSet_->setMaterialName(file); |
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| 101 | } |
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[2087] | 102 | } |
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| 103 | catch (...) |
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| 104 | { |
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[6412] | 105 | COUT(1) << "Error: Couln't load billboard \"" << file << '"' << std::endl; |
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[2171] | 106 | this->billboardSet_ = 0; |
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[2087] | 107 | } |
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| 108 | |
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| 109 | this->scenemanager_ = scenemanager; |
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| 110 | } |
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| 111 | |
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| 112 | void BillboardSet::destroyBillboardSet() |
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| 113 | { |
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| 114 | if (this->billboardSet_ && this->scenemanager_) |
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| 115 | this->scenemanager_->destroyBillboardSet(this->billboardSet_); |
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[2171] | 116 | this->billboardSet_ = 0; |
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[2087] | 117 | } |
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| 118 | |
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| 119 | const std::string& BillboardSet::getName() const |
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| 120 | { |
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[1505] | 121 | if (this->billboardSet_) |
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[2087] | 122 | return this->billboardSet_->getName(); |
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| 123 | else |
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| 124 | return BLANKSTRING; |
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[1505] | 125 | } |
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[2087] | 126 | |
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| 127 | void BillboardSet::setVisible(bool visible) |
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| 128 | { |
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| 129 | if (this->billboardSet_) |
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| 130 | this->billboardSet_->setVisible(visible); |
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| 131 | } |
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| 132 | |
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| 133 | bool BillboardSet::getVisible() const |
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| 134 | { |
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| 135 | if (this->billboardSet_) |
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| 136 | return this->billboardSet_->getVisible(); |
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| 137 | else |
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| 138 | return false; |
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| 139 | } |
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| 140 | |
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| 141 | void BillboardSet::setColour(const ColourValue& colour) |
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| 142 | { |
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| 143 | if (this->billboardSet_) |
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| 144 | { |
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| 145 | for (int i = 0; i < this->billboardSet_->getNumBillboards(); ++i) |
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| 146 | this->billboardSet_->getBillboard(i)->setColour(colour); |
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| 147 | } |
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| 148 | } |
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| 149 | |
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| 150 | const ColourValue& BillboardSet::getColour() const |
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| 151 | { |
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| 152 | if (this->billboardSet_ && this->billboardSet_->getNumBillboards() > 0) |
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| 153 | { |
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| 154 | return this->billboardSet_->getBillboard(0)->getColour(); |
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| 155 | } |
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| 156 | else |
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| 157 | return ColourValue::White; |
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| 158 | } |
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| 159 | |
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| 160 | void BillboardSet::setMaterial(const std::string& material) |
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| 161 | { |
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| 162 | if (this->billboardSet_) |
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| 163 | this->billboardSet_->setMaterialName(material); |
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| 164 | } |
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| 165 | |
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| 166 | const std::string& BillboardSet::getMaterial() const |
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| 167 | { |
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| 168 | if (this->billboardSet_) |
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| 169 | return this->billboardSet_->getMaterialName(); |
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| 170 | else |
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| 171 | return BLANKSTRING; |
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| 172 | } |
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[1505] | 173 | } |
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