[2200] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Benjamin Hildebrandt |
---|
| 24 | * |
---|
| 25 | */ |
---|
| 26 | |
---|
| 27 | #include "CreateLines.h" |
---|
| 28 | |
---|
[2495] | 29 | #include "overlays/OverlayText.h" |
---|
| 30 | #include "overlays/stats/Stats.h" |
---|
| 31 | |
---|
[2200] | 32 | namespace orxonox |
---|
| 33 | { |
---|
| 34 | /** |
---|
[2320] | 35 | @brief Constructor: Creates a line. |
---|
[2200] | 36 | */ |
---|
[2495] | 37 | CreateLines::CreateLines(float leftOffset, float topOffset, float width, float height) |
---|
[2200] | 38 | { |
---|
[2495] | 39 | playerNameText_ = new OverlayText(0); |
---|
| 40 | playerNameText_->setTextSize(0.04); |
---|
| 41 | playerNameText_->setColour(ColourValue(0, 0.75, 0.2, 1)); |
---|
| 42 | playerNameText_->setPosition(Vector2(0.1, topOffset + 0.01)); |
---|
| 43 | |
---|
| 44 | scoreText_ = new OverlayText(0); |
---|
| 45 | scoreText_->setTextSize(0.04); |
---|
| 46 | scoreText_->setColour(ColourValue(0, 0.75, 0.2, 1)); |
---|
| 47 | scoreText_->setPosition(Vector2(0.6, topOffset + 0.01)); |
---|
| 48 | |
---|
| 49 | deathsText_ = new OverlayText(0); |
---|
| 50 | deathsText_->setTextSize(0.04); |
---|
| 51 | deathsText_->setColour(ColourValue(0, 0.75, 0.2, 1)); |
---|
| 52 | deathsText_->setPosition(Vector2(0.8, topOffset + 0.01)); |
---|
| 53 | |
---|
| 54 | background_ = new Stats(0); |
---|
| 55 | background_->setPosition(Vector2(leftOffset, topOffset)); |
---|
| 56 | background_->setSize(Vector2(width, height)); |
---|
[2200] | 57 | } |
---|
| 58 | |
---|
[2495] | 59 | CreateLines::~CreateLines() |
---|
[2200] | 60 | { |
---|
[5929] | 61 | this->playerNameText_->destroy(); |
---|
| 62 | this->scoreText_->destroy(); |
---|
| 63 | this->deathsText_->destroy(); |
---|
| 64 | this->background_->destroy(); |
---|
[2200] | 65 | } |
---|
| 66 | |
---|
[2495] | 67 | void CreateLines::setPlayerName(const std::string& str) |
---|
| 68 | { |
---|
| 69 | this->playerNameText_->setCaption(str); |
---|
| 70 | } |
---|
[2200] | 71 | |
---|
[2495] | 72 | void CreateLines::setScore(const std::string& str) |
---|
| 73 | { |
---|
| 74 | this->scoreText_->setCaption(str); |
---|
| 75 | } |
---|
[2200] | 76 | |
---|
[2495] | 77 | void CreateLines::setDeaths(const std::string& str) |
---|
| 78 | { |
---|
| 79 | this->deathsText_->setCaption(str); |
---|
| 80 | } |
---|
[2386] | 81 | |
---|
[2495] | 82 | void CreateLines::setVisibility(bool visible) |
---|
| 83 | { |
---|
| 84 | this->scoreText_->setVisible(visible); |
---|
| 85 | this->deathsText_->setVisible(visible); |
---|
| 86 | this->playerNameText_->setVisible(visible); |
---|
| 87 | this->background_->setVisible(visible); |
---|
| 88 | } |
---|
[6412] | 89 | void CreateLines::changedVisibility() |
---|
| 90 | { |
---|
| 91 | this->scoreText_->changedVisibility(); |
---|
| 92 | this->deathsText_->changedVisibility(); |
---|
| 93 | this->playerNameText_->changedVisibility(); |
---|
| 94 | this->background_->changedVisibility(); |
---|
| 95 | } |
---|
[2200] | 96 | |
---|
[6412] | 97 | void CreateLines::setOverlayGroup( OverlayGroup* group ) |
---|
| 98 | { |
---|
| 99 | this->scoreText_->setOverlayGroup( group ); |
---|
| 100 | this->deathsText_->setOverlayGroup( group ); |
---|
| 101 | this->playerNameText_->setOverlayGroup( group ); |
---|
| 102 | this->background_->setOverlayGroup( group ); |
---|
| 103 | } |
---|
| 104 | |
---|
[2495] | 105 | /** |
---|
| 106 | @brief Ensures that the number of OverlayElements is equal to numberOfColumns. |
---|
| 107 | */ |
---|
| 108 | //void CreateLines::setNumberOfColumns(unsigned int numberOfColumns, unsigned int lineIndex) { |
---|
[2222] | 109 | |
---|
[2495] | 110 | // Ogre::OverlayManager* ovMan = Ogre::OverlayManager::getSingletonPtr(); |
---|
[2386] | 111 | |
---|
[2495] | 112 | // unsigned int colIndex = 0; |
---|
[2222] | 113 | |
---|
[2495] | 114 | // while (textColumns_.size() < numberOfColumns) |
---|
| 115 | // { |
---|
[3280] | 116 | // Ogre::TextAreaOverlayElement* tempTextArea = static_cast<Ogre::TextAreaOverlayElement*>(ovMan->createOverlayElement("TextArea", "StatsLineTextArea" + getName() + multi_cast<std::string>(lineIndex) + multi_cast<std::string>(colIndex))); |
---|
[2495] | 117 | // textColumns_.push_back(tempTextArea); |
---|
| 118 | // this->background_->addChild(tempTextArea); |
---|
[2222] | 119 | |
---|
[2495] | 120 | // colIndex++; |
---|
| 121 | // } |
---|
[2222] | 122 | |
---|
[2495] | 123 | // while (textColumns_.size() > numberOfColumns) |
---|
| 124 | // { |
---|
| 125 | // this->background_->_removeChild(textColumns_.back()); |
---|
| 126 | // ovMan->destroyOverlayElement(textColumns_.back()); |
---|
| 127 | // textColumns_.pop_back(); |
---|
| 128 | // } |
---|
| 129 | //} |
---|
[2222] | 130 | |
---|
[2495] | 131 | //void CreateLines::alignColumn(int columnIndex, float leftOffset, float topOffset) |
---|
| 132 | //{ |
---|
| 133 | // this->textColumns_[columnIndex]->setPosition(leftOffset, topOffset); |
---|
| 134 | //} |
---|
[2200] | 135 | |
---|
[2495] | 136 | //void CreateLines::setColumnText(int columnIndex, std::string columnText) |
---|
| 137 | //{ |
---|
| 138 | // this->textColumns_[columnIndex]->setCaption(columnText); |
---|
| 139 | //} |
---|
[2200] | 140 | } |
---|