1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Damian 'Mozork' Frick |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Implementation of PickupCollection. |
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32 | */ |
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33 | |
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34 | #include "PickupCollection.h" |
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35 | |
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36 | #include "core/CoreIncludes.h" |
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37 | #include "core/Template.h" |
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38 | #include "core/XMLPort.h" |
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39 | #include "interfaces/PickupCarrier.h" |
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40 | |
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41 | namespace orxonox |
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42 | { |
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43 | |
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44 | /** |
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45 | @brief |
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46 | Default Constructor. |
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47 | */ |
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48 | PickupCollection::PickupCollection(BaseObject* creator) : BaseObject(creator) |
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49 | { |
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50 | RegisterObject(PickupCollection); |
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51 | } |
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52 | |
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53 | /** |
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54 | @brief |
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55 | Destructor. |
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56 | */ |
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57 | PickupCollection::~PickupCollection() |
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58 | { |
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59 | //! Destroy all Pickupables constructing this PickupCollection. |
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60 | for(std::list<Pickupable*>::iterator it = this->pickups_.begin(); it != this->pickups_.end(); it++) |
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61 | { |
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62 | delete *it; |
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63 | } |
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64 | } |
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65 | |
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66 | /** |
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67 | @brief |
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68 | Creates an instance of this Class through XML. |
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69 | */ |
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70 | void PickupCollection::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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71 | { |
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72 | SUPER(PickupCollection, XMLPort, xmlelement, mode); |
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73 | |
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74 | //TODO: Does this work? Problem could be, that Pickupable itself cannot be instantiated through XML... |
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75 | XMLPortObject(PickupCollection, PickupCollection, "pickupables", addPickupable, getPickupable, xmlelement, mode); |
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76 | } |
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77 | |
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78 | /** |
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79 | @brief |
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80 | Add the input Pickupable to list of Pickupables combined by this PickupCollection. |
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81 | @param pickup |
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82 | The Pickupable to be added. |
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83 | @return |
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84 | Returns true if successful, |
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85 | */ |
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86 | bool PickupCollection::addPickupable(Pickupable* pickup) |
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87 | { |
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88 | if(pickup == NULL) |
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89 | return false; |
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90 | |
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91 | this->pickups_.insert(pickup); |
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92 | return true; |
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93 | } |
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94 | |
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95 | /** |
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96 | @brief |
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97 | Get the Pickupable at the given index. |
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98 | @param index |
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99 | The index the Pickupable is fetched from. |
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100 | @return |
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101 | Returns a pointer to the Pickupable at the index given by index. |
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102 | */ |
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103 | Pickupable* PickupCollection::getPickupable(unsigned int index) |
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104 | { |
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105 | return this->pickups_[index]; //TODO. Does this work? |
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106 | } |
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107 | |
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108 | //TODO: Steal description from Pickupable. |
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109 | void PickupCollection::changedUsed(void) |
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110 | { |
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111 | SUPER(PickupCollection, changedUsed); |
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112 | |
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113 | //! Change used for all Pickupables this PickupCollection consists of. |
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114 | for(std::list<Pickupable*>::iterator it = this->pickups_.begin(); it != this->pickups_.end(); it++) |
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115 | { |
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116 | (*it)->changedUsed(); |
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117 | } |
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118 | } |
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119 | |
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120 | /** |
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121 | @brief |
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122 | Puts the PickupCollection in use. |
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123 | @return |
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124 | Returns true if successful. |
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125 | */ |
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126 | //TODO: Revert if one fails? (same for unused) |
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127 | bool PickupCollection::use(void) |
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128 | { |
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129 | if(this->isUsed()) |
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130 | return false; |
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131 | |
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132 | bool success = true; |
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133 | //! Set all Pickupables to used. |
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134 | for(std::list<Pickupable*>::iterator it = this->pickups_.begin(); it != this->pickups_.end(); it++) |
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135 | { |
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136 | if(!(*it)->use()) |
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137 | { |
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138 | success = false; |
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139 | } |
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140 | } |
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141 | |
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142 | this->changedUsed(); |
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143 | |
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144 | return success; |
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145 | } |
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146 | |
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147 | /** |
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148 | @brief |
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149 | Puts the PickupCollection out of use. |
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150 | @return |
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151 | Returns true if successful. |
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152 | */ |
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153 | bool PickupCollection::unuse(void) |
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154 | { |
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155 | if(!this->isUsed()) |
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156 | return false; |
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157 | |
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158 | bool success = true; |
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159 | //! Set all Pickupables to unused. |
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160 | for(std::list<Pickupable*>::iterator it = this->pickups_.begin(); it != this->pickups_.end(); it++) |
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161 | { |
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162 | if(!(*it)->unuse()) |
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163 | { |
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164 | success = false; |
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165 | } |
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166 | } |
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167 | |
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168 | this->changedUsed(); |
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169 | |
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170 | return success; |
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171 | } |
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172 | |
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173 | /** |
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174 | @brief |
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175 | Is invoked when the pickup is picked up. |
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176 | @param carrier |
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177 | The PickupCarrier that is picking up this pickup. |
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178 | @return |
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179 | Returns true if successful. |
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180 | */ |
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181 | //TODO: Something should happen in the carrier as well, maybe just in the carrier. Owner might not be correct if the carrier hands the pickup down or up. Maybe even a Pawn as input instead fo a carrier. Or do this in Spawner? |
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182 | bool PickupCollection::pickup(PickupCarrier* carrier) |
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183 | { |
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184 | if(this->getOwner() != NULL) |
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185 | { |
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186 | COUT(2) << "Pickup wanted to get picked up by a new carrier, but it already has a carrier." << std::endl; |
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187 | return false; |
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188 | } |
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189 | for(std::list<Pickupable*>::iterator it = this->pickups_.begin(); it != this->pickups_.end(); it++) |
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190 | { |
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191 | (*it)->setOwner(carrier); |
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192 | } |
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193 | |
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194 | this->setOwner(carrier); |
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195 | |
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196 | return true; |
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197 | } |
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198 | |
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199 | /** |
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200 | @brief |
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201 | Drop the pickup. |
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202 | @return |
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203 | Return true if successful. |
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204 | */ |
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205 | bool PickupCollection::drop(void) |
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206 | { |
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207 | this->unuse(); |
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208 | this->setOwner(NULL); |
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209 | |
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210 | //TODO: Create new Pickupspawner/DroppedPickup |
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211 | return true; |
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212 | } |
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213 | |
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214 | //TODO: Steal description from Pickupable. |
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215 | Pickupable* PickupCollection::clone() |
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216 | { |
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217 | Template* collectionTemplate = Template::getTemplate(this->getIdentifier()->getName()); |
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218 | BaseObject* newObject = collectionTemplate->getBaseclassIdentifier()->fabricate(this); |
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219 | |
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220 | PickupCollection* newCollection = dynamic_cast<PickupCollection*>(newObject); |
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221 | for(std::list<Pickupable*>::iterator it = this->pickups_.begin(); it != this->pickups_.end(); it++) |
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222 | { |
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223 | Pickupable* newPickup = (*it)->clone(); |
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224 | newCollection->pickups_.push_back(newPickup); |
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225 | } |
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226 | |
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227 | Pickupable* pickup = dynamic_cast<Pickupable*>(newCollection); |
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228 | return pickup; |
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229 | } |
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230 | |
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231 | } |
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