[2917] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Daniel 'Huty' Haggenmueller |
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| 24 | * Co-authors: |
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[6405] | 25 | * Damian 'Mozork' Frick |
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[2917] | 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief Implementation of PickupSpawner. |
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| 32 | */ |
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| 33 | |
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| 34 | #include "PickupSpawner.h" |
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[3196] | 35 | |
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[2917] | 36 | #include "core/CoreIncludes.h" |
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[6405] | 37 | //#include "core/GUIManager.h" // HACK; see below |
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[3196] | 38 | #include "core/Template.h" |
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[2917] | 39 | #include "core/XMLPort.h" |
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[5735] | 40 | #include "worldentities/pawns/Pawn.h" |
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[6405] | 41 | //#include "PickupInventory.h" // HACK; Only for hack, remove later |
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[2917] | 42 | |
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[3196] | 43 | |
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[2917] | 44 | namespace orxonox |
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| 45 | { |
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[5953] | 46 | |
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[6405] | 47 | // const float PickupSpawner::bounceSpeed_s = 6.0f; |
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| 48 | // const float PickupSpawner::rotationSpeed_s = 1.0f; |
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| 49 | // const float PickupSpawner::bounceDistance_s = 4.0f; |
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[3046] | 50 | |
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[2917] | 51 | CreateFactory(PickupSpawner); |
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| 52 | |
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| 53 | /** |
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[5947] | 54 | @brief |
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| 55 | Constructor. Registers the PickupSpawner. |
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| 56 | @param creator |
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| 57 | Pointer to the object which created this item. |
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[2917] | 58 | */ |
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| 59 | PickupSpawner::PickupSpawner(BaseObject* creator) : StaticEntity(creator) |
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| 60 | { |
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[5953] | 61 | this->initialize(); |
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| 62 | } |
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| 63 | |
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[6405] | 64 | PickupSpawner::PickupSpawner(BaseObject* creator, Pickupable* pickup, float triggerDistance, float respawnTime, int maxSpawnedItems) : StaticEntity(creator) |
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[5953] | 65 | { |
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| 66 | this->initialize(); |
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| 67 | |
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[6405] | 68 | this->pickup_ = pickup; |
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[5953] | 69 | |
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| 70 | this->triggerDistance_ = triggerDistance; |
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| 71 | this->respawnTime_ = respawnTime; |
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| 72 | this->setMaxSpawnedItems(maxSpawnedItems); |
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| 73 | } |
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| 74 | |
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| 75 | void PickupSpawner::initialize(void) |
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| 76 | { |
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[2917] | 77 | RegisterObject(PickupSpawner); |
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| 78 | |
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[6405] | 79 | this->pickup_ = NULL; |
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| 80 | |
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[2917] | 81 | this->triggerDistance_ = 20; |
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[6405] | 82 | this->respawnTime_ = 0; |
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| 83 | this->tickSum_ = 0; |
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[5953] | 84 | this->maxSpawnedItems_ = INF; |
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| 85 | this->spawnsRemaining_ = INF; |
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[2917] | 86 | } |
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[5947] | 87 | |
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| 88 | /** |
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| 89 | @brief |
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| 90 | Destructor. |
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| 91 | */ |
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[2917] | 92 | PickupSpawner::~PickupSpawner() |
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| 93 | { |
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[5947] | 94 | |
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[2917] | 95 | } |
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[5947] | 96 | |
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[2917] | 97 | /** |
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[5947] | 98 | @brief |
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| 99 | Method for creating a PickupSpawner through XML. |
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| 100 | @param xmlelement |
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| 101 | XML element which contains the PickupSpawner. |
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| 102 | @param mode |
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| 103 | XMLPort mode. |
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[2917] | 104 | */ |
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| 105 | void PickupSpawner::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 106 | { |
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| 107 | SUPER(PickupSpawner, XMLPort, xmlelement, mode); |
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| 108 | |
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[6405] | 109 | XMLPortObject(PickupSpawner, Pickupable, "pickup", addPickupable, getPickupable, xmlelement, mode); |
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| 110 | |
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[2917] | 111 | XMLPortParam(PickupSpawner, "triggerDistance", setTriggerDistance, getTriggerDistance, xmlelement, mode); |
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| 112 | XMLPortParam(PickupSpawner, "respawnTime", setRespawnTime, getRespawnTime, xmlelement, mode); |
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[5953] | 113 | XMLPortParam(PickupSpawner, "maxSpawnedItems", setMaxSpawnedItems, getMaxSpawnedItems, xmlelement, mode); |
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[3063] | 114 | |
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[5947] | 115 | //TODO: Kill hack. |
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[3063] | 116 | // HACKs |
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| 117 | // Load the GUI image as soon as the PickupSpawner gets loaded |
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| 118 | // = less delays while running |
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[6405] | 119 | // BaseObject* newObject = this->itemTemplate_->getBaseclassIdentifier()->fabricate(this); |
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| 120 | // BaseItem* asItem = orxonox_cast<BaseItem*>(newObject); |
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| 121 | // if (asItem) |
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| 122 | // { |
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| 123 | // asItem->addTemplate(this->itemTemplate_); |
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| 124 | // PickupInventory::getImageForItem(asItem); |
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| 125 | // newObject->destroy(); |
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| 126 | // } |
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[3063] | 127 | |
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| 128 | // & load the GUI itself too, along with some empty windows |
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| 129 | // = even less delays |
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[6405] | 130 | // GUIManager::getInstance().showGUI("PickupInventory"); |
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| 131 | // GUIManager::getInstance().executeCode("hideGUI(\"PickupInventory\")"); |
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| 132 | // PickupInventory::getSingleton(); |
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[2917] | 133 | } |
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[6405] | 134 | |
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| 135 | void PickupSpawner::addPickupable(Pickupable* pickup) |
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[2917] | 136 | { |
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[6405] | 137 | if(this->pickup_ != NULL) |
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| 138 | { |
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| 139 | COUT(1) << "addPickupable called, with this->pickup_ already set." << std::endl; |
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| 140 | return; |
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| 141 | } |
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| 142 | if(pickup == NULL) |
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| 143 | { |
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| 144 | COUT(1) << "Argument of addPickupable is NULL." << std::endl; |
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| 145 | return; |
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| 146 | } |
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| 147 | |
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| 148 | this->pickup_ = pickup; |
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[2917] | 149 | } |
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[6405] | 150 | |
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| 151 | Pickupable* PickupSpawner::getPickupable(void) |
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| 152 | { |
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| 153 | return this->pickup_; |
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| 154 | } |
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[5947] | 155 | |
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[2917] | 156 | /** |
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[5947] | 157 | @brief |
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[6405] | 158 | Invoked when the activity has changed. Sets visibility of attached objects. |
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[2917] | 159 | */ |
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[6405] | 160 | // void PickupSpawner::changedActivity() |
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| 161 | // { |
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| 162 | // SUPER(PickupSpawner, changedActivity); |
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| 163 | // |
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| 164 | // for (std::set<WorldEntity*>::const_iterator it = this->getAttachedObjects().begin(); it != this->getAttachedObjects().end(); it++) |
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| 165 | // (*it)->setVisible(this->isActive()); |
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| 166 | // } |
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[5947] | 167 | |
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[5953] | 168 | void PickupSpawner::setMaxSpawnedItems(int items) |
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| 169 | { |
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| 170 | this->maxSpawnedItems_ = items; |
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| 171 | this->spawnsRemaining_ = items; |
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| 172 | } |
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| 173 | |
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[2917] | 174 | /** |
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[5947] | 175 | @brief |
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| 176 | Tick, checks if any Pawn is close enough to trigger. |
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| 177 | @param dt |
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| 178 | Time since last tick. |
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[2917] | 179 | */ |
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[6405] | 180 | //TODO: Replace this with a real DistanceTrigger? |
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[2917] | 181 | void PickupSpawner::tick(float dt) |
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| 182 | { |
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[6405] | 183 | //! If the PickupSpawner is active. |
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[2917] | 184 | if (this->isActive()) |
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| 185 | { |
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[6405] | 186 | //! Iterate trough all Pawns. |
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[5929] | 187 | for (ObjectList<Pawn>::iterator it = ObjectList<Pawn>::begin(); it != ObjectList<Pawn>::end(); ++it) |
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[2917] | 188 | { |
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| 189 | Vector3 distance = it->getWorldPosition() - this->getWorldPosition(); |
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[6405] | 190 | //! If a Pawn, that fits the target-range of the item spawned by this Pickup, is in trigger-distance. |
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| 191 | if (distance.length() < this->triggerDistance_ && this->pickup_->isTarget(*it)) |
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| 192 | { |
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[2917] | 193 | this->trigger(*it); |
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[6405] | 194 | } |
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[2917] | 195 | } |
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[5953] | 196 | |
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| 197 | //! Animation. |
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[6405] | 198 | // this->yaw(Radian(rotationSpeed_s*dt)); |
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| 199 | // this->tickSum_ += bounceSpeed_s*dt; |
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| 200 | // this->translate(Vector3(0,bounceDistance_s*dt*sin(this->tickSum_),0)); |
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| 201 | // if (this->tickSum_ > 2*Ogre::Math::PI) |
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| 202 | // this->tickSum_ -= 2*Ogre::Math::PI; |
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[2917] | 203 | } |
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| 204 | } |
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[5947] | 205 | |
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[2917] | 206 | /** |
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[5947] | 207 | @brief |
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| 208 | Trigger the PickupSpawner. |
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[2917] | 209 | |
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[5947] | 210 | Adds the pickup to the Pawn that triggered, |
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| 211 | sets the timer to re-activate and deactives the PickupSpawner. |
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[2917] | 212 | |
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[5947] | 213 | @param pawn |
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| 214 | Pawn which triggered the PickupSpawner. |
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[2917] | 215 | */ |
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| 216 | void PickupSpawner::trigger(Pawn* pawn) |
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| 217 | { |
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[6405] | 218 | //TODO: If private, isActive doesn't need to be tested anymore. |
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| 219 | if (this->isActive()) //!< Checks whether PickupItem is active. |
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[2917] | 220 | { |
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[6405] | 221 | Pickupable* pickup = this->getPickup(); |
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| 222 | if (pickup != NULL) //!< If everything went ok, and pickup is not NULL. |
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[2917] | 223 | { |
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[6405] | 224 | PickupCarrier* carrier = dynamic_cast<PickupCarrier*>(pawn); |
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| 225 | if(carrier == NULL) |
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[2917] | 226 | { |
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[6405] | 227 | COUT(1) << "This is bad. Pawn isn't PickupCarrier." << std::endl; |
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| 228 | return; |
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| 229 | } |
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| 230 | |
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| 231 | if(pickup->pickup(carrier)) |
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| 232 | { |
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| 233 | COUT(3) << "Pickup got picked up." << std::endl; |
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[2917] | 234 | |
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[6405] | 235 | this->decrementSpawnsRemaining(); |
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[2917] | 236 | } |
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| 237 | else |
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[5953] | 238 | { |
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[6405] | 239 | pickup->destroy(); |
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[5953] | 240 | } |
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[2917] | 241 | } |
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| 242 | } |
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[6405] | 243 | } |
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| 244 | |
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| 245 | void PickupSpawner::decrementSpawnsRemaining(void) |
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| 246 | { |
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| 247 | if(this->spawnsRemaining_ != INF) |
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| 248 | { |
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| 249 | this->spawnsRemaining_--; |
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| 250 | } |
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| 251 | if(this->spawnsRemaining_ != 0 && this->respawnTime_ > 0) |
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| 252 | { |
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| 253 | //TODO: Nicer? |
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| 254 | this->respawnTimer_.setTimer(this->respawnTime_, false, createExecutor(createFunctor(&PickupSpawner::respawnTimerCallback, this))); |
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[5953] | 255 | |
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[6405] | 256 | this->setActive(false); |
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| 257 | this->fireEvent(); |
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| 258 | } |
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| 259 | else |
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[5953] | 260 | { |
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| 261 | COUT(3) << "PickupSpawner empty, selfdistruct initialized." << std::endl; |
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| 262 | this->setActive(false); |
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[6405] | 263 | this->destroy(); //TODO: Implement destroy(). |
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[5953] | 264 | } |
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[2917] | 265 | } |
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[5947] | 266 | |
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[2917] | 267 | /** |
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[5947] | 268 | @brief |
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[6405] | 269 | Creates a new Pickupable. |
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[5953] | 270 | @return |
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[6405] | 271 | The Pickupable created. |
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[5953] | 272 | */ |
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[6405] | 273 | Pickupable* PickupSpawner::getPickup(void) |
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[5953] | 274 | { |
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[6405] | 275 | if(this->spawnsRemaining_ == 0) |
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| 276 | { |
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| 277 | COUT(1) << "Massive Error: PickupSpawner still alive until having spawned last item." << std::endl; |
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| 278 | return NULL; |
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| 279 | } |
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| 280 | |
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| 281 | Pickupable* pickup = this->pickup_->clone(); |
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| 282 | return pickup; |
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[5953] | 283 | } |
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| 284 | |
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| 285 | /** |
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| 286 | @brief |
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[5947] | 287 | Invoked by the timer, re-activates the PickupSpawner. |
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[2917] | 288 | */ |
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| 289 | void PickupSpawner::respawnTimerCallback() |
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| 290 | { |
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| 291 | COUT(3) << "PickupSpawner reactivated." << std::endl; |
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| 292 | |
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| 293 | this->setActive(true); |
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| 294 | } |
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| 295 | } |
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