1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief |
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32 | Shared library macros, enums, constants and forward declarations for the orxonox library |
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33 | */ |
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34 | |
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35 | #ifndef _OrxonoxPrereqs_H__ |
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36 | #define _OrxonoxPrereqs_H__ |
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37 | |
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38 | #include "OrxonoxConfig.h" |
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39 | #include "tools/ToolsPrereqs.h" |
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40 | |
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41 | //----------------------------------------------------------------------- |
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42 | // Shared library settings |
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43 | //----------------------------------------------------------------------- |
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44 | |
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45 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_STATIC_BUILD) |
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46 | # ifdef ORXONOX_SHARED_BUILD |
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47 | # define _OrxonoxExport __declspec(dllexport) |
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48 | # else |
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49 | # if defined( __MINGW32__ ) |
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50 | # define _OrxonoxExport |
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51 | # else |
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52 | # define _OrxonoxExport __declspec(dllimport) |
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53 | # endif |
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54 | # endif |
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55 | #elif defined ( ORXONOX_GCC_VISIBILITY ) |
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56 | # define _OrxonoxExport __attribute__ ((visibility("default"))) |
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57 | #else |
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58 | # define _OrxonoxExport |
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59 | #endif |
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60 | |
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61 | //----------------------------------------------------------------------- |
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62 | // Forward declarations |
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63 | //----------------------------------------------------------------------- |
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64 | |
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65 | namespace orxonox |
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66 | { |
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67 | class CameraManager; |
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68 | class Level; |
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69 | class LevelManager; |
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70 | class PawnManager; |
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71 | class PlayerManager; |
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72 | class Radar; |
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73 | class Scene; |
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74 | |
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75 | // collisionshapes |
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76 | class CollisionShape; |
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77 | class CompoundCollisionShape; |
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78 | class WorldEntityCollisionShape; |
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79 | |
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80 | // controllers |
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81 | class AIController; |
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82 | class ArtificialController; |
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83 | class Controller; |
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84 | class HumanController; |
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85 | class ScriptController; |
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86 | class WaypointController; |
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87 | class WaypointPatrolController; |
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88 | |
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89 | // gametypes |
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90 | class Asteroids; |
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91 | class Deathmatch; |
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92 | class Gametype; |
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93 | class TeamBaseMatch; |
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94 | class TeamDeathmatch; |
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95 | class UnderAttack; |
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96 | |
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97 | // graphics |
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98 | class Backlight; |
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99 | class Billboard; |
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100 | class BlinkingBillboard; |
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101 | class Camera; |
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102 | class FadingBillboard; |
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103 | class GlobalShader; |
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104 | class Light; |
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105 | class Model; |
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106 | class ParticleEmitter; |
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107 | class ParticleSpawner; |
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108 | |
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109 | // infos |
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110 | class Bot; |
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111 | class GametypeInfo; |
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112 | class HumanPlayer; |
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113 | class Info; |
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114 | class PlayerInfo; |
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115 | |
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116 | // interfaces |
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117 | class GametypeMessageListener; |
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118 | class NotificationListener; |
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119 | class Pickupable; |
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120 | class PickupCarrier; |
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121 | class PlayerTrigger; |
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122 | class RadarListener; |
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123 | class RadarViewable; |
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124 | class Rewardable; |
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125 | class TeamColourable; |
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126 | |
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127 | // items |
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128 | class Engine; |
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129 | class Item; |
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130 | class MultiStateEngine; |
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131 | |
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132 | // overlays |
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133 | class InGameConsole; |
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134 | class Map; |
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135 | class OrxonoxOverlay; |
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136 | class OverlayGroup; |
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137 | |
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138 | //sound |
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139 | class AmbientSound; |
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140 | class BaseSound; |
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141 | class SoundBuffer; |
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142 | class SoundManager; |
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143 | class SoundStreamer; |
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144 | class WorldSound; |
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145 | |
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146 | // weaponsystem |
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147 | class DefaultWeaponmodeLink; |
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148 | class Munition; |
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149 | class Weapon; |
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150 | class WeaponMode; |
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151 | class WeaponPack; |
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152 | class WeaponSet; |
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153 | class WeaponSlot; |
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154 | class WeaponSystem; |
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155 | |
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156 | // worldentities |
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157 | class BigExplosion; |
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158 | class CameraPosition; |
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159 | class ControllableEntity; |
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160 | class EffectContainer; |
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161 | class ExplosionChunk; |
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162 | class MobileEntity; |
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163 | class MovableEntity; |
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164 | class SpawnPoint; |
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165 | class StaticEntity; |
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166 | class TeamSpawnPoint; |
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167 | class WorldEntity; |
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168 | class Rocket; |
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169 | // worldentities, pawns |
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170 | class Destroyer; |
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171 | class Pawn; |
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172 | class SpaceShip; |
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173 | class Spectator; |
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174 | class TeamBaseMatchBase; |
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175 | } |
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176 | |
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177 | // Bullet Physics Engine |
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178 | class btTransform; |
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179 | class btVector3; |
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180 | |
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181 | class btRigidBody; |
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182 | class btCollisionObject; |
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183 | class btGhostObject; |
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184 | class btManifoldPoint; |
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185 | |
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186 | class btCollisionShape; |
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187 | class btSphereShape; |
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188 | class btCompoundShape; |
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189 | class btStaticPlaneShape; |
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190 | |
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191 | class btDiscreteDynamicsWorld; |
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192 | class bt32BitAxisSweep3; |
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193 | class btDefaultCollisionConfiguration; |
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194 | class btCollisionDispatcher; |
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195 | class btSequentialImpulseConstraintSolver; |
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196 | |
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197 | // ALUT |
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198 | typedef struct ALCcontext_struct ALCcontext; |
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199 | typedef struct ALCdevice_struct ALCdevice; |
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200 | typedef unsigned int ALuint; |
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201 | typedef int ALint; |
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202 | typedef int ALenum; |
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203 | |
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204 | #endif /* _OrxonoxPrereqs_H__ */ |
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