[2072] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "BlinkingBillboard.h" |
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| 30 | |
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[3196] | 31 | #include "core/CoreIncludes.h" |
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[2896] | 32 | #include "core/GameMode.h" |
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[2072] | 33 | #include "core/XMLPort.h" |
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| 34 | |
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| 35 | namespace orxonox |
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| 36 | { |
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| 37 | CreateFactory(BlinkingBillboard); |
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| 38 | |
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| 39 | BlinkingBillboard::BlinkingBillboard(BaseObject* creator) : Billboard(creator) |
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| 40 | { |
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| 41 | RegisterObject(BlinkingBillboard); |
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| 42 | |
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| 43 | this->amplitude_ = 1.0f; |
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| 44 | this->frequency_ = 1.0f; |
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| 45 | this->phase_ = 0; |
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| 46 | this->bQuadratic_ = false; |
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| 47 | this->time_ = 0; |
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| 48 | |
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| 49 | this->registerVariables(); |
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| 50 | } |
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| 51 | |
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| 52 | BlinkingBillboard::~BlinkingBillboard() |
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| 53 | { |
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| 54 | } |
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| 55 | |
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| 56 | void BlinkingBillboard::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 57 | { |
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| 58 | SUPER(BlinkingBillboard, XMLPort, xmlelement, mode); |
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| 59 | |
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| 60 | XMLPortParam(BlinkingBillboard, "amplitude", setAmplitude, getAmplitude, xmlelement, mode).defaultValues(1.0f); |
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| 61 | XMLPortParam(BlinkingBillboard, "frequency", setFrequency, getFrequency, xmlelement, mode).defaultValues(1.0f); |
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| 62 | XMLPortParam(BlinkingBillboard, "phase", setPhase, getPhase, xmlelement, mode).defaultValues(Degree(0)); |
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| 63 | XMLPortParam(BlinkingBillboard, "quadratic", setQuadratic, isQuadratic, xmlelement, mode).defaultValues(false); |
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| 64 | } |
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| 65 | |
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| 66 | void BlinkingBillboard::registerVariables() |
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| 67 | { |
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[3280] | 68 | // registerVariable(this->amplitude_, VariableDirection::ToClient); |
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| 69 | // registerVariable(this->frequency_, VariableDirection::ToClient); |
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| 70 | // registerVariable(this->phase_, VariableDirection::ToClient); |
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[2072] | 71 | } |
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| 72 | |
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| 73 | void BlinkingBillboard::tick(float dt) |
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| 74 | { |
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[2662] | 75 | SUPER(BlinkingBillboard, tick, dt); |
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| 76 | |
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[2896] | 77 | if (GameMode::isMaster() && this->isActive()) |
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[2072] | 78 | { |
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| 79 | this->time_ += dt; |
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| 80 | if (this->bQuadratic_) |
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[3196] | 81 | this->setScale(this->amplitude_ * static_cast<float>(square(sin((6.2831853 * this->time_ + this->phase_.valueRadians()) * this->frequency_)))); |
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[2072] | 82 | else |
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[6412] | 83 | this->setScale(this->amplitude_ * static_cast<float>(fabs(sin((6.2831853 * this->time_ + this->phase_.valueRadians()) * this->frequency_)))); |
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[2072] | 84 | } |
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| 85 | } |
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| 86 | } |
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