[2254] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Fabian 'x3n' Landau |
---|
[6412] | 24 | * Reto Grieder |
---|
[2254] | 25 | * Co-authors: |
---|
| 26 | * ... |
---|
| 27 | * |
---|
| 28 | */ |
---|
| 29 | |
---|
| 30 | #ifndef _MultiStateEngine_H__ |
---|
| 31 | #define _MultiStateEngine_H__ |
---|
| 32 | |
---|
| 33 | #include "OrxonoxPrereqs.h" |
---|
| 34 | |
---|
[6412] | 35 | #include <vector> |
---|
[2254] | 36 | #include "Engine.h" |
---|
| 37 | |
---|
| 38 | namespace orxonox |
---|
| 39 | { |
---|
| 40 | class _OrxonoxExport MultiStateEngine : public Engine |
---|
| 41 | { |
---|
| 42 | public: |
---|
[6412] | 43 | enum EngineState |
---|
| 44 | { |
---|
| 45 | Idle = 1, |
---|
| 46 | Normal = 2, |
---|
| 47 | Brake = 4, |
---|
| 48 | Boost = 8 |
---|
| 49 | }; |
---|
| 50 | |
---|
[2254] | 51 | MultiStateEngine(BaseObject* creator); |
---|
| 52 | virtual ~MultiStateEngine(); |
---|
| 53 | |
---|
| 54 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
---|
| 55 | void registerVariables(); |
---|
| 56 | |
---|
| 57 | virtual void tick(float dt); |
---|
| 58 | |
---|
| 59 | virtual void addToSpaceShip(SpaceShip* ship); |
---|
| 60 | |
---|
[6412] | 61 | void addEffectContainer(EffectContainer* effect); |
---|
| 62 | EffectContainer* getEffectContainer(unsigned int index) const; |
---|
[2254] | 63 | |
---|
[6412] | 64 | void setDefEngSndNormal(const std::string& engineSound); |
---|
| 65 | const std::string& getDefEngSndNormal(); |
---|
| 66 | void setDefEngSndBoost(const std::string& engineSound); |
---|
| 67 | const std::string& getDefEngSndBoost(); |
---|
[2254] | 68 | |
---|
| 69 | private: |
---|
[6412] | 70 | int state_; |
---|
| 71 | int oldState_; |
---|
| 72 | LuaState* lua_; |
---|
| 73 | std::vector<EffectContainer*> effectContainers_; |
---|
| 74 | WorldSound* defEngineSndNormal_; |
---|
| 75 | WorldSound* defEngineSndBoost_; |
---|
[2254] | 76 | }; |
---|
| 77 | } |
---|
| 78 | |
---|
| 79 | #endif /* _MultiStateEngine_H__ */ |
---|