[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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[1502] | 4 | * |
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[1505] | 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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[1502] | 22 | * Author: |
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[1604] | 23 | * Reto Grieder |
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[1502] | 24 | * Co-authors: |
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[1604] | 25 | * ... |
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[1502] | 26 | * |
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| 27 | */ |
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[1362] | 28 | |
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[1623] | 29 | /** |
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| 30 | @file |
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| 31 | @brief Declaration of the OverlayGroup class. |
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| 32 | */ |
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| 33 | |
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[1601] | 34 | #ifndef _OverlayGroup_H__ |
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| 35 | #define _OverlayGroup_H__ |
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[1362] | 36 | |
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[1502] | 37 | #include "OrxonoxPrereqs.h" |
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| 38 | |
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[2890] | 39 | #include <set> |
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[3196] | 40 | #include "util/Math.h" |
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| 41 | #include "util/OgreForwardRefs.h" |
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[1588] | 42 | #include "core/BaseObject.h" |
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[1362] | 43 | |
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| 44 | namespace orxonox |
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| 45 | { |
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[1623] | 46 | /** |
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| 47 | @brief |
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| 48 | OverlayGroup does almost exactly what it says: It groups OrxonoxOverlays together. |
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| 49 | You can scroll the entire group by a certain amount. Scale however works differently |
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| 50 | than expected: Each OrxonoxOverlay scales individually. That's quite useful when you |
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| 51 | create your HUD with an OverlayGroup and then want to alter its size. |
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| 52 | */ |
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[1604] | 53 | class _OrxonoxExport OverlayGroup : public BaseObject |
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[1362] | 54 | { |
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[1615] | 55 | public: |
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[2087] | 56 | OverlayGroup(BaseObject* creator); |
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[1623] | 57 | //! Empty destructor. |
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[2087] | 58 | ~OverlayGroup(); |
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[1567] | 59 | |
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[1747] | 60 | virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); |
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[1588] | 61 | |
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[1604] | 62 | static void toggleVisibility(const std::string& name); |
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[1614] | 63 | static void scaleGroup(const std::string& name, float scale); |
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[1615] | 64 | static void scrollGroup(const std::string& name, const Vector2& scroll); |
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[1567] | 65 | |
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[6412] | 66 | inline const std::set< SmartPtr<OrxonoxOverlay> >& getOverlays() const |
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[2087] | 67 | { return this->hudElements_; } |
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| 68 | |
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[1747] | 69 | void changedVisibility(); |
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| 70 | |
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[2890] | 71 | void setOwner(BaseObject* owner); |
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| 72 | inline BaseObject* getOwner() const |
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[2662] | 73 | { return this->owner_; } |
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| 74 | |
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[1623] | 75 | //! Scales each OrxonoxOverlay individually by scale. |
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[1615] | 76 | void scale(const Vector2& scale) { this->setScale(scale * this->scale_); } |
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| 77 | void setScale(const Vector2& scale); |
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[1623] | 78 | //! Returns the current size of the group. |
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[1615] | 79 | Vector2 getScale() const { return this->scale_; } |
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[1564] | 80 | |
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[1623] | 81 | //! Scrolls each OrxonoxOverlay individually by scroll. |
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[1615] | 82 | void scroll(const Vector2& scroll) { this->setScroll(scroll + this->scroll_); } |
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| 83 | void setScroll(const Vector2& scroll); |
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[1623] | 84 | //! Returns the current scrolling offset of the group. |
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[1615] | 85 | Vector2 getScroll() const { return this->scale_; } |
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| 86 | |
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[1601] | 87 | void addElement(OrxonoxOverlay* element); |
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[2911] | 88 | bool removeElement(OrxonoxOverlay* element); |
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[1601] | 89 | OrxonoxOverlay* getElement(unsigned int index); |
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[1588] | 90 | |
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[2662] | 91 | private: |
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[6412] | 92 | std::set< SmartPtr<OrxonoxOverlay> > hudElements_; //!< Contains all the OrxonoxOverlays of the this group. |
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[2890] | 93 | Vector2 scale_; //!< Current scale (independent of the elements). |
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| 94 | Vector2 scroll_; //!< Current scrolling offset. |
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| 95 | BaseObject* owner_; //!< The owner of this OverlayGroup |
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[1362] | 96 | }; |
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| 97 | } |
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| 98 | |
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[1601] | 99 | #endif /* _OverlayGroup_H__ */ |
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