[2917] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Daniel 'Huty' Haggenmueller |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief Definition of ModifierPickup (temporary(?) pickup for testing). |
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| 32 | */ |
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| 33 | |
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| 34 | #ifndef _ModifierPickup_H__ |
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| 35 | #define _ModifierPickup_H__ |
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| 36 | |
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[3196] | 37 | #include "OrxonoxPrereqs.h" |
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| 38 | |
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[3042] | 39 | #include <climits> |
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[3196] | 40 | #include <map> |
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[3042] | 41 | |
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[5717] | 42 | #include "tools/Timer.h" |
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[3196] | 43 | #include "ModifierType.h" |
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[2917] | 44 | #include "PassiveItem.h" |
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| 45 | |
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| 46 | namespace orxonox |
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| 47 | { |
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| 48 | /** |
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[5947] | 49 | @brief Class for a (temporary) modifier effect. |
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| 50 | @author Daniel 'Huty' Haggenmueller |
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[2917] | 51 | */ |
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[5947] | 52 | //TODO: More elaborate comments. |
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[2917] | 53 | class _OrxonoxExport ModifierPickup : public PassiveItem |
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| 54 | { |
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[5947] | 55 | //TODO: What does being derived from PassiveItem add exactly? Probably better to kill PassiveItem and just derive from BaseItem. |
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| 56 | //Include ModifierType here, no additional header file needed for that, imo. |
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| 57 | public: |
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| 58 | ModifierPickup(BaseObject* creator); |
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| 59 | virtual ~ModifierPickup(); |
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[2917] | 60 | |
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[5947] | 61 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< To create a ModifierPickup through the level file. |
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[2917] | 62 | |
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[5947] | 63 | virtual bool pickedUp(Pawn* pawn); //!< Override of the BaseItem::pickedUp() method. |
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| 64 | virtual bool dropped(Pawn* pawn); //!< Override of the BaseItem::dropped() method |
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[2917] | 65 | |
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[5947] | 66 | //TODO: Where does this INT_MAX come from? Comment. |
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| 67 | virtual int getMaxCarryAmount() //!< Allow the player to carry infinite ModPickups |
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| 68 | { return INT_MAX; } |
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[2917] | 69 | |
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[5947] | 70 | /** |
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[2917] | 71 | @brief Get the duration of this pickup. |
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| 72 | @return Returns how long the effect holds on. |
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[5947] | 73 | */ |
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| 74 | inline float getDuration() const |
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| 75 | { return this->duration_; } |
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| 76 | /** |
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[2917] | 77 | @brief Set the duration of this pickup. |
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| 78 | @param duration How long the effect should hold. |
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[5947] | 79 | */ |
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| 80 | //TODO: Better be private? |
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| 81 | inline void setDuration(float duration) |
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| 82 | { this->duration_ = duration; } |
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[2917] | 83 | |
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[5947] | 84 | //TODO: Shouldn't these all be seperate pickup items? But, then, would this class really be needed? What does it actually add? |
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| 85 | //Duration! Thus create two virtual functions addEffect() and removeEffect(). |
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| 86 | //Export the ideas here into seperate, individual subclasses. |
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| 87 | //Shouldn't this, as an item be in the items folder? or is it, as merely the equivalent of an abstract class not specific enough? |
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| 88 | //Specify what ModifierItem should do exactly. If the limited duration is the core functionality, another name would probably more fitting. |
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| 89 | //Perhaps, limited effect duration could also just be another feature of BaseItem... |
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| 90 | /** |
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[2917] | 91 | @brief Get the amount of damage this pickup adds. |
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| 92 | @return Returns how much damage this pickup adds. |
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[5947] | 93 | */ |
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| 94 | inline float getAdditiveDamage() const |
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| 95 | { return this->getAdditiveModifier(ModifierType::Damage); } |
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| 96 | /** |
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[2917] | 97 | @brief Get the factor by which this pickup multiplies the damage. |
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| 98 | @return Returns the factor by which to multiply damage. |
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[5947] | 99 | */ |
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| 100 | inline float getMultiplicativeDamage() const |
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| 101 | { return this->getMultiplicativeModifier(ModifierType::Damage); } |
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[2917] | 102 | |
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[5947] | 103 | /** |
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[2917] | 104 | @brief Set the amount of damage this pickup adds. |
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| 105 | @param value How much damage this pickup adds. |
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[5947] | 106 | */ |
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| 107 | inline void setAdditiveDamage(float value) |
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| 108 | { this->setAdditiveModifier(ModifierType::Damage, value); } |
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| 109 | /** |
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[2917] | 110 | @brief Set the factor by which this pickup multiplies the damage. |
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| 111 | @param value Factor by which to multiply damage. |
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[5947] | 112 | */ |
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| 113 | inline void setMultiplicativeDamage(float value) |
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| 114 | { this->setMultiplicativeModifier(ModifierType::Damage, value); } |
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[2917] | 115 | |
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[5947] | 116 | /** |
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[2917] | 117 | @brief Get the amount of acceleration this pickup adds. |
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| 118 | @return Returns how much acceleration this pickup adds. |
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[5947] | 119 | */ |
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| 120 | inline float getAdditiveAcceleration() const |
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| 121 | { return this->getAdditiveModifier(ModifierType::Acceleration); } |
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| 122 | /** |
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[2917] | 123 | @brief Get the factor by which this pickup multiplies the acceleration. |
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| 124 | @return Returns the factor by which to multiply acceleration. |
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[5947] | 125 | */ |
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| 126 | inline float getMultiplicativeAcceleration() const |
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| 127 | { return this->getMultiplicativeModifier(ModifierType::Acceleration); } |
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[2917] | 128 | |
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[5947] | 129 | /** |
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[2917] | 130 | @brief Set the amount of acceleration this pickup adds. |
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| 131 | @param value How much acceleration this pickup adds. |
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[5947] | 132 | */ |
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| 133 | inline void setAdditiveAcceleration(float value) |
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| 134 | { this->setAdditiveModifier(ModifierType::Acceleration, value); } |
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| 135 | /** |
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[2917] | 136 | @brief Set the factor by which this pickup multiplies the acceleration. |
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| 137 | @param value Factor by which to multiply acceleration. |
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[5947] | 138 | */ |
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| 139 | inline void setMultiplicativeAcceleration(float value) |
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| 140 | { this->setMultiplicativeModifier(ModifierType::Acceleration, value); } |
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[2917] | 141 | |
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[5947] | 142 | //TODO: Make private? |
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| 143 | void timerCallback(Pawn* pawn); //!< Method called when the timer runs out. |
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| 144 | private: |
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| 145 | float getAdditiveModifier(ModifierType::Value type) const; //!< Get the additive modifier for a given ModifierType. |
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| 146 | float getMultiplicativeModifier(ModifierType::Value type) const; //!< Get the multiplicative modifier for a given ModifierType. |
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| 147 | void setAdditiveModifier(ModifierType::Value type, float value); //!< Set the additive modifier for a given ModifierType. |
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| 148 | void setMultiplicativeModifier(ModifierType::Value type, float value); //!< Set the multiplicative modifier for a given ModifierType |
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[2917] | 149 | |
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[5947] | 150 | std::map<ModifierType::Value, float> additiveModifiers_; //!< Map of additive modifiers, indexed by ModifierType. |
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| 151 | std::map<ModifierType::Value, float> multiplicativeModifiers_; //!< Map of multiplicative modifiers, indexed by ModifierType. |
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[2917] | 152 | |
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[5947] | 153 | float duration_; //!< Duration of this pickup's effect (0 for unlimited). |
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| 154 | Timer timer_; //!< Timer used if the pickup's effect has a time limit. |
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[2917] | 155 | }; |
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| 156 | } |
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| 157 | |
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| 158 | #endif /* _ModifierPickup_H__ */ |
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