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source: code/branches/pickup2/src/orxonox/pickup/PickupCollection.h @ 6130

Last change on this file since 6130 was 5947, checked in by rgrieder, 15 years ago

Merged pickup branch revisions to pickup2.

  • Property svn:eol-style set to native
File size: 5.3 KB
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[2917]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Daniel 'Huty' Haggenmueller
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Definition of PickupCollection.
32*/
33
34#ifndef _PickupCollection_H__
35#define _PickupCollection_H__
36
37#include "OrxonoxPrereqs.h"
38
[3196]39#include <deque>
[2917]40#include <map>
41#include <string>
42
[3079]43#include "util/Math.h"
[2917]44#include "ModifierType.h"
45
46namespace orxonox
47{
48    /**
[5947]49    @brief PickupCollection for organising items.
50    @author Daniel 'Huty' Haggenmueller
[2917]51    */
52    class _OrxonoxExport PickupCollection
53    {
[5947]54        public:
55            //TODO: Should probably be derived from OrxonoxClass???
56            PickupCollection();
[2917]57
[5947]58            bool add(BaseItem* item);       //!< Add an item to the collection.
[2917]59
[5947]60            bool checkSlot(BaseItem* item); //!< Check if there's a free slot in the collection for an item.
[2917]61
[5947]62            void clear();                   //!< Empty the collection
63            bool contains(BaseItem* item, bool anyOfType = false);                      //!< Check if the collection contains an item.
[2917]64
[5947]65            void remove(BaseItem* item, bool removeAllOfType = false);                  //!< Remove an item from the collection.
[2917]66
[5947]67            //TODO: What's up with that?
68            void useItem();                                                             //!< Use the first usable item.
69            void useItem(UsableItem* item);                                             //!< Use a usable item.
[2917]70
[5947]71            //TODO: This really shouldn't be here. It's nbot the Collections business to know about stuff like that.
72            void addAdditiveModifier(ModifierType::Value type, float value);             //!< Add an additive modifier.
73            void addMultiplicativeModifier(ModifierType::Value type, float value);       //!< Add a multiplicative modifier.
[2917]74
[5947]75            float getAdditiveModifier(ModifierType::Value type);                         //!< Get total additive modifier.
76            float getMultiplicativeModifier(ModifierType::Value type);                   //!< Get total multiplicative modifier.
[2917]77
[5947]78            void removeAdditiveModifier(ModifierType::Value type, float value);          //!< Remove an additive modifier.
79            void removeMultiplicativeModifier(ModifierType::Value type, float value);    //!< Remove a multiplicative modifier.
[2917]80
[5947]81            float processModifiers(ModifierType::Value type, float inputValue, bool addBeforeMultiplication = false);        //!< Apply the modifiers to a float.
82            Vector3 processModifiers(ModifierType::Value type, Vector3 inputValue, bool addBeforeMultiplication = false);    //!< Apply the modifiers to a Vector3.
[2917]83
[5947]84            /**
85                @brief Get the map of contained items.
86                @return The map of items.
87            */
88            std::multimap<std::string, BaseItem*> getItems() const
89                { return this->items_; }
[2917]90
[5947]91            /**
92                @brief Get the owner of the PickupCollection.
93                @return Returns the pawn which owns the PickupCollection.
94            */
95            inline Pawn* getOwner() const
96                { return this->owner_; }
97            /**
98                @brief Set the owner of the PickupCollection.
99                @param owner The new Pawn which owns the PickupCollection.
100            */
101            inline void setOwner(Pawn* owner)
102                { this->owner_ = owner; }
[2917]103
[5947]104            inline UsableItem* getCurrentUsable()
105                { return this->currentUsable_; };
106            inline void setCurrentUsable(UsableItem* usable)
107                { this->currentUsable_ = usable; }
[3001]108
[5947]109            std::deque<EquipmentItem*> getEquipmentItems();   //!< Get a list of equipment-type items.
110            std::deque<PassiveItem*> getPassiveItems();     //!< Get a list of passive items.
111            std::deque<UsableItem*> getUsableItems();      //!< Get a list of usable items.
112        private:
113            Pawn* owner_;           //!< The owner of the PickupCollection.
114            UsableItem* currentUsable_;
[2917]115
[5947]116            bool bBlockRemovals_;   //!< Whether to block direct removals through remove().
[2917]117
[5947]118            std::multimap<ModifierType::Value, float> additiveModifiers_;        //!< Contains additive modifiers (indexed by ModifierType).
119            std::multimap<ModifierType::Value, float> multiplicativeModifiers_;  //!< Contains multiplicative modifiers (indexed by ModifierType).
[2917]120
[5947]121            std::multimap<std::string, BaseItem*> items_;                       //!< Map of items in the collection (indexed by pickupIdentifier of the items).
[2917]122    };
123}
124
125#endif /* _PickupCollection_H__ */
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