1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Daniel 'Huty' Haggenmueller |
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24 | * Co-authors: |
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25 | * Damian 'Mozork' Frick |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Implementation of the DroppedPickup class. |
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32 | */ |
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33 | |
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34 | #include "DroppedPickup.h" |
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35 | |
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36 | #include "core/CoreIncludes.h" |
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37 | #include "interfaces/Pickupable.h" |
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38 | #include "graphics/Model.h" |
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39 | |
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40 | namespace orxonox |
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41 | { |
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42 | |
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43 | CreateFactory(DroppedPickup); |
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44 | |
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45 | /** |
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46 | @brief |
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47 | Default constructor. Registers object and sets default values. |
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48 | */ |
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49 | DroppedPickup::DroppedPickup(BaseObject* creator) : PickupSpawner(creator) |
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50 | { |
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51 | RegisterObject(DroppedPickup); |
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52 | |
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53 | } |
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54 | |
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55 | /** |
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56 | @brief |
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57 | Constructor. Registers the object and sets values. |
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58 | @param creator |
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59 | The creator of the DroppedPickup. |
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60 | @param pickup |
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61 | The Pickupable that was dropped. |
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62 | @param position |
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63 | The position at which the DroppedPickup should be created. |
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64 | @param triggerDistance |
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65 | The distance at which the PickupSpawner triggers. Default is 10. |
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66 | */ |
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67 | DroppedPickup::DroppedPickup(BaseObject* creator, Pickupable* pickup, const Vector3& position, float triggerDistance) : PickupSpawner(creator, pickup, triggerDistance, 10, 1) |
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68 | { |
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69 | RegisterObject(DroppedPickup); |
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70 | |
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71 | this->setPosition(position); |
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72 | this->setActive(false); |
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73 | this->startRespawnTimer(); |
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74 | } |
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75 | |
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76 | /** |
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77 | @brief |
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78 | Destructor. |
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79 | */ |
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80 | DroppedPickup::~DroppedPickup() |
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81 | { |
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82 | if(this->pickup_ != NULL && this->pickup_->isPickedUp()) |
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83 | { |
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84 | this->pickup_ = NULL; |
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85 | } |
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86 | } |
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87 | |
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88 | /** |
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89 | @brief |
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90 | Creates the Pickupable that is going to get picked up. |
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91 | In the case of the DroppedItem it is the one and only Pickupable that was dropped. No additional Pickupables of the same type are created. |
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92 | */ |
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93 | Pickupable* DroppedPickup::getPickup(void) |
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94 | { |
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95 | return this->pickup_; |
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96 | } |
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97 | |
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98 | } |
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